/export/starexec/sandbox/solver/bin/starexec_run_standard /export/starexec/sandbox/benchmark/theBenchmark.hs /export/starexec/sandbox/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox/benchmark/theBenchmark.hs # AProVE Commit ID: 48fb2092695e11cc9f56e44b17a92a5f88ffb256 marcel 20180622 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) Narrow [SOUND, 0 ms] (6) QDP (7) QDPSizeChangeProof [EQUIVALENT, 0 ms] (8) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; data List a = Cons a (List a) | Nil ; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Ordering = LT | EQ | GT ; compareMyInt :: MyInt -> MyInt -> Ordering; compareMyInt = primCmpInt; esEsOrdering :: Ordering -> Ordering -> MyBool; esEsOrdering LT LT = MyTrue; esEsOrdering LT EQ = MyFalse; esEsOrdering LT GT = MyFalse; esEsOrdering EQ LT = MyFalse; esEsOrdering EQ EQ = MyTrue; esEsOrdering EQ GT = MyFalse; esEsOrdering GT LT = MyFalse; esEsOrdering GT EQ = MyFalse; esEsOrdering GT GT = MyTrue; fsEsOrdering :: Ordering -> Ordering -> MyBool; fsEsOrdering x y = not (esEsOrdering x y); ltEsMyInt :: MyInt -> MyInt -> MyBool; ltEsMyInt x y = fsEsOrdering (compareMyInt x y) GT; msMyInt :: MyInt -> MyInt -> MyInt; msMyInt = primMinusInt; not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; primCmpInt :: MyInt -> MyInt -> Ordering; primCmpInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = EQ; primCmpInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = EQ; primCmpInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = EQ; primCmpInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = EQ; primCmpInt (Main.Pos x) (Main.Pos y) = primCmpNat x y; primCmpInt (Main.Pos x) (Main.Neg y) = GT; primCmpInt (Main.Neg x) (Main.Pos y) = LT; primCmpInt (Main.Neg x) (Main.Neg y) = primCmpNat y x; primCmpNat :: Main.Nat -> Main.Nat -> Ordering; primCmpNat Main.Zero Main.Zero = EQ; primCmpNat Main.Zero (Main.Succ y) = LT; primCmpNat (Main.Succ x) Main.Zero = GT; primCmpNat (Main.Succ x) (Main.Succ y) = primCmpNat x y; primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Main.Pos x) (Main.Neg y) = Main.Pos (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Pos y) = Main.Neg (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Neg y) = primMinusNat y x; primMinusInt (Main.Pos x) (Main.Pos y) = primMinusNat x y; primMinusNat :: Main.Nat -> Main.Nat -> MyInt; primMinusNat Main.Zero Main.Zero = Main.Pos Main.Zero; primMinusNat Main.Zero (Main.Succ y) = Main.Neg (Main.Succ y); primMinusNat (Main.Succ x) Main.Zero = Main.Pos (Main.Succ x); primMinusNat (Main.Succ x) (Main.Succ y) = primMinusNat x y; primPlusNat :: Main.Nat -> Main.Nat -> Main.Nat; primPlusNat Main.Zero Main.Zero = Main.Zero; primPlusNat Main.Zero (Main.Succ y) = Main.Succ y; primPlusNat (Main.Succ x) Main.Zero = Main.Succ x; primPlusNat (Main.Succ x) (Main.Succ y) = Main.Succ (Main.Succ (primPlusNat x y)); repeat :: a -> List a; repeat x = repeatXs x; repeatXs wx = Cons wx (repeatXs wx); replicate :: MyInt -> a -> List a; replicate n x = take n (repeat x); take :: MyInt -> List a -> List a; take n vv = take3 n vv; take vw Nil = take1 vw Nil; take n (Cons x xs) = take0 n (Cons x xs); take0 n (Cons x xs) = Cons x (take (msMyInt n (Main.Pos (Main.Succ Main.Zero))) xs); take1 vw Nil = Nil; take1 vz wu = take0 vz wu; take2 n vv MyTrue = Nil; take2 n vv MyFalse = take1 n vv; take3 n vv = take2 n vv (ltEsMyInt n (Main.Pos Main.Zero)); take3 wv ww = take1 wv ww; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; data List a = Cons a (List a) | Nil ; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Ordering = LT | EQ | GT ; compareMyInt :: MyInt -> MyInt -> Ordering; compareMyInt = primCmpInt; esEsOrdering :: Ordering -> Ordering -> MyBool; esEsOrdering LT LT = MyTrue; esEsOrdering LT EQ = MyFalse; esEsOrdering LT GT = MyFalse; esEsOrdering EQ LT = MyFalse; esEsOrdering EQ EQ = MyTrue; esEsOrdering EQ GT = MyFalse; esEsOrdering GT LT = MyFalse; esEsOrdering GT EQ = MyFalse; esEsOrdering GT GT = MyTrue; fsEsOrdering :: Ordering -> Ordering -> MyBool; fsEsOrdering x y = not (esEsOrdering x y); ltEsMyInt :: MyInt -> MyInt -> MyBool; ltEsMyInt x y = fsEsOrdering (compareMyInt x y) GT; msMyInt :: MyInt -> MyInt -> MyInt; msMyInt = primMinusInt; not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; primCmpInt :: MyInt -> MyInt -> Ordering; primCmpInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = EQ; primCmpInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = EQ; primCmpInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = EQ; primCmpInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = EQ; primCmpInt (Main.Pos x) (Main.Pos y) = primCmpNat x y; primCmpInt (Main.Pos x) (Main.Neg y) = GT; primCmpInt (Main.Neg x) (Main.Pos y) = LT; primCmpInt (Main.Neg x) (Main.Neg y) = primCmpNat y x; primCmpNat :: Main.Nat -> Main.Nat -> Ordering; primCmpNat Main.Zero Main.Zero = EQ; primCmpNat Main.Zero (Main.Succ y) = LT; primCmpNat (Main.Succ x) Main.Zero = GT; primCmpNat (Main.Succ x) (Main.Succ y) = primCmpNat x y; primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Main.Pos x) (Main.Neg y) = Main.Pos (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Pos y) = Main.Neg (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Neg y) = primMinusNat y x; primMinusInt (Main.Pos x) (Main.Pos y) = primMinusNat x y; primMinusNat :: Main.Nat -> Main.Nat -> MyInt; primMinusNat Main.Zero Main.Zero = Main.Pos Main.Zero; primMinusNat Main.Zero (Main.Succ y) = Main.Neg (Main.Succ y); primMinusNat (Main.Succ x) Main.Zero = Main.Pos (Main.Succ x); primMinusNat (Main.Succ x) (Main.Succ y) = primMinusNat x y; primPlusNat :: Main.Nat -> Main.Nat -> Main.Nat; primPlusNat Main.Zero Main.Zero = Main.Zero; primPlusNat Main.Zero (Main.Succ y) = Main.Succ y; primPlusNat (Main.Succ x) Main.Zero = Main.Succ x; primPlusNat (Main.Succ x) (Main.Succ y) = Main.Succ (Main.Succ (primPlusNat x y)); repeat :: a -> List a; repeat x = repeatXs x; repeatXs wx = Cons wx (repeatXs wx); replicate :: MyInt -> a -> List a; replicate n x = take n (repeat x); take :: MyInt -> List a -> List a; take n vv = take3 n vv; take vw Nil = take1 vw Nil; take n (Cons x xs) = take0 n (Cons x xs); take0 n (Cons x xs) = Cons x (take (msMyInt n (Main.Pos (Main.Succ Main.Zero))) xs); take1 vw Nil = Nil; take1 vz wu = take0 vz wu; take2 n vv MyTrue = Nil; take2 n vv MyFalse = take1 n vv; take3 n vv = take2 n vv (ltEsMyInt n (Main.Pos Main.Zero)); take3 wv ww = take1 wv ww; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; data List a = Cons a (List a) | Nil ; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; data Ordering = LT | EQ | GT ; compareMyInt :: MyInt -> MyInt -> Ordering; compareMyInt = primCmpInt; esEsOrdering :: Ordering -> Ordering -> MyBool; esEsOrdering LT LT = MyTrue; esEsOrdering LT EQ = MyFalse; esEsOrdering LT GT = MyFalse; esEsOrdering EQ LT = MyFalse; esEsOrdering EQ EQ = MyTrue; esEsOrdering EQ GT = MyFalse; esEsOrdering GT LT = MyFalse; esEsOrdering GT EQ = MyFalse; esEsOrdering GT GT = MyTrue; fsEsOrdering :: Ordering -> Ordering -> MyBool; fsEsOrdering x y = not (esEsOrdering x y); ltEsMyInt :: MyInt -> MyInt -> MyBool; ltEsMyInt x y = fsEsOrdering (compareMyInt x y) GT; msMyInt :: MyInt -> MyInt -> MyInt; msMyInt = primMinusInt; not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; primCmpInt :: MyInt -> MyInt -> Ordering; primCmpInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = EQ; primCmpInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = EQ; primCmpInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = EQ; primCmpInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = EQ; primCmpInt (Main.Pos x) (Main.Pos y) = primCmpNat x y; primCmpInt (Main.Pos x) (Main.Neg y) = GT; primCmpInt (Main.Neg x) (Main.Pos y) = LT; primCmpInt (Main.Neg x) (Main.Neg y) = primCmpNat y x; primCmpNat :: Main.Nat -> Main.Nat -> Ordering; primCmpNat Main.Zero Main.Zero = EQ; primCmpNat Main.Zero (Main.Succ y) = LT; primCmpNat (Main.Succ x) Main.Zero = GT; primCmpNat (Main.Succ x) (Main.Succ y) = primCmpNat x y; primMinusInt :: MyInt -> MyInt -> MyInt; primMinusInt (Main.Pos x) (Main.Neg y) = Main.Pos (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Pos y) = Main.Neg (primPlusNat x y); primMinusInt (Main.Neg x) (Main.Neg y) = primMinusNat y x; primMinusInt (Main.Pos x) (Main.Pos y) = primMinusNat x y; primMinusNat :: Main.Nat -> Main.Nat -> MyInt; primMinusNat Main.Zero Main.Zero = Main.Pos Main.Zero; primMinusNat Main.Zero (Main.Succ y) = Main.Neg (Main.Succ y); primMinusNat (Main.Succ x) Main.Zero = Main.Pos (Main.Succ x); primMinusNat (Main.Succ x) (Main.Succ y) = primMinusNat x y; primPlusNat :: Main.Nat -> Main.Nat -> Main.Nat; primPlusNat Main.Zero Main.Zero = Main.Zero; primPlusNat Main.Zero (Main.Succ y) = Main.Succ y; primPlusNat (Main.Succ x) Main.Zero = Main.Succ x; primPlusNat (Main.Succ x) (Main.Succ y) = Main.Succ (Main.Succ (primPlusNat x y)); repeat :: a -> List a; repeat x = repeatXs x; repeatXs wx = Cons wx (repeatXs wx); replicate :: MyInt -> a -> List a; replicate n x = take n (repeat x); take :: MyInt -> List a -> List a; take n vv = take3 n vv; take vw Nil = take1 vw Nil; take n (Cons x xs) = take0 n (Cons x xs); take0 n (Cons x xs) = Cons x (take (msMyInt n (Main.Pos (Main.Succ Main.Zero))) xs); take1 vw Nil = Nil; take1 vz wu = take0 vz wu; take2 n vv MyTrue = Nil; take2 n vv MyFalse = take1 n vv; take3 n vv = take2 n vv (ltEsMyInt n (Main.Pos Main.Zero)); take3 wv ww = take1 wv ww; } ---------------------------------------- (5) Narrow (SOUND) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="replicate",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="replicate wy3",fontsize=16,color="grey",shape="box"];3 -> 4[label="",style="dashed", color="grey", weight=3]; 4[label="replicate wy3 wy4",fontsize=16,color="black",shape="triangle"];4 -> 5[label="",style="solid", color="black", weight=3]; 5[label="take wy3 (repeat wy4)",fontsize=16,color="black",shape="box"];5 -> 6[label="",style="solid", color="black", weight=3]; 6[label="take3 wy3 (repeat wy4)",fontsize=16,color="black",shape="box"];6 -> 7[label="",style="solid", color="black", weight=3]; 7[label="take2 wy3 (repeat wy4) (ltEsMyInt wy3 (Pos Zero))",fontsize=16,color="black",shape="box"];7 -> 8[label="",style="solid", color="black", weight=3]; 8[label="take2 wy3 (repeat wy4) (fsEsOrdering (compareMyInt wy3 (Pos Zero)) GT)",fontsize=16,color="black",shape="box"];8 -> 9[label="",style="solid", color="black", weight=3]; 9[label="take2 wy3 (repeat wy4) (not (esEsOrdering (compareMyInt wy3 (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];9 -> 10[label="",style="solid", color="black", weight=3]; 10[label="take2 wy3 (repeat wy4) (not (esEsOrdering (primCmpInt wy3 (Pos Zero)) GT))",fontsize=16,color="burlywood",shape="box"];61[label="wy3/Pos wy30",fontsize=10,color="white",style="solid",shape="box"];10 -> 61[label="",style="solid", color="burlywood", weight=9]; 61 -> 11[label="",style="solid", color="burlywood", weight=3]; 62[label="wy3/Neg wy30",fontsize=10,color="white",style="solid",shape="box"];10 -> 62[label="",style="solid", color="burlywood", weight=9]; 62 -> 12[label="",style="solid", color="burlywood", weight=3]; 11[label="take2 (Pos wy30) (repeat wy4) (not (esEsOrdering (primCmpInt (Pos wy30) (Pos Zero)) GT))",fontsize=16,color="burlywood",shape="box"];63[label="wy30/Succ wy300",fontsize=10,color="white",style="solid",shape="box"];11 -> 63[label="",style="solid", color="burlywood", weight=9]; 63 -> 13[label="",style="solid", color="burlywood", weight=3]; 64[label="wy30/Zero",fontsize=10,color="white",style="solid",shape="box"];11 -> 64[label="",style="solid", color="burlywood", weight=9]; 64 -> 14[label="",style="solid", color="burlywood", weight=3]; 12[label="take2 (Neg wy30) (repeat wy4) (not (esEsOrdering (primCmpInt (Neg wy30) (Pos Zero)) GT))",fontsize=16,color="burlywood",shape="box"];65[label="wy30/Succ wy300",fontsize=10,color="white",style="solid",shape="box"];12 -> 65[label="",style="solid", color="burlywood", weight=9]; 65 -> 15[label="",style="solid", color="burlywood", weight=3]; 66[label="wy30/Zero",fontsize=10,color="white",style="solid",shape="box"];12 -> 66[label="",style="solid", color="burlywood", weight=9]; 66 -> 16[label="",style="solid", color="burlywood", weight=3]; 13[label="take2 (Pos (Succ wy300)) (repeat wy4) (not (esEsOrdering (primCmpInt (Pos (Succ wy300)) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];13 -> 17[label="",style="solid", color="black", weight=3]; 14[label="take2 (Pos Zero) (repeat wy4) (not (esEsOrdering (primCmpInt (Pos Zero) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];14 -> 18[label="",style="solid", color="black", weight=3]; 15[label="take2 (Neg (Succ wy300)) (repeat wy4) (not (esEsOrdering (primCmpInt (Neg (Succ wy300)) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];15 -> 19[label="",style="solid", color="black", weight=3]; 16[label="take2 (Neg Zero) (repeat wy4) (not (esEsOrdering (primCmpInt (Neg Zero) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];16 -> 20[label="",style="solid", color="black", weight=3]; 17[label="take2 (Pos (Succ wy300)) (repeat wy4) (not (esEsOrdering (primCmpNat (Succ wy300) Zero) GT))",fontsize=16,color="black",shape="box"];17 -> 21[label="",style="solid", color="black", weight=3]; 18[label="take2 (Pos Zero) (repeat wy4) (not (esEsOrdering EQ GT))",fontsize=16,color="black",shape="box"];18 -> 22[label="",style="solid", color="black", weight=3]; 19[label="take2 (Neg (Succ wy300)) (repeat wy4) (not (esEsOrdering LT GT))",fontsize=16,color="black",shape="box"];19 -> 23[label="",style="solid", color="black", weight=3]; 20[label="take2 (Neg Zero) (repeat wy4) (not (esEsOrdering EQ GT))",fontsize=16,color="black",shape="box"];20 -> 24[label="",style="solid", color="black", weight=3]; 21[label="take2 (Pos (Succ wy300)) (repeat wy4) (not (esEsOrdering GT GT))",fontsize=16,color="black",shape="box"];21 -> 25[label="",style="solid", color="black", weight=3]; 22[label="take2 (Pos Zero) (repeat wy4) (not MyFalse)",fontsize=16,color="black",shape="box"];22 -> 26[label="",style="solid", color="black", weight=3]; 23[label="take2 (Neg (Succ wy300)) (repeat wy4) (not MyFalse)",fontsize=16,color="black",shape="box"];23 -> 27[label="",style="solid", color="black", weight=3]; 24[label="take2 (Neg Zero) (repeat wy4) (not MyFalse)",fontsize=16,color="black",shape="box"];24 -> 28[label="",style="solid", color="black", weight=3]; 25[label="take2 (Pos (Succ wy300)) (repeat wy4) (not MyTrue)",fontsize=16,color="black",shape="box"];25 -> 29[label="",style="solid", color="black", weight=3]; 26[label="take2 (Pos Zero) (repeat wy4) MyTrue",fontsize=16,color="black",shape="box"];26 -> 30[label="",style="solid", color="black", weight=3]; 27[label="take2 (Neg (Succ wy300)) (repeat wy4) MyTrue",fontsize=16,color="black",shape="box"];27 -> 31[label="",style="solid", color="black", weight=3]; 28[label="take2 (Neg Zero) (repeat wy4) MyTrue",fontsize=16,color="black",shape="box"];28 -> 32[label="",style="solid", color="black", weight=3]; 29[label="take2 (Pos (Succ wy300)) (repeat wy4) MyFalse",fontsize=16,color="black",shape="box"];29 -> 33[label="",style="solid", color="black", weight=3]; 30[label="Nil",fontsize=16,color="green",shape="box"];31[label="Nil",fontsize=16,color="green",shape="box"];32[label="Nil",fontsize=16,color="green",shape="box"];33[label="take1 (Pos (Succ wy300)) (repeat wy4)",fontsize=16,color="black",shape="box"];33 -> 34[label="",style="solid", color="black", weight=3]; 34[label="take1 (Pos (Succ wy300)) (repeatXs wy4)",fontsize=16,color="black",shape="triangle"];34 -> 35[label="",style="solid", color="black", weight=3]; 35[label="take1 (Pos (Succ wy300)) (Cons wy4 (repeatXs wy4))",fontsize=16,color="black",shape="box"];35 -> 36[label="",style="solid", color="black", weight=3]; 36[label="take0 (Pos (Succ wy300)) (Cons wy4 (repeatXs wy4))",fontsize=16,color="black",shape="box"];36 -> 37[label="",style="solid", color="black", weight=3]; 37[label="Cons wy4 (take (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4))",fontsize=16,color="green",shape="box"];37 -> 38[label="",style="dashed", color="green", weight=3]; 38[label="take (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4)",fontsize=16,color="black",shape="box"];38 -> 39[label="",style="solid", color="black", weight=3]; 39[label="take3 (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4)",fontsize=16,color="black",shape="box"];39 -> 40[label="",style="solid", color="black", weight=3]; 40[label="take2 (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4) (ltEsMyInt (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (Pos Zero))",fontsize=16,color="black",shape="box"];40 -> 41[label="",style="solid", color="black", weight=3]; 41[label="take2 (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4) (fsEsOrdering (compareMyInt (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (Pos Zero)) GT)",fontsize=16,color="black",shape="box"];41 -> 42[label="",style="solid", color="black", weight=3]; 42[label="take2 (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4) (not (esEsOrdering (compareMyInt (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];42 -> 43[label="",style="solid", color="black", weight=3]; 43[label="take2 (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4) (not (esEsOrdering (primCmpInt (msMyInt (Pos (Succ wy300)) (Pos (Succ Zero))) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];43 -> 44[label="",style="solid", color="black", weight=3]; 44[label="take2 (primMinusInt (Pos (Succ wy300)) (Pos (Succ Zero))) (repeatXs wy4) (not (esEsOrdering (primCmpInt (primMinusInt (Pos (Succ wy300)) (Pos (Succ Zero))) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];44 -> 45[label="",style="solid", color="black", weight=3]; 45[label="take2 (primMinusNat (Succ wy300) (Succ Zero)) (repeatXs wy4) (not (esEsOrdering (primCmpInt (primMinusNat (Succ wy300) (Succ Zero)) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];45 -> 46[label="",style="solid", color="black", weight=3]; 46[label="take2 (primMinusNat wy300 Zero) (repeatXs wy4) (not (esEsOrdering (primCmpInt (primMinusNat wy300 Zero) (Pos Zero)) GT))",fontsize=16,color="burlywood",shape="box"];67[label="wy300/Succ wy3000",fontsize=10,color="white",style="solid",shape="box"];46 -> 67[label="",style="solid", color="burlywood", weight=9]; 67 -> 47[label="",style="solid", color="burlywood", weight=3]; 68[label="wy300/Zero",fontsize=10,color="white",style="solid",shape="box"];46 -> 68[label="",style="solid", color="burlywood", weight=9]; 68 -> 48[label="",style="solid", color="burlywood", weight=3]; 47[label="take2 (primMinusNat (Succ wy3000) Zero) (repeatXs wy4) (not (esEsOrdering (primCmpInt (primMinusNat (Succ wy3000) Zero) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];47 -> 49[label="",style="solid", color="black", weight=3]; 48[label="take2 (primMinusNat Zero Zero) (repeatXs wy4) (not (esEsOrdering (primCmpInt (primMinusNat Zero Zero) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];48 -> 50[label="",style="solid", color="black", weight=3]; 49[label="take2 (Pos (Succ wy3000)) (repeatXs wy4) (not (esEsOrdering (primCmpInt (Pos (Succ wy3000)) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];49 -> 51[label="",style="solid", color="black", weight=3]; 50[label="take2 (Pos Zero) (repeatXs wy4) (not (esEsOrdering (primCmpInt (Pos Zero) (Pos Zero)) GT))",fontsize=16,color="black",shape="box"];50 -> 52[label="",style="solid", color="black", weight=3]; 51[label="take2 (Pos (Succ wy3000)) (repeatXs wy4) (not (esEsOrdering (primCmpNat (Succ wy3000) Zero) GT))",fontsize=16,color="black",shape="box"];51 -> 53[label="",style="solid", color="black", weight=3]; 52[label="take2 (Pos Zero) (repeatXs wy4) (not (esEsOrdering EQ GT))",fontsize=16,color="black",shape="box"];52 -> 54[label="",style="solid", color="black", weight=3]; 53[label="take2 (Pos (Succ wy3000)) (repeatXs wy4) (not (esEsOrdering GT GT))",fontsize=16,color="black",shape="box"];53 -> 55[label="",style="solid", color="black", weight=3]; 54[label="take2 (Pos Zero) (repeatXs wy4) (not MyFalse)",fontsize=16,color="black",shape="box"];54 -> 56[label="",style="solid", color="black", weight=3]; 55[label="take2 (Pos (Succ wy3000)) (repeatXs wy4) (not MyTrue)",fontsize=16,color="black",shape="box"];55 -> 57[label="",style="solid", color="black", weight=3]; 56[label="take2 (Pos Zero) (repeatXs wy4) MyTrue",fontsize=16,color="black",shape="box"];56 -> 58[label="",style="solid", color="black", weight=3]; 57[label="take2 (Pos (Succ wy3000)) (repeatXs wy4) MyFalse",fontsize=16,color="black",shape="box"];57 -> 59[label="",style="solid", color="black", weight=3]; 58[label="Nil",fontsize=16,color="green",shape="box"];59 -> 34[label="",style="dashed", color="red", weight=0]; 59[label="take1 (Pos (Succ wy3000)) (repeatXs wy4)",fontsize=16,color="magenta"];59 -> 60[label="",style="dashed", color="magenta", weight=3]; 60[label="wy3000",fontsize=16,color="green",shape="box"];} ---------------------------------------- (6) Obligation: Q DP problem: The TRS P consists of the following rules: new_take1(Main.Succ(wy3000), wy4, h) -> new_take1(wy3000, wy4, h) R is empty. Q is empty. We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (7) QDPSizeChangeProof (EQUIVALENT) By using the subterm criterion [SUBTERM_CRITERION] together with the size-change analysis [AAECC05] we have proven that there are no infinite chains for this DP problem. From the DPs we obtained the following set of size-change graphs: *new_take1(Main.Succ(wy3000), wy4, h) -> new_take1(wy3000, wy4, h) The graph contains the following edges 1 > 1, 2 >= 2, 3 >= 3 ---------------------------------------- (8) YES