#include int main() { int* u = alloca(sizeof(int)); int* x = alloca(sizeof(int)); int* v = alloca(sizeof(int)); int* y = alloca(sizeof(int)); int* w = alloca(sizeof(int)); int* z = alloca(sizeof(int)); int* c = alloca(sizeof(int)); *u = *x; *v = *y; *w = *z; *c = 0; while (*x >= *y) { *c = *c + 1; if (*z > 1) { *z = *z - 1; *x = *x + *z; } else { *y = *y + 1; } } }