2.21/0.62 NO 2.39/0.62 property Termination 2.39/0.62 has value False 2.39/0.62 for SRS ( [a, b] -> [], [a, b] -> [b, c], [a, c] -> [b, a, a, a]) 2.39/0.62 reason 2.39/0.62 remap for 3 rules 2.39/0.62 property Termination 2.39/0.62 has value False 2.39/0.63 for SRS ( [0, 1] -> [], [0, 1] -> [1, 2], [0, 2] -> [1, 0, 0, 0]) 2.39/0.63 reason 2.39/0.63 looping SRS derivation 2.39/0.63 Closure source : aaaaaaab 2.39/0.63 target : bbbaaaaaaabaaa 2.39/0.63 steps : 24 2.39/0.63 strict : True 2.39/0.63 last_rule_app_source : 0 2.39/0.63 last_rule_app_target : 10 2.39/0.63 reason : Overlap (Inside 10) 2.39/0.63 Overlap (Inside 5) 2.39/0.63 Overlap (Inside 6) 2.39/0.63 Overlap (Inside 4) 2.39/0.63 Overlap (Inside 5) 2.39/0.63 Overlap (Inside 2) 2.39/0.63 Overlap (Inside 3) 2.39/0.63 Overlap (Inside 4) 2.39/0.63 Overlap (Inside 5) 2.39/0.63 Overlap (Inside 6) 2.39/0.63 Overlap (Inside 7) 2.39/0.63 Overlap (Inside 1) 2.39/0.64 Overlap (Inside 2) 2.39/0.64 Overlap (Inside 4) 2.39/0.64 Overlap (Inside 5) 2.39/0.64 Overlap (Inside 6) 2.39/0.64 Overlap (Inside 3) 2.39/0.64 Overlap (Left 1) 2.39/0.64 Overlap (Left 1) 2.39/0.64 Overlap (Left 1) 2.39/0.64 Overlap (Left 1) 2.39/0.64 Overlap (Left 1) 2.39/0.64 Overlap (Left 1) 2.39/0.64 Rule 1 2.39/0.64 Rule 1 2.39/0.64 Rule 1 2.39/0.64 Rule 1 2.39/0.64 Rule 1 2.39/0.64 Rule 0 2.39/0.64 Rule 2 2.39/0.64 Rule 2 2.49/0.64 Rule 2 2.49/0.64 Rule 1 2.49/0.64 Rule 0 2.49/0.64 Rule 0 2.49/0.65 Rule 2 2.49/0.65 Rule 2 2.49/0.65 Rule 1 2.49/0.65 Rule 1 2.49/0.65 Rule 1 2.49/0.65 Rule 0 2.49/0.65 Rule 2 2.49/0.65 Rule 2 2.49/0.65 Rule 0 2.49/0.65 Rule 2 2.49/0.65 Rule 0 2.49/0.65 Rule 2 2.49/0.65 2.49/0.65 2.49/0.65 ************************************************** 2.49/0.65 summary 2.49/0.65 ************************************************** 2.49/0.65 SRS with 3 rules on 3 letters Remap { tracing = False} 2.49/0.65 SRS with 3 rules on 3 letters looping SRS derivation 2.49/0.65 Closure source : aaaaaaab 2.49/0.65 target : bbbaaaaaaabaaa 2.49/0.65 steps : 24 2.49/0.65 strict : True 2.49/0.65 last_rule_app_source : 0 2.49/0.65 last_rule_app_target : 10 2.49/0.66 reason : Overlap (Inside 10) 2.49/0.66 Overlap (Inside 5) 2.49/0.66 Overlap (Inside 6) 2.49/0.66 Overlap (Inside 4) 2.49/0.66 Overlap (Inside 5) 2.49/0.66 Overlap (Inside 2) 2.49/0.66 Overlap (Inside 3) 2.49/0.66 Overlap (Inside 4) 2.49/0.66 Overlap (Inside 5) 2.49/0.66 Overlap (Inside 6) 2.49/0.66 Overlap (Inside 7) 2.49/0.66 Overlap (Inside 1) 2.49/0.66 Overlap (Inside 2) 2.49/0.66 Overlap (Inside 4) 2.49/0.66 Overlap (Inside 5) 2.49/0.66 Overlap (Inside 6) 2.49/0.66 Overlap (Inside 3) 2.49/0.66 Overlap (Left 1) 2.49/0.66 Overlap (Left 1) 2.49/0.66 Overlap (Left 1) 2.49/0.66 Overlap (Left 1) 2.49/0.66 Overlap (Left 1) 2.49/0.66 Overlap (Left 1) 2.49/0.66 Rule 1 2.49/0.66 Rule 1 2.49/0.66 Rule 1 2.49/0.66 Rule 1 2.49/0.67 Rule 1 2.49/0.67 Rule 0 2.49/0.67 Rule 2 2.49/0.67 Rule 2 2.49/0.67 Rule 2 2.49/0.67 Rule 1 2.49/0.67 Rule 0 2.49/0.67 Rule 0 2.49/0.67 Rule 2 2.49/0.67 Rule 2 2.49/0.67 Rule 1 2.49/0.67 Rule 1 2.49/0.67 Rule 1 2.49/0.67 Rule 0 2.49/0.67 Rule 2 2.49/0.67 Rule 2 2.49/0.67 Rule 0 2.49/0.67 Rule 2 2.49/0.67 Rule 0 2.49/0.67 Rule 2 2.49/0.67 2.49/0.67 2.49/0.67 ************************************************** 2.49/0.67 (3, 3)\Loop[] 2.49/0.67 ************************************************** 4.25/1.13 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;solver = Minisatapi;qpi = \ dim bits -> weighted (when_small (Worker (QPI { tracing = True,dim = dim,bits = bits,solver = solver})));matrix = \ dom dim bits -> weighted (when_small (Worker (Matrix { monotone = Weak,domain = dom,dim = dim,bits = bits,tracing = False,solver = solver})));kbo = \ b -> weighted (when_small (Worker (KBO { bits = b,solver = solver})));mb = Worker (Matchbound { method = RFC,max_size = 100000});remove = First_Of ([ Worker (Weight { modus = mo})] <> ([ Seq [ qpi 2 4, qpi 3 4, qpi 4 4], Seq [ qpi 5 4, qpi 6 3, qpi 7 3]] <> ([ matrix Arctic 4 3, matrix Natural 4 3] <> [ kbo 1, And_Then (Worker Mirror) (kbo 1)])));remove_tile = Seq [ remove, tiling Overlap 3];dp = As_Transformer (Apply (And_Then (Worker (DP { tracing = False})) (Worker Remap)) (Apply wop (Branch (Worker (EDG { tracing = False})) remove_tile)));noh = [ Timeout 10 (Worker (Enumerate { closure = Forward})), Timeout 10 (Worker (Enumerate { closure = Backward}))];yeah = Tree_Search_Preemptive 0 done [ Worker (Weight { modus = mo}), mb, And_Then (Worker Mirror) mb, dp, And_Then (Worker Mirror) dp]} 4.25/1.13 in Apply (Worker Remap) (First_Of ([ yeah] <> noh)) 4.25/1.16 EOF