{-# htermination (pr :: Ratio MyInt -> MyInt -> Ratio MyInt) #-} import qualified Prelude data MyBool = MyTrue | MyFalse data List a = Cons a (List a) | Nil data MyInt = Pos Nat | Neg Nat ; data Nat = Succ Nat | Zero ; data Ordering = LT | EQ | GT ; data Ratio a = CnPc a a; stop :: MyBool -> a; stop MyFalse = stop MyFalse; error :: a; error = stop MyTrue; pr0 wy wz = error; fromIntMyInt :: MyInt -> MyInt fromIntMyInt x = x; primCmpNat :: Nat -> Nat -> Ordering; primCmpNat Zero Zero = EQ; primCmpNat Zero (Succ y) = LT; primCmpNat (Succ x) Zero = GT; primCmpNat (Succ x) (Succ y) = primCmpNat x y; primCmpInt :: MyInt -> MyInt -> Ordering; primCmpInt (Pos Zero) (Pos Zero) = EQ; primCmpInt (Pos Zero) (Neg Zero) = EQ; primCmpInt (Neg Zero) (Pos Zero) = EQ; primCmpInt (Neg Zero) (Neg Zero) = EQ; primCmpInt (Pos x) (Pos y) = primCmpNat x y; primCmpInt (Pos x) (Neg y) = GT; primCmpInt (Neg x) (Pos y) = LT; primCmpInt (Neg x) (Neg y) = primCmpNat y x; compareMyInt :: MyInt -> MyInt -> Ordering compareMyInt = primCmpInt; esEsOrdering :: Ordering -> Ordering -> MyBool esEsOrdering LT LT = MyTrue; esEsOrdering LT EQ = MyFalse; esEsOrdering LT GT = MyFalse; esEsOrdering EQ LT = MyFalse; esEsOrdering EQ EQ = MyTrue; esEsOrdering EQ GT = MyFalse; esEsOrdering GT LT = MyFalse; esEsOrdering GT EQ = MyFalse; esEsOrdering GT GT = MyTrue; gtMyInt :: MyInt -> MyInt -> MyBool gtMyInt x y = esEsOrdering (compareMyInt x y) GT; primMinusNat :: Nat -> Nat -> MyInt; primMinusNat Zero Zero = Pos Zero; primMinusNat Zero (Succ y) = Neg (Succ y); primMinusNat (Succ x) Zero = Pos (Succ x); primMinusNat (Succ x) (Succ y) = primMinusNat x y; primPlusNat :: Nat -> Nat -> Nat; primPlusNat Zero Zero = Zero; primPlusNat Zero (Succ y) = Succ y; primPlusNat (Succ x) Zero = Succ x; primPlusNat (Succ x) (Succ y) = Succ (Succ (primPlusNat x y)); primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Pos x) (Neg y) = Pos (primPlusNat x y); primMinusInt (Neg x) (Pos y) = Neg (primPlusNat x y); primMinusInt (Neg x) (Neg y) = primMinusNat y x; primMinusInt (Pos x) (Pos y) = primMinusNat x y; msMyInt :: MyInt -> MyInt -> MyInt msMyInt = primMinusInt; primEvenNat :: Nat -> MyBool; primEvenNat Zero = MyTrue; primEvenNat (Succ Zero) = MyFalse; primEvenNat (Succ (Succ x)) = primEvenNat x; primEvenInt :: MyInt -> MyBool; primEvenInt (Pos x) = primEvenNat x; primEvenInt (Neg x) = primEvenNat x; evenMyInt :: MyInt -> MyBool evenMyInt = primEvenInt; otherwise :: MyBool; otherwise = MyTrue; primEqNat :: Nat -> Nat -> MyBool; primEqNat Zero Zero = MyTrue; primEqNat Zero (Succ y) = MyFalse; primEqNat (Succ x) Zero = MyFalse; primEqNat (Succ x) (Succ y) = primEqNat x y; primEqInt :: MyInt -> MyInt -> MyBool; primEqInt (Pos (Succ x)) (Pos (Succ y)) = primEqNat x y; primEqInt (Neg (Succ x)) (Neg (Succ y)) = primEqNat x y; primEqInt (Pos Zero) (Neg Zero) = MyTrue; primEqInt (Neg Zero) (Pos Zero) = MyTrue; primEqInt (Neg Zero) (Neg Zero) = MyTrue; primEqInt (Pos Zero) (Pos Zero) = MyTrue; primEqInt xy xz = MyFalse; esEsMyInt :: MyInt -> MyInt -> MyBool esEsMyInt = primEqInt; primMinusNatS :: Nat -> Nat -> Nat; primMinusNatS (Succ x) (Succ y) = primMinusNatS x y; primMinusNatS Zero (Succ y) = Zero; primMinusNatS x Zero = x; primDivNatS0 x y MyTrue = Succ (primDivNatS (primMinusNatS x y) (Succ y)); primDivNatS0 x y MyFalse = Zero; primGEqNatS :: Nat -> Nat -> MyBool; primGEqNatS (Succ x) Zero = MyTrue; primGEqNatS (Succ x) (Succ y) = primGEqNatS x y; primGEqNatS Zero (Succ x) = MyFalse; primGEqNatS Zero Zero = MyTrue; primDivNatS :: Nat -> Nat -> Nat; primDivNatS Zero Zero = error; primDivNatS (Succ x) Zero = error; primDivNatS (Succ x) (Succ y) = primDivNatS0 x y (primGEqNatS x y); primDivNatS Zero (Succ x) = Zero; primQuotInt :: MyInt -> MyInt -> MyInt; primQuotInt (Pos x) (Pos (Succ y)) = Pos (primDivNatS x (Succ y)); primQuotInt (Pos x) (Neg (Succ y)) = Neg (primDivNatS x (Succ y)); primQuotInt (Neg x) (Pos (Succ y)) = Neg (primDivNatS x (Succ y)); primQuotInt (Neg x) (Neg (Succ y)) = Pos (primDivNatS x (Succ y)); primQuotInt xw xx = error; quotMyInt :: MyInt -> MyInt -> MyInt quotMyInt = primQuotInt; primNegInt :: MyInt -> MyInt; primNegInt (Pos x) = Neg x; primNegInt (Neg x) = Pos x; negateMyInt :: MyInt -> MyInt negateMyInt = primNegInt; absReal0 x MyTrue = negateMyInt x; absReal1 x MyTrue = x; absReal1 x MyFalse = absReal0 x otherwise; not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; fsEsOrdering :: Ordering -> Ordering -> MyBool fsEsOrdering x y = not (esEsOrdering x y); gtEsMyInt :: MyInt -> MyInt -> MyBool gtEsMyInt x y = fsEsOrdering (compareMyInt x y) LT; absReal2 x = absReal1 x (gtEsMyInt x (fromIntMyInt (Pos Zero))); absReal x = absReal2 x; absMyInt :: MyInt -> MyInt absMyInt = absReal; primModNatS0 x y MyTrue = primModNatS (primMinusNatS x (Succ y)) (Succ (Succ y)); primModNatS0 x y MyFalse = Succ x; primModNatS :: Nat -> Nat -> Nat; primModNatS Zero Zero = error; primModNatS Zero (Succ x) = Zero; primModNatS (Succ x) Zero = error; primModNatS (Succ x) (Succ Zero) = Zero; primModNatS (Succ x) (Succ (Succ y)) = primModNatS0 x y (primGEqNatS x (Succ y)); primRemInt :: MyInt -> MyInt -> MyInt; primRemInt (Pos x) (Pos (Succ y)) = Pos (primModNatS x (Succ y)); primRemInt (Pos x) (Neg (Succ y)) = Pos (primModNatS x (Succ y)); primRemInt (Neg x) (Pos (Succ y)) = Neg (primModNatS x (Succ y)); primRemInt (Neg x) (Neg (Succ y)) = Neg (primModNatS x (Succ y)); primRemInt xu xv = error; remMyInt :: MyInt -> MyInt -> MyInt remMyInt = primRemInt; gcd0Gcd'0 x y = gcd0Gcd' y (remMyInt x y); gcd0Gcd'1 MyTrue x yu = x; gcd0Gcd'1 yv yw yx = gcd0Gcd'0 yw yx; gcd0Gcd'2 x yu = gcd0Gcd'1 (esEsMyInt yu (fromIntMyInt (Pos Zero))) x yu; gcd0Gcd'2 yy yz = gcd0Gcd'0 yy yz; gcd0Gcd' x yu = gcd0Gcd'2 x yu; gcd0Gcd' x y = gcd0Gcd'0 x y; gcd0 x y = gcd0Gcd' (absMyInt x) (absMyInt y); gcd1 MyTrue zu zv = error; gcd1 zw zx zy = gcd0 zx zy; gcd2 MyTrue zu zv = gcd1 (esEsMyInt zv (fromIntMyInt (Pos Zero))) zu zv; gcd2 zz vuu vuv = gcd0 vuu vuv; gcd3 zu zv = gcd2 (esEsMyInt zu (fromIntMyInt (Pos Zero))) zu zv; gcd3 vuw vux = gcd0 vuw vux; gcd zu zv = gcd3 zu zv; gcd x y = gcd0 x y; reduce2D vxw vxx = gcd vxw vxx; reduce2Reduce0 vxw vxx x y MyTrue = CnPc (quotMyInt x (reduce2D vxw vxx)) (quotMyInt y (reduce2D vxw vxx)); reduce2Reduce1 vxw vxx x y MyTrue = error; reduce2Reduce1 vxw vxx x y MyFalse = reduce2Reduce0 vxw vxx x y otherwise; reduce2 x y = reduce2Reduce1 x y x y (esEsMyInt y (fromIntMyInt (Pos Zero))); reduce x y = reduce2 x y; primMulNat :: Nat -> Nat -> Nat; primMulNat Zero Zero = Zero; primMulNat Zero (Succ y) = Zero; primMulNat (Succ x) Zero = Zero; primMulNat (Succ x) (Succ y) = primPlusNat (primMulNat x (Succ y)) (Succ y); primMulInt :: MyInt -> MyInt -> MyInt; primMulInt (Pos x) (Pos y) = Pos (primMulNat x y); primMulInt (Pos x) (Neg y) = Neg (primMulNat x y); primMulInt (Neg x) (Pos y) = Neg (primMulNat x y); primMulInt (Neg x) (Neg y) = Pos (primMulNat x y); srMyInt :: MyInt -> MyInt -> MyInt srMyInt = primMulInt; srRatio :: Ratio MyInt -> Ratio MyInt -> Ratio MyInt srRatio (CnPc x y) (CnPc x' y') = reduce (srMyInt x x') (srMyInt y y'); pr2F0G0 vxy x n MyTrue = pr2F x (msMyInt n (fromIntMyInt (Pos (Succ Zero)))) (srRatio x vxy); pr2F0G1 vxy x n MyTrue = pr2F0G vxy (srRatio x x) (quotMyInt n (fromIntMyInt (Pos (Succ (Succ Zero))))); pr2F0G1 vxy x n MyFalse = pr2F0G0 vxy x n otherwise; pr2F0G2 vxy x n = pr2F0G1 vxy x n (evenMyInt n); pr2F0G vxy x n = pr2F0G2 vxy x n; pr2F0 x n y = pr2F0G y x n; pr2F3 MyTrue wx vuy y = y; pr2F3 vuz vvu vvv vvw = pr2F0 vvu vvv vvw; pr2F4 wx vuy y = pr2F3 (esEsMyInt vuy (fromIntMyInt (Pos Zero))) wx vuy y; pr2F4 vvx vvy vvz = pr2F0 vvx vvy vvz; pr2F wx vuy y = pr2F4 wx vuy y; pr2F x n y = pr2F0 x n y; pr2Pr1 x n MyTrue = pr2F x (msMyInt n (fromIntMyInt (Pos (Succ Zero)))) x; pr2Pr1 x n MyFalse = pr0 x n; pr2 x n = pr2Pr1 x n (gtMyInt n (fromIntMyInt (Pos Zero))); pr2 vwu vwv = pr0 vwu vwv; intToRatio x = CnPc (fromIntMyInt x) (fromIntMyInt (Pos (Succ Zero))); fromIntRatio :: MyInt -> Ratio MyInt fromIntRatio = intToRatio; pr3 MyTrue x vww = fromIntRatio (Pos (Succ Zero)); pr3 vwx vwy vwz = pr2 vwy vwz; pr4 x vww = pr3 (esEsMyInt vww (fromIntMyInt (Pos Zero))) x vww; pr4 vxu vxv = pr2 vxu vxv; pr x vww = pr4 x vww; pr x n = pr2 x n; pr wy wz = pr0 wy wz;