/export/starexec/sandbox/solver/bin/starexec_run_standard /export/starexec/sandbox/benchmark/theBenchmark.hs /export/starexec/sandbox/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox/benchmark/theBenchmark.hs # AProVE Commit ID: 48fb2092695e11cc9f56e44b17a92a5f88ffb256 marcel 20180622 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) Narrow [SOUND, 0 ms] (6) AND (7) QDP (8) QDPSizeChangeProof [EQUIVALENT, 0 ms] (9) YES (10) QDP (11) DependencyGraphProof [EQUIVALENT, 0 ms] (12) AND (13) QDP (14) QDPSizeChangeProof [EQUIVALENT, 27 ms] (15) YES (16) QDP (17) MRRProof [EQUIVALENT, 0 ms] (18) QDP (19) PisEmptyProof [EQUIVALENT, 0 ms] (20) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; data Float = Float MyInt MyInt ; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Tup2 b a = Tup2 b a ; error :: a; error = stop MyTrue; floatProperFractionFloat (Float wy wz) = Tup2 (fromIntMyInt (quotMyInt wy wz)) (msFloat (Float wy wz) (fromIntFloat (quotMyInt wy wz))); fromIntFloat :: MyInt -> Float; fromIntFloat = primIntToFloat; fromIntMyInt :: MyInt -> MyInt; fromIntMyInt x = x; msFloat :: Float -> Float -> Float; msFloat = primMinusFloat; msMyInt :: MyInt -> MyInt -> MyInt; msMyInt = primMinusInt; primDivNatS :: Main.Nat -> Main.Nat -> Main.Nat; primDivNatS Main.Zero Main.Zero = Main.error; primDivNatS (Main.Succ x) Main.Zero = Main.error; primDivNatS (Main.Succ x) (Main.Succ y) = primDivNatS0 x y (primGEqNatS x y); primDivNatS Main.Zero (Main.Succ x) = Main.Zero; primDivNatS0 x y MyTrue = Main.Succ (primDivNatS (primMinusNatS x y) (Main.Succ y)); primDivNatS0 x y MyFalse = Main.Zero; primGEqNatS :: Main.Nat -> Main.Nat -> MyBool; primGEqNatS (Main.Succ x) Main.Zero = MyTrue; primGEqNatS (Main.Succ x) (Main.Succ y) = primGEqNatS x y; primGEqNatS Main.Zero (Main.Succ x) = MyFalse; primGEqNatS Main.Zero Main.Zero = MyTrue; primIntToFloat :: MyInt -> Float; primIntToFloat x = Float x (Main.Pos (Main.Succ Main.Zero)); primMinusFloat :: Float -> Float -> Float; primMinusFloat (Float x1 x2) (Float y1 y2) = Float (msMyInt x1 y1) (srMyInt x2 y2); primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Main.Pos x) (Main.Neg y) = Main.Pos (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Pos y) = Main.Neg (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Neg y) = primMinusNat y x; primMinusInt (Main.Pos x) (Main.Pos y) = primMinusNat x y; primMinusNat :: Main.Nat -> Main.Nat -> MyInt; primMinusNat Main.Zero Main.Zero = Main.Pos Main.Zero; primMinusNat Main.Zero (Main.Succ y) = Main.Neg (Main.Succ y); primMinusNat (Main.Succ x) Main.Zero = Main.Pos (Main.Succ x); primMinusNat (Main.Succ x) (Main.Succ y) = primMinusNat x y; primMinusNatS :: Main.Nat -> Main.Nat -> Main.Nat; primMinusNatS (Main.Succ x) (Main.Succ y) = primMinusNatS x y; primMinusNatS Main.Zero (Main.Succ y) = Main.Zero; primMinusNatS x Main.Zero = x; primMulInt :: MyInt -> MyInt -> MyInt; primMulInt (Main.Pos x) (Main.Pos y) = Main.Pos (primMulNat x y); primMulInt (Main.Pos x) (Main.Neg y) = Main.Neg (primMulNat x y); primMulInt (Main.Neg x) (Main.Pos y) = Main.Neg (primMulNat x y); primMulInt (Main.Neg x) (Main.Neg y) = Main.Pos (primMulNat x y); primMulNat :: Main.Nat -> Main.Nat -> Main.Nat; primMulNat Main.Zero Main.Zero = Main.Zero; primMulNat Main.Zero (Main.Succ y) = Main.Zero; primMulNat (Main.Succ x) Main.Zero = Main.Zero; primMulNat (Main.Succ x) (Main.Succ y) = primPlusNat (primMulNat x (Main.Succ y)) (Main.Succ y); primPlusNat :: Main.Nat -> Main.Nat -> Main.Nat; primPlusNat Main.Zero Main.Zero = Main.Zero; primPlusNat Main.Zero (Main.Succ y) = Main.Succ y; primPlusNat (Main.Succ x) Main.Zero = Main.Succ x; primPlusNat (Main.Succ x) (Main.Succ y) = Main.Succ (Main.Succ (primPlusNat x y)); primQuotInt :: MyInt -> MyInt -> MyInt; primQuotInt (Main.Pos x) (Main.Pos (Main.Succ y)) = Main.Pos (primDivNatS x (Main.Succ y)); primQuotInt (Main.Pos x) (Main.Neg (Main.Succ y)) = Main.Neg (primDivNatS x (Main.Succ y)); primQuotInt (Main.Neg x) (Main.Pos (Main.Succ y)) = Main.Neg (primDivNatS x (Main.Succ y)); primQuotInt (Main.Neg x) (Main.Neg (Main.Succ y)) = Main.Pos (primDivNatS x (Main.Succ y)); primQuotInt ww wx = Main.error; properFractionFloat :: Float -> Tup2 MyInt Float; properFractionFloat = floatProperFractionFloat; quotMyInt :: MyInt -> MyInt -> MyInt; quotMyInt = primQuotInt; srMyInt :: MyInt -> MyInt -> MyInt; srMyInt = primMulInt; stop :: MyBool -> a; stop MyFalse = stop MyFalse; truncateFloat :: Float -> MyInt; truncateFloat x = truncateM x; truncateM xu = truncateM0 xu (truncateVu6 xu); truncateM0 xu (Tup2 m vv) = m; truncateVu6 xu = properFractionFloat xu; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; data Float = Float MyInt MyInt ; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Tup2 a b = Tup2 a b ; error :: a; error = stop MyTrue; floatProperFractionFloat (Float wy wz) = Tup2 (fromIntMyInt (quotMyInt wy wz)) (msFloat (Float wy wz) (fromIntFloat (quotMyInt wy wz))); fromIntFloat :: MyInt -> Float; fromIntFloat = primIntToFloat; fromIntMyInt :: MyInt -> MyInt; fromIntMyInt x = x; msFloat :: Float -> Float -> Float; msFloat = primMinusFloat; msMyInt :: MyInt -> MyInt -> MyInt; msMyInt = primMinusInt; primDivNatS :: Main.Nat -> Main.Nat -> Main.Nat; primDivNatS Main.Zero Main.Zero = Main.error; primDivNatS (Main.Succ x) Main.Zero = Main.error; primDivNatS (Main.Succ x) (Main.Succ y) = primDivNatS0 x y (primGEqNatS x y); primDivNatS Main.Zero (Main.Succ x) = Main.Zero; primDivNatS0 x y MyTrue = Main.Succ (primDivNatS (primMinusNatS x y) (Main.Succ y)); primDivNatS0 x y MyFalse = Main.Zero; primGEqNatS :: Main.Nat -> Main.Nat -> MyBool; primGEqNatS (Main.Succ x) Main.Zero = MyTrue; primGEqNatS (Main.Succ x) (Main.Succ y) = primGEqNatS x y; primGEqNatS Main.Zero (Main.Succ x) = MyFalse; primGEqNatS Main.Zero Main.Zero = MyTrue; primIntToFloat :: MyInt -> Float; primIntToFloat x = Float x (Main.Pos (Main.Succ Main.Zero)); primMinusFloat :: Float -> Float -> Float; primMinusFloat (Float x1 x2) (Float y1 y2) = Float (msMyInt x1 y1) (srMyInt x2 y2); primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Main.Pos x) (Main.Neg y) = Main.Pos (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Pos y) = Main.Neg (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Neg y) = primMinusNat y x; primMinusInt (Main.Pos x) (Main.Pos y) = primMinusNat x y; primMinusNat :: Main.Nat -> Main.Nat -> MyInt; primMinusNat Main.Zero Main.Zero = Main.Pos Main.Zero; primMinusNat Main.Zero (Main.Succ y) = Main.Neg (Main.Succ y); primMinusNat (Main.Succ x) Main.Zero = Main.Pos (Main.Succ x); primMinusNat (Main.Succ x) (Main.Succ y) = primMinusNat x y; primMinusNatS :: Main.Nat -> Main.Nat -> Main.Nat; primMinusNatS (Main.Succ x) (Main.Succ y) = primMinusNatS x y; primMinusNatS Main.Zero (Main.Succ y) = Main.Zero; primMinusNatS x Main.Zero = x; primMulInt :: MyInt -> MyInt -> MyInt; primMulInt (Main.Pos x) (Main.Pos y) = Main.Pos (primMulNat x y); primMulInt (Main.Pos x) (Main.Neg y) = Main.Neg (primMulNat x y); primMulInt (Main.Neg x) (Main.Pos y) = Main.Neg (primMulNat x y); primMulInt (Main.Neg x) (Main.Neg y) = Main.Pos (primMulNat x y); primMulNat :: Main.Nat -> Main.Nat -> Main.Nat; primMulNat Main.Zero Main.Zero = Main.Zero; primMulNat Main.Zero (Main.Succ y) = Main.Zero; primMulNat (Main.Succ x) Main.Zero = Main.Zero; primMulNat (Main.Succ x) (Main.Succ y) = primPlusNat (primMulNat x (Main.Succ y)) (Main.Succ y); primPlusNat :: Main.Nat -> Main.Nat -> Main.Nat; primPlusNat Main.Zero Main.Zero = Main.Zero; primPlusNat Main.Zero (Main.Succ y) = Main.Succ y; primPlusNat (Main.Succ x) Main.Zero = Main.Succ x; primPlusNat (Main.Succ x) (Main.Succ y) = Main.Succ (Main.Succ (primPlusNat x y)); primQuotInt :: MyInt -> MyInt -> MyInt; primQuotInt (Main.Pos x) (Main.Pos (Main.Succ y)) = Main.Pos (primDivNatS x (Main.Succ y)); primQuotInt (Main.Pos x) (Main.Neg (Main.Succ y)) = Main.Neg (primDivNatS x (Main.Succ y)); primQuotInt (Main.Neg x) (Main.Pos (Main.Succ y)) = Main.Neg (primDivNatS x (Main.Succ y)); primQuotInt (Main.Neg x) (Main.Neg (Main.Succ y)) = Main.Pos (primDivNatS x (Main.Succ y)); primQuotInt ww wx = Main.error; properFractionFloat :: Float -> Tup2 MyInt Float; properFractionFloat = floatProperFractionFloat; quotMyInt :: MyInt -> MyInt -> MyInt; quotMyInt = primQuotInt; srMyInt :: MyInt -> MyInt -> MyInt; srMyInt = primMulInt; stop :: MyBool -> a; stop MyFalse = stop MyFalse; truncateFloat :: Float -> MyInt; truncateFloat x = truncateM x; truncateM xu = truncateM0 xu (truncateVu6 xu); truncateM0 xu (Tup2 m vv) = m; truncateVu6 xu = properFractionFloat xu; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; data Float = Float MyInt MyInt ; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Tup2 b a = Tup2 b a ; error :: a; error = stop MyTrue; floatProperFractionFloat (Float wy wz) = Tup2 (fromIntMyInt (quotMyInt wy wz)) (msFloat (Float wy wz) (fromIntFloat (quotMyInt wy wz))); fromIntFloat :: MyInt -> Float; fromIntFloat = primIntToFloat; fromIntMyInt :: MyInt -> MyInt; fromIntMyInt x = x; msFloat :: Float -> Float -> Float; msFloat = primMinusFloat; msMyInt :: MyInt -> MyInt -> MyInt; msMyInt = primMinusInt; primDivNatS :: Main.Nat -> Main.Nat -> Main.Nat; primDivNatS Main.Zero Main.Zero = Main.error; primDivNatS (Main.Succ x) Main.Zero = Main.error; primDivNatS (Main.Succ x) (Main.Succ y) = primDivNatS0 x y (primGEqNatS x y); primDivNatS Main.Zero (Main.Succ x) = Main.Zero; primDivNatS0 x y MyTrue = Main.Succ (primDivNatS (primMinusNatS x y) (Main.Succ y)); primDivNatS0 x y MyFalse = Main.Zero; primGEqNatS :: Main.Nat -> Main.Nat -> MyBool; primGEqNatS (Main.Succ x) Main.Zero = MyTrue; primGEqNatS (Main.Succ x) (Main.Succ y) = primGEqNatS x y; primGEqNatS Main.Zero (Main.Succ x) = MyFalse; primGEqNatS Main.Zero Main.Zero = MyTrue; primIntToFloat :: MyInt -> Float; primIntToFloat x = Float x (Main.Pos (Main.Succ Main.Zero)); primMinusFloat :: Float -> Float -> Float; primMinusFloat (Float x1 x2) (Float y1 y2) = Float (msMyInt x1 y1) (srMyInt x2 y2); primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Main.Pos x) (Main.Neg y) = Main.Pos (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Pos y) = Main.Neg (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Neg y) = primMinusNat y x; primMinusInt (Main.Pos x) (Main.Pos y) = primMinusNat x y; primMinusNat :: Main.Nat -> Main.Nat -> MyInt; primMinusNat Main.Zero Main.Zero = Main.Pos Main.Zero; primMinusNat Main.Zero (Main.Succ y) = Main.Neg (Main.Succ y); primMinusNat (Main.Succ x) Main.Zero = Main.Pos (Main.Succ x); primMinusNat (Main.Succ x) (Main.Succ y) = primMinusNat x y; primMinusNatS :: Main.Nat -> Main.Nat -> Main.Nat; primMinusNatS (Main.Succ x) (Main.Succ y) = primMinusNatS x y; primMinusNatS Main.Zero (Main.Succ y) = Main.Zero; primMinusNatS x Main.Zero = x; primMulInt :: MyInt -> MyInt -> MyInt; primMulInt (Main.Pos x) (Main.Pos y) = Main.Pos (primMulNat x y); primMulInt (Main.Pos x) (Main.Neg y) = Main.Neg (primMulNat x y); primMulInt (Main.Neg x) (Main.Pos y) = Main.Neg (primMulNat x y); primMulInt (Main.Neg x) (Main.Neg y) = Main.Pos (primMulNat x y); primMulNat :: Main.Nat -> Main.Nat -> Main.Nat; primMulNat Main.Zero Main.Zero = Main.Zero; primMulNat Main.Zero (Main.Succ y) = Main.Zero; primMulNat (Main.Succ x) Main.Zero = Main.Zero; primMulNat (Main.Succ x) (Main.Succ y) = primPlusNat (primMulNat x (Main.Succ y)) (Main.Succ y); primPlusNat :: Main.Nat -> Main.Nat -> Main.Nat; primPlusNat Main.Zero Main.Zero = Main.Zero; primPlusNat Main.Zero (Main.Succ y) = Main.Succ y; primPlusNat (Main.Succ x) Main.Zero = Main.Succ x; primPlusNat (Main.Succ x) (Main.Succ y) = Main.Succ (Main.Succ (primPlusNat x y)); primQuotInt :: MyInt -> MyInt -> MyInt; primQuotInt (Main.Pos x) (Main.Pos (Main.Succ y)) = Main.Pos (primDivNatS x (Main.Succ y)); primQuotInt (Main.Pos x) (Main.Neg (Main.Succ y)) = Main.Neg (primDivNatS x (Main.Succ y)); primQuotInt (Main.Neg x) (Main.Pos (Main.Succ y)) = Main.Neg (primDivNatS x (Main.Succ y)); primQuotInt (Main.Neg x) (Main.Neg (Main.Succ y)) = Main.Pos (primDivNatS x (Main.Succ y)); primQuotInt ww wx = Main.error; properFractionFloat :: Float -> Tup2 MyInt Float; properFractionFloat = floatProperFractionFloat; quotMyInt :: MyInt -> MyInt -> MyInt; quotMyInt = primQuotInt; srMyInt :: MyInt -> MyInt -> MyInt; srMyInt = primMulInt; stop :: MyBool -> a; stop MyFalse = stop MyFalse; truncateFloat :: Float -> MyInt; truncateFloat x = truncateM x; truncateM xu = truncateM0 xu (truncateVu6 xu); truncateM0 xu (Tup2 m vv) = m; truncateVu6 xu = properFractionFloat xu; } ---------------------------------------- (5) Narrow (SOUND) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="truncateFloat",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="truncateFloat vy3",fontsize=16,color="black",shape="triangle"];3 -> 4[label="",style="solid", color="black", weight=3]; 4[label="truncateM vy3",fontsize=16,color="black",shape="box"];4 -> 5[label="",style="solid", color="black", weight=3]; 5[label="truncateM0 vy3 (truncateVu6 vy3)",fontsize=16,color="black",shape="box"];5 -> 6[label="",style="solid", color="black", weight=3]; 6[label="truncateM0 vy3 (properFractionFloat vy3)",fontsize=16,color="black",shape="box"];6 -> 7[label="",style="solid", color="black", weight=3]; 7[label="truncateM0 vy3 (floatProperFractionFloat vy3)",fontsize=16,color="burlywood",shape="box"];282[label="vy3/Float vy30 vy31",fontsize=10,color="white",style="solid",shape="box"];7 -> 282[label="",style="solid", color="burlywood", weight=9]; 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39 -> 35[label="",style="dashed", color="red", weight=0]; 39[label="primDivNatS vy300 (Succ vy3100)",fontsize=16,color="magenta"];39 -> 45[label="",style="dashed", color="magenta", weight=3]; 39 -> 46[label="",style="dashed", color="magenta", weight=3]; 40[label="primDivNatS (Succ vy3000) (Succ vy3100)",fontsize=16,color="black",shape="box"];40 -> 47[label="",style="solid", color="black", weight=3]; 41[label="primDivNatS Zero (Succ vy3100)",fontsize=16,color="black",shape="box"];41 -> 48[label="",style="solid", color="black", weight=3]; 42[label="error []",fontsize=16,color="red",shape="box"];43[label="vy3100",fontsize=16,color="green",shape="box"];44[label="vy300",fontsize=16,color="green",shape="box"];45[label="vy3100",fontsize=16,color="green",shape="box"];46[label="vy300",fontsize=16,color="green",shape="box"];47[label="primDivNatS0 vy3000 vy3100 (primGEqNatS vy3000 vy3100)",fontsize=16,color="burlywood",shape="box"];299[label="vy3000/Succ vy30000",fontsize=10,color="white",style="solid",shape="box"];47 -> 299[label="",style="solid", color="burlywood", weight=9]; 299 -> 49[label="",style="solid", color="burlywood", weight=3]; 300[label="vy3000/Zero",fontsize=10,color="white",style="solid",shape="box"];47 -> 300[label="",style="solid", color="burlywood", weight=9]; 300 -> 50[label="",style="solid", color="burlywood", weight=3]; 48[label="Zero",fontsize=16,color="green",shape="box"];49[label="primDivNatS0 (Succ vy30000) vy3100 (primGEqNatS (Succ vy30000) vy3100)",fontsize=16,color="burlywood",shape="box"];301[label="vy3100/Succ vy31000",fontsize=10,color="white",style="solid",shape="box"];49 -> 301[label="",style="solid", color="burlywood", weight=9]; 301 -> 51[label="",style="solid", color="burlywood", weight=3]; 302[label="vy3100/Zero",fontsize=10,color="white",style="solid",shape="box"];49 -> 302[label="",style="solid", color="burlywood", weight=9]; 302 -> 52[label="",style="solid", color="burlywood", weight=3]; 50[label="primDivNatS0 Zero vy3100 (primGEqNatS Zero vy3100)",fontsize=16,color="burlywood",shape="box"];303[label="vy3100/Succ vy31000",fontsize=10,color="white",style="solid",shape="box"];50 -> 303[label="",style="solid", color="burlywood", weight=9]; 303 -> 53[label="",style="solid", color="burlywood", weight=3]; 304[label="vy3100/Zero",fontsize=10,color="white",style="solid",shape="box"];50 -> 304[label="",style="solid", color="burlywood", weight=9]; 304 -> 54[label="",style="solid", color="burlywood", weight=3]; 51[label="primDivNatS0 (Succ vy30000) (Succ vy31000) (primGEqNatS (Succ vy30000) (Succ vy31000))",fontsize=16,color="black",shape="box"];51 -> 55[label="",style="solid", color="black", weight=3]; 52[label="primDivNatS0 (Succ vy30000) Zero (primGEqNatS (Succ vy30000) Zero)",fontsize=16,color="black",shape="box"];52 -> 56[label="",style="solid", color="black", weight=3]; 53[label="primDivNatS0 Zero (Succ vy31000) (primGEqNatS Zero (Succ vy31000))",fontsize=16,color="black",shape="box"];53 -> 57[label="",style="solid", color="black", weight=3]; 54[label="primDivNatS0 Zero Zero (primGEqNatS Zero Zero)",fontsize=16,color="black",shape="box"];54 -> 58[label="",style="solid", color="black", weight=3]; 55 -> 219[label="",style="dashed", color="red", weight=0]; 55[label="primDivNatS0 (Succ vy30000) (Succ vy31000) (primGEqNatS vy30000 vy31000)",fontsize=16,color="magenta"];55 -> 220[label="",style="dashed", color="magenta", weight=3]; 55 -> 221[label="",style="dashed", color="magenta", weight=3]; 55 -> 222[label="",style="dashed", color="magenta", weight=3]; 55 -> 223[label="",style="dashed", color="magenta", weight=3]; 56[label="primDivNatS0 (Succ vy30000) Zero MyTrue",fontsize=16,color="black",shape="box"];56 -> 61[label="",style="solid", color="black", weight=3]; 57[label="primDivNatS0 Zero (Succ vy31000) MyFalse",fontsize=16,color="black",shape="box"];57 -> 62[label="",style="solid", color="black", weight=3]; 58[label="primDivNatS0 Zero Zero MyTrue",fontsize=16,color="black",shape="box"];58 -> 63[label="",style="solid", color="black", weight=3]; 220[label="vy31000",fontsize=16,color="green",shape="box"];221[label="vy30000",fontsize=16,color="green",shape="box"];222[label="vy30000",fontsize=16,color="green",shape="box"];223[label="vy31000",fontsize=16,color="green",shape="box"];219[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS vy22 vy23)",fontsize=16,color="burlywood",shape="triangle"];305[label="vy22/Succ vy220",fontsize=10,color="white",style="solid",shape="box"];219 -> 305[label="",style="solid", color="burlywood", weight=9]; 305 -> 252[label="",style="solid", color="burlywood", weight=3]; 306[label="vy22/Zero",fontsize=10,color="white",style="solid",shape="box"];219 -> 306[label="",style="solid", color="burlywood", weight=9]; 306 -> 253[label="",style="solid", color="burlywood", weight=3]; 61[label="Succ (primDivNatS (primMinusNatS (Succ vy30000) Zero) (Succ Zero))",fontsize=16,color="green",shape="box"];61 -> 68[label="",style="dashed", color="green", weight=3]; 62[label="Zero",fontsize=16,color="green",shape="box"];63[label="Succ (primDivNatS (primMinusNatS Zero Zero) (Succ Zero))",fontsize=16,color="green",shape="box"];63 -> 69[label="",style="dashed", color="green", weight=3]; 252[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS (Succ vy220) vy23)",fontsize=16,color="burlywood",shape="box"];307[label="vy23/Succ vy230",fontsize=10,color="white",style="solid",shape="box"];252 -> 307[label="",style="solid", color="burlywood", weight=9]; 307 -> 254[label="",style="solid", color="burlywood", weight=3]; 308[label="vy23/Zero",fontsize=10,color="white",style="solid",shape="box"];252 -> 308[label="",style="solid", color="burlywood", weight=9]; 308 -> 255[label="",style="solid", color="burlywood", weight=3]; 253[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS Zero vy23)",fontsize=16,color="burlywood",shape="box"];309[label="vy23/Succ vy230",fontsize=10,color="white",style="solid",shape="box"];253 -> 309[label="",style="solid", color="burlywood", weight=9]; 309 -> 256[label="",style="solid", color="burlywood", weight=3]; 310[label="vy23/Zero",fontsize=10,color="white",style="solid",shape="box"];253 -> 310[label="",style="solid", color="burlywood", weight=9]; 310 -> 257[label="",style="solid", color="burlywood", weight=3]; 68 -> 35[label="",style="dashed", color="red", weight=0]; 68[label="primDivNatS (primMinusNatS (Succ vy30000) Zero) (Succ Zero)",fontsize=16,color="magenta"];68 -> 74[label="",style="dashed", color="magenta", weight=3]; 68 -> 75[label="",style="dashed", color="magenta", weight=3]; 69 -> 35[label="",style="dashed", color="red", weight=0]; 69[label="primDivNatS (primMinusNatS Zero Zero) (Succ Zero)",fontsize=16,color="magenta"];69 -> 76[label="",style="dashed", color="magenta", weight=3]; 69 -> 77[label="",style="dashed", color="magenta", weight=3]; 254[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS (Succ vy220) (Succ vy230))",fontsize=16,color="black",shape="box"];254 -> 258[label="",style="solid", color="black", weight=3]; 255[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS (Succ vy220) Zero)",fontsize=16,color="black",shape="box"];255 -> 259[label="",style="solid", color="black", weight=3]; 256[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS Zero (Succ vy230))",fontsize=16,color="black",shape="box"];256 -> 260[label="",style="solid", color="black", weight=3]; 257[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS Zero Zero)",fontsize=16,color="black",shape="box"];257 -> 261[label="",style="solid", color="black", weight=3]; 74[label="Zero",fontsize=16,color="green",shape="box"];75[label="primMinusNatS (Succ vy30000) Zero",fontsize=16,color="black",shape="triangle"];75 -> 83[label="",style="solid", color="black", weight=3]; 76[label="Zero",fontsize=16,color="green",shape="box"];77[label="primMinusNatS Zero Zero",fontsize=16,color="black",shape="triangle"];77 -> 84[label="",style="solid", color="black", weight=3]; 258 -> 219[label="",style="dashed", color="red", weight=0]; 258[label="primDivNatS0 (Succ vy20) (Succ vy21) (primGEqNatS vy220 vy230)",fontsize=16,color="magenta"];258 -> 262[label="",style="dashed", color="magenta", weight=3]; 258 -> 263[label="",style="dashed", color="magenta", weight=3]; 259[label="primDivNatS0 (Succ vy20) (Succ vy21) MyTrue",fontsize=16,color="black",shape="triangle"];259 -> 264[label="",style="solid", color="black", weight=3]; 260[label="primDivNatS0 (Succ vy20) (Succ vy21) MyFalse",fontsize=16,color="black",shape="box"];260 -> 265[label="",style="solid", color="black", weight=3]; 261 -> 259[label="",style="dashed", color="red", weight=0]; 261[label="primDivNatS0 (Succ vy20) (Succ vy21) MyTrue",fontsize=16,color="magenta"];83[label="Succ vy30000",fontsize=16,color="green",shape="box"];84[label="Zero",fontsize=16,color="green",shape="box"];262[label="vy230",fontsize=16,color="green",shape="box"];263[label="vy220",fontsize=16,color="green",shape="box"];264[label="Succ (primDivNatS (primMinusNatS (Succ vy20) (Succ vy21)) (Succ (Succ vy21)))",fontsize=16,color="green",shape="box"];264 -> 266[label="",style="dashed", color="green", weight=3]; 265[label="Zero",fontsize=16,color="green",shape="box"];266 -> 35[label="",style="dashed", color="red", weight=0]; 266[label="primDivNatS (primMinusNatS (Succ vy20) (Succ vy21)) (Succ (Succ vy21))",fontsize=16,color="magenta"];266 -> 267[label="",style="dashed", color="magenta", weight=3]; 266 -> 268[label="",style="dashed", color="magenta", weight=3]; 267[label="Succ vy21",fontsize=16,color="green",shape="box"];268[label="primMinusNatS (Succ vy20) (Succ vy21)",fontsize=16,color="black",shape="box"];268 -> 269[label="",style="solid", color="black", weight=3]; 269[label="primMinusNatS vy20 vy21",fontsize=16,color="burlywood",shape="triangle"];311[label="vy20/Succ vy200",fontsize=10,color="white",style="solid",shape="box"];269 -> 311[label="",style="solid", color="burlywood", weight=9]; 311 -> 270[label="",style="solid", color="burlywood", weight=3]; 312[label="vy20/Zero",fontsize=10,color="white",style="solid",shape="box"];269 -> 312[label="",style="solid", color="burlywood", weight=9]; 312 -> 271[label="",style="solid", color="burlywood", weight=3]; 270[label="primMinusNatS (Succ vy200) vy21",fontsize=16,color="burlywood",shape="box"];313[label="vy21/Succ vy210",fontsize=10,color="white",style="solid",shape="box"];270 -> 313[label="",style="solid", color="burlywood", weight=9]; 313 -> 272[label="",style="solid", color="burlywood", weight=3]; 314[label="vy21/Zero",fontsize=10,color="white",style="solid",shape="box"];270 -> 314[label="",style="solid", color="burlywood", weight=9]; 314 -> 273[label="",style="solid", color="burlywood", weight=3]; 271[label="primMinusNatS Zero vy21",fontsize=16,color="burlywood",shape="box"];315[label="vy21/Succ vy210",fontsize=10,color="white",style="solid",shape="box"];271 -> 315[label="",style="solid", color="burlywood", weight=9]; 315 -> 274[label="",style="solid", color="burlywood", weight=3]; 316[label="vy21/Zero",fontsize=10,color="white",style="solid",shape="box"];271 -> 316[label="",style="solid", color="burlywood", weight=9]; 316 -> 275[label="",style="solid", color="burlywood", weight=3]; 272[label="primMinusNatS (Succ vy200) (Succ vy210)",fontsize=16,color="black",shape="box"];272 -> 276[label="",style="solid", color="black", weight=3]; 273[label="primMinusNatS (Succ vy200) Zero",fontsize=16,color="black",shape="box"];273 -> 277[label="",style="solid", color="black", weight=3]; 274[label="primMinusNatS Zero (Succ vy210)",fontsize=16,color="black",shape="box"];274 -> 278[label="",style="solid", color="black", weight=3]; 275[label="primMinusNatS Zero Zero",fontsize=16,color="black",shape="box"];275 -> 279[label="",style="solid", color="black", weight=3]; 276 -> 269[label="",style="dashed", color="red", weight=0]; 276[label="primMinusNatS vy200 vy210",fontsize=16,color="magenta"];276 -> 280[label="",style="dashed", color="magenta", weight=3]; 276 -> 281[label="",style="dashed", color="magenta", weight=3]; 277[label="Succ vy200",fontsize=16,color="green",shape="box"];278[label="Zero",fontsize=16,color="green",shape="box"];279[label="Zero",fontsize=16,color="green",shape="box"];280[label="vy200",fontsize=16,color="green",shape="box"];281[label="vy210",fontsize=16,color="green",shape="box"];} ---------------------------------------- (6) Complex Obligation (AND) ---------------------------------------- (7) Obligation: Q DP problem: The TRS P consists of the following rules: new_primMinusNatS(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS(vy200, vy210) R is empty. Q is empty. We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (8) QDPSizeChangeProof (EQUIVALENT) By using the subterm criterion [SUBTERM_CRITERION] together with the size-change analysis [AAECC05] we have proven that there are no infinite chains for this DP problem. From the DPs we obtained the following set of size-change graphs: *new_primMinusNatS(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS(vy200, vy210) The graph contains the following edges 1 > 1, 2 > 2 ---------------------------------------- (9) YES ---------------------------------------- (10) Obligation: Q DP problem: The TRS P consists of the following rules: new_primDivNatS(Main.Succ(Main.Succ(vy30000)), Main.Zero) -> new_primDivNatS(new_primMinusNatS1(vy30000), Main.Zero) new_primDivNatS0(vy20, vy21, Main.Succ(vy220), Main.Succ(vy230)) -> new_primDivNatS0(vy20, vy21, vy220, vy230) new_primDivNatS00(vy20, vy21) -> new_primDivNatS(new_primMinusNatS0(vy20, vy21), Main.Succ(vy21)) new_primDivNatS0(vy20, vy21, Main.Zero, Main.Zero) -> new_primDivNatS00(vy20, vy21) new_primDivNatS(Main.Succ(Main.Succ(vy30000)), Main.Succ(vy31000)) -> new_primDivNatS0(vy30000, vy31000, vy30000, vy31000) new_primDivNatS0(vy20, vy21, Main.Succ(vy220), Main.Zero) -> new_primDivNatS(new_primMinusNatS0(vy20, vy21), Main.Succ(vy21)) new_primDivNatS(Main.Succ(Main.Zero), Main.Zero) -> new_primDivNatS(new_primMinusNatS2, Main.Zero) The TRS R consists of the following rules: new_primMinusNatS0(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS0(vy200, vy210) new_primMinusNatS0(Main.Succ(vy200), Main.Zero) -> Main.Succ(vy200) new_primMinusNatS0(Main.Zero, Main.Zero) -> Main.Zero new_primMinusNatS0(Main.Zero, Main.Succ(vy210)) -> Main.Zero new_primMinusNatS1(vy30000) -> Main.Succ(vy30000) new_primMinusNatS2 -> Main.Zero The set Q consists of the following terms: new_primMinusNatS0(Main.Zero, Main.Zero) new_primMinusNatS2 new_primMinusNatS0(Main.Succ(x0), Main.Succ(x1)) new_primMinusNatS0(Main.Succ(x0), Main.Zero) new_primMinusNatS1(x0) new_primMinusNatS0(Main.Zero, Main.Succ(x0)) We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (11) DependencyGraphProof (EQUIVALENT) The approximation of the Dependency Graph [LPAR04,FROCOS05,EDGSTAR] contains 2 SCCs with 1 less node. ---------------------------------------- (12) Complex Obligation (AND) ---------------------------------------- (13) Obligation: Q DP problem: The TRS P consists of the following rules: new_primDivNatS0(vy20, vy21, Main.Zero, Main.Zero) -> new_primDivNatS00(vy20, vy21) new_primDivNatS00(vy20, vy21) -> new_primDivNatS(new_primMinusNatS0(vy20, vy21), Main.Succ(vy21)) new_primDivNatS(Main.Succ(Main.Succ(vy30000)), Main.Succ(vy31000)) -> new_primDivNatS0(vy30000, vy31000, vy30000, vy31000) new_primDivNatS0(vy20, vy21, Main.Succ(vy220), Main.Succ(vy230)) -> new_primDivNatS0(vy20, vy21, vy220, vy230) new_primDivNatS0(vy20, vy21, Main.Succ(vy220), Main.Zero) -> new_primDivNatS(new_primMinusNatS0(vy20, vy21), Main.Succ(vy21)) The TRS R consists of the following rules: new_primMinusNatS0(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS0(vy200, vy210) new_primMinusNatS0(Main.Succ(vy200), Main.Zero) -> Main.Succ(vy200) new_primMinusNatS0(Main.Zero, Main.Zero) -> Main.Zero new_primMinusNatS0(Main.Zero, Main.Succ(vy210)) -> Main.Zero new_primMinusNatS1(vy30000) -> Main.Succ(vy30000) new_primMinusNatS2 -> Main.Zero The set Q consists of the following terms: new_primMinusNatS0(Main.Zero, Main.Zero) new_primMinusNatS2 new_primMinusNatS0(Main.Succ(x0), Main.Succ(x1)) new_primMinusNatS0(Main.Succ(x0), Main.Zero) new_primMinusNatS1(x0) new_primMinusNatS0(Main.Zero, Main.Succ(x0)) We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (14) QDPSizeChangeProof (EQUIVALENT) We used the following order together with the size-change analysis [AAECC05] to show that there are no infinite chains for this DP problem. Order:Polynomial interpretation [POLO]: POL(Main.Succ(x_1)) = 1 + x_1 POL(Main.Zero) = 1 POL(new_primMinusNatS0(x_1, x_2)) = x_1 From the DPs we obtained the following set of size-change graphs: *new_primDivNatS00(vy20, vy21) -> new_primDivNatS(new_primMinusNatS0(vy20, vy21), Main.Succ(vy21)) (allowed arguments on rhs = {1, 2}) The graph contains the following edges 1 >= 1 *new_primDivNatS(Main.Succ(Main.Succ(vy30000)), Main.Succ(vy31000)) -> new_primDivNatS0(vy30000, vy31000, vy30000, vy31000) (allowed arguments on rhs = {1, 2, 3, 4}) The graph contains the following edges 1 > 1, 2 > 2, 1 > 3, 2 > 4 *new_primDivNatS0(vy20, vy21, Main.Succ(vy220), Main.Succ(vy230)) -> new_primDivNatS0(vy20, vy21, vy220, vy230) (allowed arguments on rhs = {1, 2, 3, 4}) The graph contains the following edges 1 >= 1, 2 >= 2, 3 > 3, 4 > 4 *new_primDivNatS0(vy20, vy21, Main.Zero, Main.Zero) -> new_primDivNatS00(vy20, vy21) (allowed arguments on rhs = {1, 2}) The graph contains the following edges 1 >= 1, 2 >= 2 *new_primDivNatS0(vy20, vy21, Main.Succ(vy220), Main.Zero) -> new_primDivNatS(new_primMinusNatS0(vy20, vy21), Main.Succ(vy21)) (allowed arguments on rhs = {1, 2}) The graph contains the following edges 1 >= 1 We oriented the following set of usable rules [AAECC05,FROCOS05]. new_primMinusNatS0(Main.Zero, Main.Zero) -> Main.Zero new_primMinusNatS0(Main.Zero, Main.Succ(vy210)) -> Main.Zero new_primMinusNatS0(Main.Succ(vy200), Main.Zero) -> Main.Succ(vy200) new_primMinusNatS0(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS0(vy200, vy210) ---------------------------------------- (15) YES ---------------------------------------- (16) Obligation: Q DP problem: The TRS P consists of the following rules: new_primDivNatS(Main.Succ(Main.Succ(vy30000)), Main.Zero) -> new_primDivNatS(new_primMinusNatS1(vy30000), Main.Zero) The TRS R consists of the following rules: new_primMinusNatS0(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS0(vy200, vy210) new_primMinusNatS0(Main.Succ(vy200), Main.Zero) -> Main.Succ(vy200) new_primMinusNatS0(Main.Zero, Main.Zero) -> Main.Zero new_primMinusNatS0(Main.Zero, Main.Succ(vy210)) -> Main.Zero new_primMinusNatS1(vy30000) -> Main.Succ(vy30000) new_primMinusNatS2 -> Main.Zero The set Q consists of the following terms: new_primMinusNatS0(Main.Zero, Main.Zero) new_primMinusNatS2 new_primMinusNatS0(Main.Succ(x0), Main.Succ(x1)) new_primMinusNatS0(Main.Succ(x0), Main.Zero) new_primMinusNatS1(x0) new_primMinusNatS0(Main.Zero, Main.Succ(x0)) We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (17) MRRProof (EQUIVALENT) By using the rule removal processor [LPAR04] with the following ordering, at least one Dependency Pair or term rewrite system rule of this QDP problem can be strictly oriented. Strictly oriented dependency pairs: new_primDivNatS(Main.Succ(Main.Succ(vy30000)), Main.Zero) -> new_primDivNatS(new_primMinusNatS1(vy30000), Main.Zero) Strictly oriented rules of the TRS R: new_primMinusNatS0(Main.Succ(vy200), Main.Succ(vy210)) -> new_primMinusNatS0(vy200, vy210) new_primMinusNatS0(Main.Succ(vy200), Main.Zero) -> Main.Succ(vy200) new_primMinusNatS0(Main.Zero, Main.Zero) -> Main.Zero new_primMinusNatS0(Main.Zero, Main.Succ(vy210)) -> Main.Zero Used ordering: Polynomial interpretation [POLO]: POL(Main.Succ(x_1)) = 1 + x_1 POL(Main.Zero) = 2 POL(new_primDivNatS(x_1, x_2)) = x_1 + x_2 POL(new_primMinusNatS0(x_1, x_2)) = 1 + 2*x_1 + 2*x_2 POL(new_primMinusNatS1(x_1)) = 1 + x_1 POL(new_primMinusNatS2) = 2 ---------------------------------------- (18) Obligation: Q DP problem: P is empty. The TRS R consists of the following rules: new_primMinusNatS1(vy30000) -> Main.Succ(vy30000) new_primMinusNatS2 -> Main.Zero The set Q consists of the following terms: new_primMinusNatS0(Main.Zero, Main.Zero) new_primMinusNatS2 new_primMinusNatS0(Main.Succ(x0), Main.Succ(x1)) new_primMinusNatS0(Main.Succ(x0), Main.Zero) new_primMinusNatS1(x0) new_primMinusNatS0(Main.Zero, Main.Succ(x0)) We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (19) PisEmptyProof (EQUIVALENT) The TRS P is empty. Hence, there is no (P,Q,R) chain. ---------------------------------------- (20) YES