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SRS Relative pair #487521200
details
property
value
status
complete
benchmark
random-27.xml
ran by
Akihisa Yamada
cpu timeout
1200 seconds
wallclock timeout
300 seconds
memory limit
137438953472 bytes
execution host
n141.star.cs.uiowa.edu
space
Waldmann_19
run statistics
property
value
solver
matchbox-2020-06-25
configuration
tc20-rel.sh
runtime (wallclock)
1.94553995132 seconds
cpu usage
7.407175966
max memory
3.56757504E8
stage attributes
key
value
output-size
4070
starexec-result
NO
output
/export/starexec/sandbox/solver/bin/starexec_run_tc20-rel.sh /export/starexec/sandbox/benchmark/theBenchmark.xml /export/starexec/sandbox/output/output_files -------------------------------------------------------------------------------- NO ************************************************** summary ************************************************** SRS with 2 strict rules and 4 weak rules on 3 letters looping SRS derivation Closure source : aabaacacb target : aabaacacb steps : 23 strict : True last_rule_app_source : 0 last_rule_app_target : 5 ************************************************** proof ************************************************** property Termination has value Just False for SRS [b, b, a] -> [b, a, a] {- Input 0 -} [c, c, a] -> [c, b, c] {- Input 1 -} [c, b, c] ->= [b, a, a] {- Input 2 -} [c, c, c] ->= [c, a, a] {- Input 3 -} [a, b, b] ->= [b, c, c] {- Input 4 -} [c, a, a] ->= [b, a, b] {- Input 5 -} reason Nontermination looping SRS derivation Closure source : aabaacacb target : aabaacacb steps : 23 strict : True last_rule_app_source : 0 last_rule_app_target : 5 reason : Overlap (Inside 5) Overlap (Inside 4) Overlap (Inside 6) Overlap (Right 2) Overlap (Inside 5) Overlap (Inside 3) Overlap (Inside 4) Overlap (Inside 4) Overlap (Inside 3) Overlap (Inside 1) Overlap (Inside 2) Overlap (Inside 2) Overlap (Inside 4) Overlap (Inside 1) Overlap (Inside 3) Overlap (Inside 5) Overlap (Right 2) Overlap (Right 2) Overlap (Inside 2) Overlap (Inside 3) Overlap (Right 2) Overlap (Right 1) Rule 0 Rule 4 Rule 3 Rule 5 Rule 0 Rule 4 Rule 3 Rule 5 Rule 4 Rule 4 Rule 1 Rule 3 Rule 5 Rule 0 Rule 4 Rule 3 Rule 5 Rule 0 Rule 4 Rule 1 Rule 2 Rule 4 Rule 1 ************************************************** skeleton: (2/4,3)\Loop{}[] ************************************************** let {} in let {done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 100000 GLPK Fail));wop = Or_Else (Worker (Weight {modus = mo})) Pass;weighted = \ m -> And_Then m wop;when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;tiling = \ m w -> weighted (And_Then (Worker (Tiling {method = m,width = w,tracing = True})) (Worker Remap));matrix = \ mo dom dim bits -> when_small (weighted (Worker (Matrix {monotone = mo,domain = dom,dim = dim,bits = bits,shape = Corner})));kbo = \ b -> when_medium (weighted (Worker (KBO {bits = b,solver = Minisatapi})));yeah = Apply wop (Tree_Search_Preemptive 0 done ([ ] <> ([ kbo 1, And_Then (Worker Mirror) (kbo 1)] <> ((for [ 3, 4] (\ d -> matrix Strict Natural d 3)) <> (for [ 2, 3, 5] (\ w -> tiling Overlap w))))));noh = [ Timeout 5 (Worker (Enumerate {closure = Forward})), Timeout 5 (Worker (Enumerate {closure = Backward}))]} in Apply (Worker Remap) (First_Of ([ yeah] <> noh))
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