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Haskell pair #487598712
details
property
value
status
complete
benchmark
Prelude_negate_1.hs
ran by
Akihisa Yamada
cpu timeout
1200 seconds
wallclock timeout
300 seconds
memory limit
137438953472 bytes
execution host
n107.star.cs.uiowa.edu
space
full_haskell
run statistics
property
value
solver
AProVE
configuration
standard
runtime (wallclock)
4.12209606171 seconds
cpu usage
9.693716772
max memory
5.77368064E8
stage attributes
key
value
output-size
7782
starexec-result
YES
output
/export/starexec/sandbox2/solver/bin/starexec_run_standard /export/starexec/sandbox2/benchmark/theBenchmark.hs /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox2/benchmark/theBenchmark.hs # AProVE Commit ID: 794c25de1cacf0d048858bcd21c9a779e1221865 marcel 20200619 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) Narrow [EQUIVALENT, 28 ms] (6) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (5) Narrow (EQUIVALENT) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="negate",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="negate vx3",fontsize=16,color="blue",shape="box"];35[label="negate :: Float -> Float",fontsize=10,color="white",style="solid",shape="box"];3 -> 35[label="",style="solid", color="blue", weight=9]; 35 -> 4[label="",style="solid", color="blue", weight=3]; 36[label="negate :: (Ratio a) -> Ratio a",fontsize=10,color="white",style="solid",shape="box"];3 -> 36[label="",style="solid", color="blue", weight=9]; 36 -> 5[label="",style="solid", color="blue", weight=3]; 37[label="negate :: Integer -> Integer",fontsize=10,color="white",style="solid",shape="box"];3 -> 37[label="",style="solid", color="blue", weight=9]; 37 -> 6[label="",style="solid", color="blue", weight=3]; 38[label="negate :: Double -> Double",fontsize=10,color="white",style="solid",shape="box"];3 -> 38[label="",style="solid", color="blue", weight=9]; 38 -> 7[label="",style="solid", color="blue", weight=3]; 39[label="negate :: Int -> Int",fontsize=10,color="white",style="solid",shape="box"];3 -> 39[label="",style="solid", color="blue", weight=9]; 39 -> 8[label="",style="solid", color="blue", weight=3]; 4[label="negate vx3",fontsize=16,color="black",shape="box"];4 -> 9[label="",style="solid", color="black", weight=3]; 5[label="negate vx3",fontsize=16,color="burlywood",shape="box"];40[label="vx3/vx30 :% vx31",fontsize=10,color="white",style="solid",shape="box"];5 -> 40[label="",style="solid", color="burlywood", weight=9]; 40 -> 10[label="",style="solid", color="burlywood", weight=3]; 6[label="negate vx3",fontsize=16,color="burlywood",shape="triangle"];41[label="vx3/Integer vx30",fontsize=10,color="white",style="solid",shape="box"];6 -> 41[label="",style="solid", color="burlywood", weight=9]; 41 -> 11[label="",style="solid", color="burlywood", weight=3]; 7[label="negate vx3",fontsize=16,color="black",shape="box"];7 -> 12[label="",style="solid", color="black", weight=3]; 8[label="negate vx3",fontsize=16,color="black",shape="triangle"];8 -> 13[label="",style="solid", color="black", weight=3]; 9[label="primNegFloat vx3",fontsize=16,color="burlywood",shape="box"];42[label="vx3/Float vx30 vx31",fontsize=10,color="white",style="solid",shape="box"];9 -> 42[label="",style="solid", color="burlywood", weight=9]; 42 -> 14[label="",style="solid", color="burlywood", weight=3]; 10[label="negate vx30 :% vx31",fontsize=16,color="black",shape="box"];10 -> 15[label="",style="solid", color="black", weight=3]; 11[label="negate Integer vx30",fontsize=16,color="black",shape="box"];11 -> 16[label="",style="solid", color="black", weight=3]; 12[label="primNegDouble vx3",fontsize=16,color="burlywood",shape="box"];43[label="vx3/Double vx30 vx31",fontsize=10,color="white",style="solid",shape="box"];12 -> 43[label="",style="solid", color="burlywood", weight=9]; 43 -> 17[label="",style="solid", color="burlywood", weight=3]; 13[label="primNegInt vx3",fontsize=16,color="burlywood",shape="triangle"];44[label="vx3/Pos vx30",fontsize=10,color="white",style="solid",shape="box"];13 -> 44[label="",style="solid", color="burlywood", weight=9]; 44 -> 18[label="",style="solid", color="burlywood", weight=3];
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