/export/starexec/sandbox2/solver/bin/starexec_run_standard /export/starexec/sandbox2/benchmark/theBenchmark.hs /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox2/benchmark/theBenchmark.hs # AProVE Commit ID: 48fb2092695e11cc9f56e44b17a92a5f88ffb256 marcel 20180622 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) Narrow [EQUIVALENT, 27 ms] (6) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; data Integer = Integer MyInt ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Ratio a = CnPc a a ; fromIntMyInt :: MyInt -> MyInt; fromIntMyInt x = x; fromIntegerMyInt :: Integer -> MyInt; fromIntegerMyInt (Integer x) = x; fromIntegerRatio :: Integer -> Ratio MyInt; fromIntegerRatio x = CnPc (fromIntegerMyInt x) (fromIntMyInt (Main.Pos (Main.Succ Main.Zero))); fromIntegral = pt fromIntegerRatio toIntegerMyInt; pt :: (a -> c) -> (b -> a) -> b -> c; pt f g x = f (g x); toIntegerMyInt :: MyInt -> Integer; toIntegerMyInt x = Integer x; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; data Integer = Integer MyInt ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Ratio a = CnPc a a ; fromIntMyInt :: MyInt -> MyInt; fromIntMyInt x = x; fromIntegerMyInt :: Integer -> MyInt; fromIntegerMyInt (Integer x) = x; fromIntegerRatio :: Integer -> Ratio MyInt; fromIntegerRatio x = CnPc (fromIntegerMyInt x) (fromIntMyInt (Main.Pos (Main.Succ Main.Zero))); fromIntegral = pt fromIntegerRatio toIntegerMyInt; pt :: (c -> b) -> (a -> c) -> a -> b; pt f g x = f (g x); toIntegerMyInt :: MyInt -> Integer; toIntegerMyInt x = Integer x; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; data Integer = Integer MyInt ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Ratio a = CnPc a a ; fromIntMyInt :: MyInt -> MyInt; fromIntMyInt x = x; fromIntegerMyInt :: Integer -> MyInt; fromIntegerMyInt (Integer x) = x; fromIntegerRatio :: Integer -> Ratio MyInt; fromIntegerRatio x = CnPc (fromIntegerMyInt x) (fromIntMyInt (Main.Pos (Main.Succ Main.Zero))); fromIntegral = pt fromIntegerRatio toIntegerMyInt; pt :: (b -> a) -> (c -> b) -> c -> a; pt f g x = f (g x); toIntegerMyInt :: MyInt -> Integer; toIntegerMyInt x = Integer x; } ---------------------------------------- (5) Narrow (EQUIVALENT) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="fromIntegral",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="fromIntegral vx3",fontsize=16,color="black",shape="triangle"];3 -> 4[label="",style="solid", color="black", weight=3]; 4[label="pt fromIntegerRatio toIntegerMyInt vx3",fontsize=16,color="black",shape="box"];4 -> 5[label="",style="solid", color="black", weight=3]; 5[label="fromIntegerRatio (toIntegerMyInt vx3)",fontsize=16,color="black",shape="box"];5 -> 6[label="",style="solid", color="black", weight=3]; 6[label="CnPc (fromIntegerMyInt (toIntegerMyInt vx3)) (fromIntMyInt (Pos (Succ Zero)))",fontsize=16,color="green",shape="box"];6 -> 7[label="",style="dashed", color="green", weight=3]; 6 -> 8[label="",style="dashed", color="green", weight=3]; 7[label="fromIntegerMyInt (toIntegerMyInt vx3)",fontsize=16,color="black",shape="box"];7 -> 9[label="",style="solid", color="black", weight=3]; 8[label="fromIntMyInt (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];8 -> 10[label="",style="solid", color="black", weight=3]; 9[label="fromIntegerMyInt (Integer vx3)",fontsize=16,color="black",shape="box"];9 -> 11[label="",style="solid", color="black", weight=3]; 10[label="Pos (Succ Zero)",fontsize=16,color="green",shape="box"];11[label="vx3",fontsize=16,color="green",shape="box"];} ---------------------------------------- (6) YES