{-# htermination (fsFloat :: Float -> Float -> Float) #-} import qualified Prelude data MyBool = MyTrue | MyFalse data List a = Cons a (List a) | Nil data Float = Float MyInt MyInt ; data MyInt = Pos Nat | Neg Nat ; data Nat = Succ Nat | Zero ; primPlusNat :: Nat -> Nat -> Nat; primPlusNat Zero Zero = Zero; primPlusNat Zero (Succ y) = Succ y; primPlusNat (Succ x) Zero = Succ x; primPlusNat (Succ x) (Succ y) = Succ (Succ (primPlusNat x y)); primMulNat :: Nat -> Nat -> Nat; primMulNat Zero Zero = Zero; primMulNat Zero (Succ y) = Zero; primMulNat (Succ x) Zero = Zero; primMulNat (Succ x) (Succ y) = primPlusNat (primMulNat x (Succ y)) (Succ y); primMulInt :: MyInt -> MyInt -> MyInt; primMulInt (Pos x) (Pos y) = Pos (primMulNat x y); primMulInt (Pos x) (Neg y) = Neg (primMulNat x y); primMulInt (Neg x) (Pos y) = Neg (primMulNat x y); primMulInt (Neg x) (Neg y) = Pos (primMulNat x y); srMyInt :: MyInt -> MyInt -> MyInt srMyInt = primMulInt; primDivFloat :: Float -> Float -> Float; primDivFloat (Float x1 x2) (Float y1 y2) = Float (srMyInt x1 y2) (srMyInt x2 y1); fsFloat :: Float -> Float -> Float fsFloat = primDivFloat;