{-# htermination (subtractFloat :: Float -> Float -> Float) #-} import qualified Prelude data MyBool = MyTrue | MyFalse data List a = Cons a (List a) | Nil data Float = Float MyInt MyInt ; data MyInt = Pos Nat | Neg Nat ; data Nat = Succ Nat | Zero ; flip :: (b -> a -> c) -> a -> b -> c; flip f x y = f y x; primMinusNat :: Nat -> Nat -> MyInt; primMinusNat Zero Zero = Pos Zero; primMinusNat Zero (Succ y) = Neg (Succ y); primMinusNat (Succ x) Zero = Pos (Succ x); primMinusNat (Succ x) (Succ y) = primMinusNat x y; primPlusNat :: Nat -> Nat -> Nat; primPlusNat Zero Zero = Zero; primPlusNat Zero (Succ y) = Succ y; primPlusNat (Succ x) Zero = Succ x; primPlusNat (Succ x) (Succ y) = Succ (Succ (primPlusNat x y)); primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Pos x) (Neg y) = Pos (primPlusNat x y); primMinusInt (Neg x) (Pos y) = Neg (primPlusNat x y); primMinusInt (Neg x) (Neg y) = primMinusNat y x; primMinusInt (Pos x) (Pos y) = primMinusNat x y; msMyInt :: MyInt -> MyInt -> MyInt msMyInt = primMinusInt; primMulNat :: Nat -> Nat -> Nat; primMulNat Zero Zero = Zero; primMulNat Zero (Succ y) = Zero; primMulNat (Succ x) Zero = Zero; primMulNat (Succ x) (Succ y) = primPlusNat (primMulNat x (Succ y)) (Succ y); primMulInt :: MyInt -> MyInt -> MyInt; primMulInt (Pos x) (Pos y) = Pos (primMulNat x y); primMulInt (Pos x) (Neg y) = Neg (primMulNat x y); primMulInt (Neg x) (Pos y) = Neg (primMulNat x y); primMulInt (Neg x) (Neg y) = Pos (primMulNat x y); srMyInt :: MyInt -> MyInt -> MyInt srMyInt = primMulInt; primMinusFloat :: Float -> Float -> Float; primMinusFloat (Float x1 x2) (Float y1 y2) = Float (msMyInt x1 y1) (srMyInt x2 y2); msFloat :: Float -> Float -> Float msFloat = primMinusFloat; subtractFloat :: Float -> Float -> Float subtractFloat = flip msFloat;