7.80/2.00 NO 7.80/2.00 property Termination 7.80/2.00 has value False 7.80/2.01 for SRS ( [a] -> [], [a, b] -> [b, a, c, a], [c, b] -> [], [c, c] -> [b]) 7.80/2.01 reason 7.80/2.01 remap for 4 rules 7.80/2.01 property Termination 7.80/2.01 has value False 7.80/2.01 for SRS ( [0] -> [], [0, 1] -> [1, 0, 2, 0], [2, 1] -> [], [2, 2] -> [1]) 7.80/2.01 reason 7.80/2.01 looping SRS derivation 7.80/2.01 Closure source : abbcbbc 7.80/2.01 target : bbabbcbbca 7.80/2.01 steps : 17 7.80/2.01 strict : True 7.80/2.02 last_rule_app_source : 0 7.80/2.02 last_rule_app_target : 8 7.80/2.02 reason : Overlap (Inside 8) 7.80/2.02 Overlap (Inside 7) 7.80/2.02 Overlap (Right 1) 7.80/2.02 Overlap (Inside 9) 7.80/2.02 Overlap (Right 1) 7.80/2.02 Overlap (Inside 5) 7.80/2.02 Overlap (Right 1) 7.80/2.02 Overlap (Inside 3) 7.80/2.02 Overlap (Inside 4) 7.80/2.02 Overlap (Inside 4) 7.80/2.02 Overlap (Inside 1) 7.80/2.02 Overlap (Inside 2) 7.80/2.02 Overlap (Inside 4) 7.80/2.02 Overlap (Right 1) 7.80/2.02 Overlap (Inside 6) 7.80/2.02 Overlap (Right 1) 7.80/2.02 Rule 1 7.80/2.02 Rule 1 7.80/2.02 Rule 0 7.80/2.02 Rule 3 7.80/2.02 Rule 1 7.80/2.02 Rule 2 7.80/2.02 Rule 1 7.80/2.02 Rule 0 7.80/2.03 Rule 0 7.80/2.03 Rule 3 7.80/2.03 Rule 1 7.80/2.03 Rule 0 7.80/2.03 Rule 1 7.80/2.03 Rule 0 7.80/2.03 Rule 3 7.80/2.03 Rule 1 7.80/2.03 Rule 0 7.80/2.03 7.80/2.03 7.80/2.03 ************************************************** 7.80/2.03 summary 7.80/2.03 ************************************************** 7.80/2.03 SRS with 4 rules on 3 letters Remap { tracing = False} 7.80/2.03 SRS with 4 rules on 3 letters looping SRS derivation 7.80/2.03 Closure source : abbcbbc 7.80/2.03 target : bbabbcbbca 7.80/2.03 steps : 17 7.80/2.03 strict : True 7.80/2.03 last_rule_app_source : 0 7.80/2.03 last_rule_app_target : 8 7.80/2.03 reason : Overlap (Inside 8) 7.80/2.03 Overlap (Inside 7) 7.80/2.03 Overlap (Right 1) 7.80/2.03 Overlap (Inside 9) 7.80/2.03 Overlap (Right 1) 7.80/2.03 Overlap (Inside 5) 7.80/2.03 Overlap (Right 1) 7.80/2.03 Overlap (Inside 3) 7.80/2.04 Overlap (Inside 4) 7.80/2.04 Overlap (Inside 4) 7.80/2.04 Overlap (Inside 1) 7.80/2.04 Overlap (Inside 2) 7.80/2.04 Overlap (Inside 4) 7.80/2.04 Overlap (Right 1) 7.80/2.04 Overlap (Inside 6) 7.80/2.04 Overlap (Right 1) 7.80/2.04 Rule 1 7.80/2.04 Rule 1 7.80/2.04 Rule 0 7.80/2.04 Rule 3 7.80/2.04 Rule 1 7.80/2.04 Rule 2 7.80/2.04 Rule 1 7.80/2.04 Rule 0 7.80/2.04 Rule 0 7.80/2.04 Rule 3 7.80/2.04 Rule 1 7.80/2.04 Rule 0 7.80/2.04 Rule 1 7.80/2.04 Rule 0 7.80/2.04 Rule 3 7.80/2.04 Rule 1 7.80/2.04 Rule 0 7.80/2.04 7.80/2.04 7.80/2.04 ************************************************** 7.80/2.05 (4, 3)\Loop[] 7.80/2.05 ************************************************** 9.45/2.41 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;solver = Minisatapi;qpi = \ dim bits -> weighted (when_small (Worker (QPI { tracing = True,dim = dim,bits = bits,solver = solver})));matrix = \ dom dim bits -> weighted (when_small (Worker (Matrix { monotone = Weak,domain = dom,dim = dim,bits = bits,tracing = False,solver = solver})));kbo = \ b -> weighted (when_small (Worker (KBO { bits = b,solver = solver})));mb = Worker (Matchbound { method = RFC,max_size = 100000});remove = First_Of ([ Worker (Weight { modus = mo})] <> ([ Seq [ qpi 2 4, qpi 3 4, qpi 4 4], Seq [ qpi 5 4, qpi 6 3, qpi 7 3]] <> ([ matrix Arctic 4 3, matrix Natural 4 3] <> [ kbo 1, And_Then (Worker Mirror) (kbo 1)])));remove_tile = Seq [ remove, tiling Overlap 3];dp = As_Transformer (Apply (And_Then (Worker (DP { tracing = False})) (Worker Remap)) (Apply wop (Branch (Worker (EDG { tracing = False})) remove_tile)));noh = [ Timeout 10 (Worker (Enumerate { closure = Forward})), Timeout 10 (Worker (Enumerate { closure = Backward}))];yeah = Tree_Search_Preemptive 0 done [ Worker (Weight { modus = mo}), mb, And_Then (Worker Mirror) mb, dp, And_Then (Worker Mirror) dp]} 9.45/2.41 in Apply (Worker Remap) (First_Of ([ yeah] <> noh)) 9.51/2.48 EOF