0.00/0.01 YES 0.00/0.01 0.00/0.01 Problem 1: 0.00/0.01 0.00/0.01 (VAR v_NonEmpty:S x:S y:S z:S) 0.00/0.01 (RULES 0.00/0.01 quot(0,s(y:S),s(z:S)) -> 0 0.00/0.01 quot(s(x:S),s(y:S),z:S) -> quot(x:S,y:S,z:S) 0.00/0.01 quot(x:S,0,s(z:S)) -> s(quot(x:S,s(z:S),s(z:S))) 0.00/0.01 ) 0.00/0.01 (STRATEGY INNERMOST) 0.00/0.01 0.00/0.01 Problem 1: 0.00/0.01 0.00/0.01 Dependency Pairs Processor: 0.00/0.01 -> Pairs: 0.00/0.01 QUOT(s(x:S),s(y:S),z:S) -> QUOT(x:S,y:S,z:S) 0.00/0.01 QUOT(x:S,0,s(z:S)) -> QUOT(x:S,s(z:S),s(z:S)) 0.00/0.01 -> Rules: 0.00/0.01 quot(0,s(y:S),s(z:S)) -> 0 0.00/0.01 quot(s(x:S),s(y:S),z:S) -> quot(x:S,y:S,z:S) 0.00/0.01 quot(x:S,0,s(z:S)) -> s(quot(x:S,s(z:S),s(z:S))) 0.00/0.01 0.00/0.01 Problem 1: 0.00/0.01 0.00/0.01 SCC Processor: 0.00/0.01 -> Pairs: 0.00/0.01 QUOT(s(x:S),s(y:S),z:S) -> QUOT(x:S,y:S,z:S) 0.00/0.01 QUOT(x:S,0,s(z:S)) -> QUOT(x:S,s(z:S),s(z:S)) 0.00/0.01 -> Rules: 0.00/0.01 quot(0,s(y:S),s(z:S)) -> 0 0.00/0.01 quot(s(x:S),s(y:S),z:S) -> quot(x:S,y:S,z:S) 0.00/0.01 quot(x:S,0,s(z:S)) -> s(quot(x:S,s(z:S),s(z:S))) 0.00/0.01 ->Strongly Connected Components: 0.00/0.01 ->->Cycle: 0.00/0.01 ->->-> Pairs: 0.00/0.01 QUOT(s(x:S),s(y:S),z:S) -> QUOT(x:S,y:S,z:S) 0.00/0.01 QUOT(x:S,0,s(z:S)) -> QUOT(x:S,s(z:S),s(z:S)) 0.00/0.01 ->->-> Rules: 0.00/0.01 quot(0,s(y:S),s(z:S)) -> 0 0.00/0.01 quot(s(x:S),s(y:S),z:S) -> quot(x:S,y:S,z:S) 0.00/0.01 quot(x:S,0,s(z:S)) -> s(quot(x:S,s(z:S),s(z:S))) 0.00/0.01 0.00/0.01 Problem 1: 0.00/0.01 0.00/0.01 Subterm Processor: 0.00/0.01 -> Pairs: 0.00/0.01 QUOT(s(x:S),s(y:S),z:S) -> QUOT(x:S,y:S,z:S) 0.00/0.01 QUOT(x:S,0,s(z:S)) -> QUOT(x:S,s(z:S),s(z:S)) 0.00/0.01 -> Rules: 0.00/0.01 quot(0,s(y:S),s(z:S)) -> 0 0.00/0.01 quot(s(x:S),s(y:S),z:S) -> quot(x:S,y:S,z:S) 0.00/0.01 quot(x:S,0,s(z:S)) -> s(quot(x:S,s(z:S),s(z:S))) 0.00/0.01 ->Projection: 0.00/0.01 pi(QUOT) = 1 0.00/0.01 0.00/0.01 Problem 1: 0.00/0.01 0.00/0.01 SCC Processor: 0.00/0.01 -> Pairs: 0.00/0.01 QUOT(x:S,0,s(z:S)) -> QUOT(x:S,s(z:S),s(z:S)) 0.00/0.01 -> Rules: 0.00/0.01 quot(0,s(y:S),s(z:S)) -> 0 0.00/0.01 quot(s(x:S),s(y:S),z:S) -> quot(x:S,y:S,z:S) 0.00/0.01 quot(x:S,0,s(z:S)) -> s(quot(x:S,s(z:S),s(z:S))) 0.00/0.01 ->Strongly Connected Components: 0.00/0.01 There is no strongly connected component 0.00/0.01 0.00/0.01 The problem is finite. 0.00/0.01 EOF