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Haskell pair #487598692
details
property
value
status
complete
benchmark
Prelude_compare_7.hs
ran by
Akihisa Yamada
cpu timeout
1200 seconds
wallclock timeout
300 seconds
memory limit
137438953472 bytes
execution host
n155.star.cs.uiowa.edu
space
full_haskell
run statistics
property
value
solver
AProVE
configuration
standard
runtime (wallclock)
4.18956589699 seconds
cpu usage
9.831941518
max memory
6.1765632E8
stage attributes
key
value
output-size
45901
starexec-result
YES
output
/export/starexec/sandbox/solver/bin/starexec_run_standard /export/starexec/sandbox/benchmark/theBenchmark.hs /export/starexec/sandbox/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox/benchmark/theBenchmark.hs # AProVE Commit ID: 794c25de1cacf0d048858bcd21c9a779e1221865 marcel 20200619 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) Narrow [SOUND, 0 ms] (6) AND (7) QDP (8) QDPSizeChangeProof [EQUIVALENT, 0 ms] (9) YES (10) QDP (11) QDPSizeChangeProof [EQUIVALENT, 0 ms] (12) YES (13) QDP (14) QDPSizeChangeProof [EQUIVALENT, 0 ms] (15) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (5) Narrow (SOUND) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="compare",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="compare vx3",fontsize=16,color="grey",shape="box"];3 -> 4[label="",style="dashed", color="grey", weight=3]; 4[label="compare vx3 vx4",fontsize=16,color="burlywood",shape="triangle"];504[label="vx3/vx30 :% vx31",fontsize=10,color="white",style="solid",shape="box"];4 -> 504[label="",style="solid", color="burlywood", weight=9]; 504 -> 5[label="",style="solid", color="burlywood", weight=3]; 5[label="compare (vx30 :% vx31) vx4",fontsize=16,color="burlywood",shape="box"];505[label="vx4/vx40 :% vx41",fontsize=10,color="white",style="solid",shape="box"];5 -> 505[label="",style="solid", color="burlywood", weight=9]; 505 -> 6[label="",style="solid", color="burlywood", weight=3]; 6[label="compare (vx30 :% vx31) (vx40 :% vx41)",fontsize=16,color="black",shape="box"];6 -> 7[label="",style="solid", color="black", weight=3]; 7[label="compare (vx30 * vx41) (vx40 * vx31)",fontsize=16,color="black",shape="box"];7 -> 8[label="",style="solid", color="black", weight=3]; 8[label="primCmpInt (vx30 * vx41) (vx40 * vx31)",fontsize=16,color="black",shape="box"];8 -> 9[label="",style="solid", color="black", weight=3]; 9[label="primCmpInt (primMulInt vx30 vx41) (vx40 * vx31)",fontsize=16,color="burlywood",shape="box"];506[label="vx30/Pos vx300",fontsize=10,color="white",style="solid",shape="box"];9 -> 506[label="",style="solid", color="burlywood", weight=9]; 506 -> 10[label="",style="solid", color="burlywood", weight=3]; 507[label="vx30/Neg vx300",fontsize=10,color="white",style="solid",shape="box"];9 -> 507[label="",style="solid", color="burlywood", weight=9]; 507 -> 11[label="",style="solid", color="burlywood", weight=3]; 10[label="primCmpInt (primMulInt (Pos vx300) vx41) (vx40 * vx31)",fontsize=16,color="burlywood",shape="box"];508[label="vx41/Pos vx410",fontsize=10,color="white",style="solid",shape="box"];10 -> 508[label="",style="solid", color="burlywood", weight=9]; 508 -> 12[label="",style="solid", color="burlywood", weight=3]; 509[label="vx41/Neg vx410",fontsize=10,color="white",style="solid",shape="box"];10 -> 509[label="",style="solid", color="burlywood", weight=9]; 509 -> 13[label="",style="solid", color="burlywood", weight=3];
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