/export/starexec/sandbox/solver/bin/starexec_run_standard /export/starexec/sandbox/benchmark/theBenchmark.hs /export/starexec/sandbox/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox/benchmark/theBenchmark.hs # AProVE Commit ID: 48fb2092695e11cc9f56e44b17a92a5f88ffb256 marcel 20180622 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) Narrow [SOUND, 0 ms] (6) QDP (7) QDPSizeChangeProof [EQUIVALENT, 0 ms] (8) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; esEsMyInt :: MyInt -> MyInt -> MyBool; esEsMyInt = primEqInt; fsEsMyInt :: MyInt -> MyInt -> MyBool; fsEsMyInt x y = not (esEsMyInt x y); not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; primEqInt :: MyInt -> MyInt -> MyBool; primEqInt (Main.Pos (Main.Succ x)) (Main.Pos (Main.Succ y)) = primEqNat x y; primEqInt (Main.Neg (Main.Succ x)) (Main.Neg (Main.Succ y)) = primEqNat x y; primEqInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = MyTrue; primEqInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = MyTrue; primEqInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = MyTrue; primEqInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = MyTrue; primEqInt vv vw = MyFalse; primEqNat :: Main.Nat -> Main.Nat -> MyBool; primEqNat Main.Zero Main.Zero = MyTrue; primEqNat Main.Zero (Main.Succ y) = MyFalse; primEqNat (Main.Succ x) Main.Zero = MyFalse; primEqNat (Main.Succ x) (Main.Succ y) = primEqNat x y; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; esEsMyInt :: MyInt -> MyInt -> MyBool; esEsMyInt = primEqInt; fsEsMyInt :: MyInt -> MyInt -> MyBool; fsEsMyInt x y = not (esEsMyInt x y); not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; primEqInt :: MyInt -> MyInt -> MyBool; primEqInt (Main.Pos (Main.Succ x)) (Main.Pos (Main.Succ y)) = primEqNat x y; primEqInt (Main.Neg (Main.Succ x)) (Main.Neg (Main.Succ y)) = primEqNat x y; primEqInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = MyTrue; primEqInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = MyTrue; primEqInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = MyTrue; primEqInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = MyTrue; primEqInt vv vw = MyFalse; primEqNat :: Main.Nat -> Main.Nat -> MyBool; primEqNat Main.Zero Main.Zero = MyTrue; primEqNat Main.Zero (Main.Succ y) = MyFalse; primEqNat (Main.Succ x) Main.Zero = MyFalse; primEqNat (Main.Succ x) (Main.Succ y) = primEqNat x y; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; data MyBool = MyTrue | MyFalse ; data MyInt = Pos Main.Nat | Neg Main.Nat ; data Main.Nat = Succ Main.Nat | Zero ; esEsMyInt :: MyInt -> MyInt -> MyBool; esEsMyInt = primEqInt; fsEsMyInt :: MyInt -> MyInt -> MyBool; fsEsMyInt x y = not (esEsMyInt x y); not :: MyBool -> MyBool; not MyTrue = MyFalse; not MyFalse = MyTrue; primEqInt :: MyInt -> MyInt -> MyBool; primEqInt (Main.Pos (Main.Succ x)) (Main.Pos (Main.Succ y)) = primEqNat x y; primEqInt (Main.Neg (Main.Succ x)) (Main.Neg (Main.Succ y)) = primEqNat x y; primEqInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = MyTrue; primEqInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = MyTrue; primEqInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = MyTrue; primEqInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = MyTrue; primEqInt vv vw = MyFalse; primEqNat :: Main.Nat -> Main.Nat -> MyBool; primEqNat Main.Zero Main.Zero = MyTrue; primEqNat Main.Zero (Main.Succ y) = MyFalse; primEqNat (Main.Succ x) Main.Zero = MyFalse; primEqNat (Main.Succ x) (Main.Succ y) = primEqNat x y; } ---------------------------------------- (5) Narrow (SOUND) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="fsEsMyInt",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="fsEsMyInt vz3",fontsize=16,color="grey",shape="box"];3 -> 4[label="",style="dashed", color="grey", weight=3]; 4[label="fsEsMyInt vz3 vz4",fontsize=16,color="black",shape="triangle"];4 -> 5[label="",style="solid", color="black", weight=3]; 5[label="not (esEsMyInt vz3 vz4)",fontsize=16,color="black",shape="box"];5 -> 6[label="",style="solid", color="black", weight=3]; 6[label="not (primEqInt vz3 vz4)",fontsize=16,color="burlywood",shape="box"];63[label="vz3/Pos vz30",fontsize=10,color="white",style="solid",shape="box"];6 -> 63[label="",style="solid", color="burlywood", weight=9]; 63 -> 7[label="",style="solid", color="burlywood", weight=3]; 64[label="vz3/Neg vz30",fontsize=10,color="white",style="solid",shape="box"];6 -> 64[label="",style="solid", color="burlywood", weight=9]; 64 -> 8[label="",style="solid", color="burlywood", weight=3]; 7[label="not (primEqInt (Pos vz30) vz4)",fontsize=16,color="burlywood",shape="box"];65[label="vz30/Succ vz300",fontsize=10,color="white",style="solid",shape="box"];7 -> 65[label="",style="solid", color="burlywood", weight=9]; 65 -> 9[label="",style="solid", color="burlywood", weight=3]; 66[label="vz30/Zero",fontsize=10,color="white",style="solid",shape="box"];7 -> 66[label="",style="solid", color="burlywood", weight=9]; 66 -> 10[label="",style="solid", color="burlywood", weight=3]; 8[label="not (primEqInt (Neg vz30) vz4)",fontsize=16,color="burlywood",shape="box"];67[label="vz30/Succ vz300",fontsize=10,color="white",style="solid",shape="box"];8 -> 67[label="",style="solid", color="burlywood", weight=9]; 67 -> 11[label="",style="solid", color="burlywood", weight=3]; 68[label="vz30/Zero",fontsize=10,color="white",style="solid",shape="box"];8 -> 68[label="",style="solid", color="burlywood", weight=9]; 68 -> 12[label="",style="solid", color="burlywood", weight=3]; 9[label="not (primEqInt (Pos (Succ vz300)) vz4)",fontsize=16,color="burlywood",shape="box"];69[label="vz4/Pos vz40",fontsize=10,color="white",style="solid",shape="box"];9 -> 69[label="",style="solid", color="burlywood", weight=9]; 69 -> 13[label="",style="solid", color="burlywood", weight=3]; 70[label="vz4/Neg vz40",fontsize=10,color="white",style="solid",shape="box"];9 -> 70[label="",style="solid", color="burlywood", weight=9]; 70 -> 14[label="",style="solid", color="burlywood", weight=3]; 10[label="not (primEqInt (Pos Zero) vz4)",fontsize=16,color="burlywood",shape="box"];71[label="vz4/Pos vz40",fontsize=10,color="white",style="solid",shape="box"];10 -> 71[label="",style="solid", color="burlywood", weight=9]; 71 -> 15[label="",style="solid", color="burlywood", weight=3]; 72[label="vz4/Neg vz40",fontsize=10,color="white",style="solid",shape="box"];10 -> 72[label="",style="solid", color="burlywood", weight=9]; 72 -> 16[label="",style="solid", color="burlywood", weight=3]; 11[label="not (primEqInt (Neg (Succ vz300)) vz4)",fontsize=16,color="burlywood",shape="box"];73[label="vz4/Pos vz40",fontsize=10,color="white",style="solid",shape="box"];11 -> 73[label="",style="solid", color="burlywood", weight=9]; 73 -> 17[label="",style="solid", color="burlywood", weight=3]; 74[label="vz4/Neg vz40",fontsize=10,color="white",style="solid",shape="box"];11 -> 74[label="",style="solid", color="burlywood", weight=9]; 74 -> 18[label="",style="solid", color="burlywood", weight=3]; 12[label="not (primEqInt (Neg Zero) vz4)",fontsize=16,color="burlywood",shape="box"];75[label="vz4/Pos vz40",fontsize=10,color="white",style="solid",shape="box"];12 -> 75[label="",style="solid", color="burlywood", weight=9]; 75 -> 19[label="",style="solid", color="burlywood", weight=3]; 76[label="vz4/Neg vz40",fontsize=10,color="white",style="solid",shape="box"];12 -> 76[label="",style="solid", color="burlywood", weight=9]; 76 -> 20[label="",style="solid", color="burlywood", weight=3]; 13[label="not (primEqInt (Pos (Succ vz300)) (Pos vz40))",fontsize=16,color="burlywood",shape="box"];77[label="vz40/Succ vz400",fontsize=10,color="white",style="solid",shape="box"];13 -> 77[label="",style="solid", color="burlywood", weight=9]; 77 -> 21[label="",style="solid", color="burlywood", weight=3]; 78[label="vz40/Zero",fontsize=10,color="white",style="solid",shape="box"];13 -> 78[label="",style="solid", color="burlywood", weight=9]; 78 -> 22[label="",style="solid", color="burlywood", weight=3]; 14[label="not (primEqInt (Pos (Succ vz300)) (Neg vz40))",fontsize=16,color="black",shape="box"];14 -> 23[label="",style="solid", color="black", weight=3]; 15[label="not (primEqInt (Pos Zero) (Pos vz40))",fontsize=16,color="burlywood",shape="box"];79[label="vz40/Succ vz400",fontsize=10,color="white",style="solid",shape="box"];15 -> 79[label="",style="solid", color="burlywood", weight=9]; 79 -> 24[label="",style="solid", color="burlywood", weight=3]; 80[label="vz40/Zero",fontsize=10,color="white",style="solid",shape="box"];15 -> 80[label="",style="solid", color="burlywood", weight=9]; 80 -> 25[label="",style="solid", color="burlywood", weight=3]; 16[label="not (primEqInt (Pos Zero) (Neg vz40))",fontsize=16,color="burlywood",shape="box"];81[label="vz40/Succ vz400",fontsize=10,color="white",style="solid",shape="box"];16 -> 81[label="",style="solid", color="burlywood", weight=9]; 81 -> 26[label="",style="solid", color="burlywood", weight=3]; 82[label="vz40/Zero",fontsize=10,color="white",style="solid",shape="box"];16 -> 82[label="",style="solid", color="burlywood", weight=9]; 82 -> 27[label="",style="solid", color="burlywood", weight=3]; 17[label="not (primEqInt (Neg (Succ vz300)) (Pos vz40))",fontsize=16,color="black",shape="box"];17 -> 28[label="",style="solid", color="black", weight=3]; 18[label="not (primEqInt (Neg (Succ vz300)) (Neg vz40))",fontsize=16,color="burlywood",shape="box"];83[label="vz40/Succ vz400",fontsize=10,color="white",style="solid",shape="box"];18 -> 83[label="",style="solid", color="burlywood", weight=9]; 83 -> 29[label="",style="solid", color="burlywood", weight=3]; 84[label="vz40/Zero",fontsize=10,color="white",style="solid",shape="box"];18 -> 84[label="",style="solid", color="burlywood", weight=9]; 84 -> 30[label="",style="solid", color="burlywood", weight=3]; 19[label="not (primEqInt (Neg Zero) (Pos vz40))",fontsize=16,color="burlywood",shape="box"];85[label="vz40/Succ vz400",fontsize=10,color="white",style="solid",shape="box"];19 -> 85[label="",style="solid", color="burlywood", weight=9]; 85 -> 31[label="",style="solid", color="burlywood", weight=3]; 86[label="vz40/Zero",fontsize=10,color="white",style="solid",shape="box"];19 -> 86[label="",style="solid", color="burlywood", weight=9]; 86 -> 32[label="",style="solid", color="burlywood", weight=3]; 20[label="not (primEqInt (Neg Zero) (Neg vz40))",fontsize=16,color="burlywood",shape="box"];87[label="vz40/Succ vz400",fontsize=10,color="white",style="solid",shape="box"];20 -> 87[label="",style="solid", color="burlywood", weight=9]; 87 -> 33[label="",style="solid", color="burlywood", weight=3]; 88[label="vz40/Zero",fontsize=10,color="white",style="solid",shape="box"];20 -> 88[label="",style="solid", color="burlywood", weight=9]; 88 -> 34[label="",style="solid", color="burlywood", weight=3]; 21[label="not (primEqInt (Pos (Succ vz300)) (Pos (Succ vz400)))",fontsize=16,color="black",shape="box"];21 -> 35[label="",style="solid", color="black", weight=3]; 22[label="not (primEqInt (Pos (Succ vz300)) (Pos Zero))",fontsize=16,color="black",shape="box"];22 -> 36[label="",style="solid", color="black", weight=3]; 23[label="not MyFalse",fontsize=16,color="black",shape="triangle"];23 -> 37[label="",style="solid", color="black", weight=3]; 24[label="not (primEqInt (Pos Zero) (Pos (Succ vz400)))",fontsize=16,color="black",shape="box"];24 -> 38[label="",style="solid", color="black", weight=3]; 25[label="not (primEqInt (Pos Zero) (Pos Zero))",fontsize=16,color="black",shape="box"];25 -> 39[label="",style="solid", color="black", weight=3]; 26[label="not (primEqInt (Pos Zero) (Neg (Succ vz400)))",fontsize=16,color="black",shape="box"];26 -> 40[label="",style="solid", color="black", weight=3]; 27[label="not (primEqInt (Pos Zero) (Neg Zero))",fontsize=16,color="black",shape="box"];27 -> 41[label="",style="solid", color="black", weight=3]; 28 -> 23[label="",style="dashed", color="red", weight=0]; 28[label="not MyFalse",fontsize=16,color="magenta"];29[label="not (primEqInt (Neg (Succ vz300)) (Neg (Succ vz400)))",fontsize=16,color="black",shape="box"];29 -> 42[label="",style="solid", color="black", weight=3]; 30[label="not (primEqInt (Neg (Succ vz300)) (Neg Zero))",fontsize=16,color="black",shape="box"];30 -> 43[label="",style="solid", color="black", weight=3]; 31[label="not (primEqInt (Neg Zero) (Pos (Succ vz400)))",fontsize=16,color="black",shape="box"];31 -> 44[label="",style="solid", color="black", weight=3]; 32[label="not (primEqInt (Neg Zero) (Pos Zero))",fontsize=16,color="black",shape="box"];32 -> 45[label="",style="solid", color="black", weight=3]; 33[label="not (primEqInt (Neg Zero) (Neg (Succ vz400)))",fontsize=16,color="black",shape="box"];33 -> 46[label="",style="solid", color="black", weight=3]; 34[label="not (primEqInt (Neg Zero) (Neg Zero))",fontsize=16,color="black",shape="box"];34 -> 47[label="",style="solid", color="black", weight=3]; 35[label="not (primEqNat vz300 vz400)",fontsize=16,color="burlywood",shape="triangle"];89[label="vz300/Succ vz3000",fontsize=10,color="white",style="solid",shape="box"];35 -> 89[label="",style="solid", color="burlywood", weight=9]; 89 -> 48[label="",style="solid", color="burlywood", weight=3]; 90[label="vz300/Zero",fontsize=10,color="white",style="solid",shape="box"];35 -> 90[label="",style="solid", color="burlywood", weight=9]; 90 -> 49[label="",style="solid", color="burlywood", weight=3]; 36 -> 23[label="",style="dashed", color="red", weight=0]; 36[label="not MyFalse",fontsize=16,color="magenta"];37[label="MyTrue",fontsize=16,color="green",shape="box"];38 -> 23[label="",style="dashed", color="red", weight=0]; 38[label="not MyFalse",fontsize=16,color="magenta"];39[label="not MyTrue",fontsize=16,color="black",shape="triangle"];39 -> 50[label="",style="solid", color="black", weight=3]; 40 -> 23[label="",style="dashed", color="red", weight=0]; 40[label="not MyFalse",fontsize=16,color="magenta"];41 -> 39[label="",style="dashed", color="red", weight=0]; 41[label="not MyTrue",fontsize=16,color="magenta"];42 -> 35[label="",style="dashed", color="red", weight=0]; 42[label="not (primEqNat vz300 vz400)",fontsize=16,color="magenta"];42 -> 51[label="",style="dashed", color="magenta", weight=3]; 42 -> 52[label="",style="dashed", color="magenta", weight=3]; 43 -> 23[label="",style="dashed", color="red", weight=0]; 43[label="not MyFalse",fontsize=16,color="magenta"];44 -> 23[label="",style="dashed", color="red", weight=0]; 44[label="not MyFalse",fontsize=16,color="magenta"];45 -> 39[label="",style="dashed", color="red", weight=0]; 45[label="not MyTrue",fontsize=16,color="magenta"];46 -> 23[label="",style="dashed", color="red", weight=0]; 46[label="not MyFalse",fontsize=16,color="magenta"];47 -> 39[label="",style="dashed", color="red", weight=0]; 47[label="not MyTrue",fontsize=16,color="magenta"];48[label="not (primEqNat (Succ vz3000) vz400)",fontsize=16,color="burlywood",shape="box"];91[label="vz400/Succ vz4000",fontsize=10,color="white",style="solid",shape="box"];48 -> 91[label="",style="solid", color="burlywood", weight=9]; 91 -> 53[label="",style="solid", color="burlywood", weight=3]; 92[label="vz400/Zero",fontsize=10,color="white",style="solid",shape="box"];48 -> 92[label="",style="solid", color="burlywood", weight=9]; 92 -> 54[label="",style="solid", color="burlywood", weight=3]; 49[label="not (primEqNat Zero vz400)",fontsize=16,color="burlywood",shape="box"];93[label="vz400/Succ vz4000",fontsize=10,color="white",style="solid",shape="box"];49 -> 93[label="",style="solid", color="burlywood", weight=9]; 93 -> 55[label="",style="solid", color="burlywood", weight=3]; 94[label="vz400/Zero",fontsize=10,color="white",style="solid",shape="box"];49 -> 94[label="",style="solid", color="burlywood", weight=9]; 94 -> 56[label="",style="solid", color="burlywood", weight=3]; 50[label="MyFalse",fontsize=16,color="green",shape="box"];51[label="vz300",fontsize=16,color="green",shape="box"];52[label="vz400",fontsize=16,color="green",shape="box"];53[label="not (primEqNat (Succ vz3000) (Succ vz4000))",fontsize=16,color="black",shape="box"];53 -> 57[label="",style="solid", color="black", weight=3]; 54[label="not (primEqNat (Succ vz3000) Zero)",fontsize=16,color="black",shape="box"];54 -> 58[label="",style="solid", color="black", weight=3]; 55[label="not (primEqNat Zero (Succ vz4000))",fontsize=16,color="black",shape="box"];55 -> 59[label="",style="solid", color="black", weight=3]; 56[label="not (primEqNat Zero Zero)",fontsize=16,color="black",shape="box"];56 -> 60[label="",style="solid", color="black", weight=3]; 57 -> 35[label="",style="dashed", color="red", weight=0]; 57[label="not (primEqNat vz3000 vz4000)",fontsize=16,color="magenta"];57 -> 61[label="",style="dashed", color="magenta", weight=3]; 57 -> 62[label="",style="dashed", color="magenta", weight=3]; 58 -> 23[label="",style="dashed", color="red", weight=0]; 58[label="not MyFalse",fontsize=16,color="magenta"];59 -> 23[label="",style="dashed", color="red", weight=0]; 59[label="not MyFalse",fontsize=16,color="magenta"];60 -> 39[label="",style="dashed", color="red", weight=0]; 60[label="not MyTrue",fontsize=16,color="magenta"];61[label="vz3000",fontsize=16,color="green",shape="box"];62[label="vz4000",fontsize=16,color="green",shape="box"];} ---------------------------------------- (6) Obligation: Q DP problem: The TRS P consists of the following rules: new_not(Main.Succ(vz3000), Main.Succ(vz4000)) -> new_not(vz3000, vz4000) R is empty. Q is empty. We have to consider all minimal (P,Q,R)-chains. ---------------------------------------- (7) QDPSizeChangeProof (EQUIVALENT) By using the subterm criterion [SUBTERM_CRITERION] together with the size-change analysis [AAECC05] we have proven that there are no infinite chains for this DP problem. From the DPs we obtained the following set of size-change graphs: *new_not(Main.Succ(vz3000), Main.Succ(vz4000)) -> new_not(vz3000, vz4000) The graph contains the following edges 1 > 1, 2 > 2 ---------------------------------------- (8) YES