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TRS Standard pair #487073044
details
property
value
status
complete
benchmark
thiemann16.xml
ran by
Akihisa Yamada
cpu timeout
1200 seconds
wallclock timeout
300 seconds
memory limit
137438953472 bytes
execution host
n182.star.cs.uiowa.edu
space
AProVE_07
run statistics
property
value
solver
muterm 6.0.3
configuration
default
runtime (wallclock)
3.72413 seconds
cpu usage
3.45391
user time
2.88569
system time
0.568216
max virtual memory
719420.0
max residence set size
15292.0
stage attributes
key
value
starexec-result
YES
output
YES Problem 1: (VAR v_NonEmpty:S u:S x:S y:S z:S) (RULES check(0) -> zero check(s(0)) -> odd check(s(s(0))) -> even check(s(s(s(x:S)))) -> check(s(x:S)) half(0) -> 0 half(s(0)) -> 0 half(s(s(x:S))) -> s(half(x:S)) if(even,x:S,y:S,z:S,u:S) -> plus(timesIter(half(x:S),y:S,half(z:S)),timesIter(half(x:S),y:S,half(s(z:S)))) if(odd,x:S,y:S,z:S,u:S) -> timesIter(p(x:S),y:S,u:S) if(zero,x:S,y:S,z:S,u:S) -> z:S p(0) -> 0 p(s(x:S)) -> x:S plus(0,y:S) -> y:S plus(s(x:S),y:S) -> s(plus(x:S,y:S)) times(x:S,y:S) -> timesIter(x:S,y:S,0) timesIter(x:S,y:S,z:S) -> if(check(x:S),x:S,y:S,z:S,plus(z:S,y:S)) ) Problem 1: Innermost Equivalent Processor: -> Rules: check(0) -> zero check(s(0)) -> odd check(s(s(0))) -> even check(s(s(s(x:S)))) -> check(s(x:S)) half(0) -> 0 half(s(0)) -> 0 half(s(s(x:S))) -> s(half(x:S)) if(even,x:S,y:S,z:S,u:S) -> plus(timesIter(half(x:S),y:S,half(z:S)),timesIter(half(x:S),y:S,half(s(z:S)))) if(odd,x:S,y:S,z:S,u:S) -> timesIter(p(x:S),y:S,u:S) if(zero,x:S,y:S,z:S,u:S) -> z:S p(0) -> 0 p(s(x:S)) -> x:S plus(0,y:S) -> y:S plus(s(x:S),y:S) -> s(plus(x:S,y:S)) times(x:S,y:S) -> timesIter(x:S,y:S,0) timesIter(x:S,y:S,z:S) -> if(check(x:S),x:S,y:S,z:S,plus(z:S,y:S)) -> The term rewriting system is non-overlaping or locally confluent overlay system. Therefore, innermost termination implies termination. Problem 1: Dependency Pairs Processor: -> Pairs: CHECK(s(s(s(x:S)))) -> CHECK(s(x:S)) HALF(s(s(x:S))) -> HALF(x:S) IF(even,x:S,y:S,z:S,u:S) -> HALF(s(z:S)) IF(even,x:S,y:S,z:S,u:S) -> HALF(x:S) IF(even,x:S,y:S,z:S,u:S) -> HALF(z:S) IF(even,x:S,y:S,z:S,u:S) -> PLUS(timesIter(half(x:S),y:S,half(z:S)),timesIter(half(x:S),y:S,half(s(z:S)))) IF(even,x:S,y:S,z:S,u:S) -> TIMESITER(half(x:S),y:S,half(s(z:S))) IF(even,x:S,y:S,z:S,u:S) -> TIMESITER(half(x:S),y:S,half(z:S)) IF(odd,x:S,y:S,z:S,u:S) -> P(x:S) IF(odd,x:S,y:S,z:S,u:S) -> TIMESITER(p(x:S),y:S,u:S) PLUS(s(x:S),y:S) -> PLUS(x:S,y:S) TIMES(x:S,y:S) -> TIMESITER(x:S,y:S,0) TIMESITER(x:S,y:S,z:S) -> CHECK(x:S) TIMESITER(x:S,y:S,z:S) -> IF(check(x:S),x:S,y:S,z:S,plus(z:S,y:S)) TIMESITER(x:S,y:S,z:S) -> PLUS(z:S,y:S) -> Rules: check(0) -> zero check(s(0)) -> odd check(s(s(0))) -> even check(s(s(s(x:S)))) -> check(s(x:S)) half(0) -> 0 half(s(0)) -> 0 half(s(s(x:S))) -> s(half(x:S)) if(even,x:S,y:S,z:S,u:S) -> plus(timesIter(half(x:S),y:S,half(z:S)),timesIter(half(x:S),y:S,half(s(z:S)))) if(odd,x:S,y:S,z:S,u:S) -> timesIter(p(x:S),y:S,u:S) if(zero,x:S,y:S,z:S,u:S) -> z:S p(0) -> 0 p(s(x:S)) -> x:S plus(0,y:S) -> y:S plus(s(x:S),y:S) -> s(plus(x:S,y:S)) times(x:S,y:S) -> timesIter(x:S,y:S,0) timesIter(x:S,y:S,z:S) -> if(check(x:S),x:S,y:S,z:S,plus(z:S,y:S)) Problem 1: SCC Processor: -> Pairs: CHECK(s(s(s(x:S)))) -> CHECK(s(x:S)) HALF(s(s(x:S))) -> HALF(x:S) IF(even,x:S,y:S,z:S,u:S) -> HALF(s(z:S)) IF(even,x:S,y:S,z:S,u:S) -> HALF(x:S) IF(even,x:S,y:S,z:S,u:S) -> HALF(z:S) IF(even,x:S,y:S,z:S,u:S) -> PLUS(timesIter(half(x:S),y:S,half(z:S)),timesIter(half(x:S),y:S,half(s(z:S)))) IF(even,x:S,y:S,z:S,u:S) -> TIMESITER(half(x:S),y:S,half(s(z:S))) IF(even,x:S,y:S,z:S,u:S) -> TIMESITER(half(x:S),y:S,half(z:S)) IF(odd,x:S,y:S,z:S,u:S) -> P(x:S) IF(odd,x:S,y:S,z:S,u:S) -> TIMESITER(p(x:S),y:S,u:S) PLUS(s(x:S),y:S) -> PLUS(x:S,y:S) TIMES(x:S,y:S) -> TIMESITER(x:S,y:S,0)
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