4.75/1.21 NO 4.75/1.21 property Termination 4.78/1.25 has value False 4.78/1.25 for SRS ( [b, a, b, a, a, a, a, a, a] -> [a, a, a, a, a, a, a, b, a, b, b, a, b]) 4.78/1.25 reason 4.78/1.25 remap for 1 rules 4.78/1.25 property Termination 4.78/1.25 has value False 4.78/1.25 for SRS ( [0, 1, 0, 1, 1, 1, 1, 1, 1] -> [1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0]) 4.78/1.25 reason 4.78/1.25 looping SRS derivation 4.78/1.25 Closure source : ababbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb 4.78/1.25 target : bbbbbbbababbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaababbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaababbbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaababbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaaba 4.78/1.25 steps : 64 4.78/1.25 strict : True 4.78/1.25 last_rule_app_source : 0 4.78/1.25 last_rule_app_target : 45 4.78/1.25 reason : Overlap (Inside 45) 4.78/1.25 Overlap (Inside 48) 4.78/1.25 Overlap (Inside 52) 4.78/1.25 Overlap (Inside 55) 4.78/1.25 Overlap (Inside 60) 4.78/1.25 Overlap (Inside 63) 4.78/1.25 Overlap (Inside 67) 4.78/1.25 Overlap (Inside 70) 4.78/1.25 Overlap (Inside 76) 4.78/1.25 Overlap (Inside 79) 4.78/1.25 Overlap (Inside 83) 4.78/1.25 Overlap (Inside 86) 4.78/1.25 Overlap (Inside 91) 4.78/1.25 Overlap (Inside 94) 4.78/1.25 Overlap (Inside 98) 4.78/1.25 Overlap (Inside 101) 4.78/1.25 Overlap (Inside 108) 4.78/1.25 Overlap (Inside 111) 4.78/1.25 Overlap (Inside 115) 4.78/1.25 Overlap (Inside 118) 4.78/1.25 Overlap (Inside 123) 4.78/1.25 Overlap (Inside 126) 4.78/1.25 Overlap (Inside 130) 4.78/1.25 Overlap (Inside 133) 4.78/1.25 Overlap (Inside 139) 4.78/1.25 Overlap (Inside 142) 4.78/1.25 Overlap (Inside 146) 4.78/1.25 Overlap (Inside 149) 4.78/1.25 Overlap (Inside 154) 4.78/1.25 Overlap (Inside 157) 4.78/1.25 Overlap (Inside 161) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 38) 4.78/1.25 Overlap (Inside 41) 4.78/1.25 Overlap (Inside 45) 4.78/1.25 Overlap (Inside 48) 4.78/1.25 Overlap (Inside 53) 4.78/1.25 Overlap (Inside 56) 4.78/1.25 Overlap (Inside 60) 4.78/1.25 Overlap (Inside 63) 4.78/1.25 Overlap (Inside 69) 4.78/1.25 Overlap (Inside 72) 4.78/1.25 Overlap (Inside 76) 4.78/1.25 Overlap (Inside 79) 4.78/1.25 Overlap (Inside 84) 4.78/1.25 Overlap (Inside 87) 4.78/1.25 Overlap (Inside 91) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 31) 4.78/1.25 Overlap (Inside 34) 4.78/1.25 Overlap (Inside 38) 4.78/1.25 Overlap (Inside 41) 4.78/1.25 Overlap (Inside 46) 4.78/1.25 Overlap (Inside 49) 4.78/1.25 Overlap (Inside 53) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 24) 4.78/1.25 Overlap (Inside 27) 4.78/1.25 Overlap (Inside 31) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 17) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 4.78/1.25 4.78/1.25 ************************************************** 4.78/1.25 summary 4.78/1.25 ************************************************** 4.78/1.25 SRS with 1 rules on 2 letters Remap { tracing = False} 4.78/1.25 SRS with 1 rules on 2 letters looping SRS derivation 4.78/1.25 Closure source : ababbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb 4.78/1.25 target : bbbbbbbababbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaababbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaababbbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaababbbbabaabababaababbabaabababaababbbabaabababaababbabaabababaaba 4.78/1.25 steps : 64 4.78/1.25 strict : True 4.78/1.25 last_rule_app_source : 0 4.78/1.25 last_rule_app_target : 45 4.78/1.25 reason : Overlap (Inside 45) 4.78/1.25 Overlap (Inside 48) 4.78/1.25 Overlap (Inside 52) 4.78/1.25 Overlap (Inside 55) 4.78/1.25 Overlap (Inside 60) 4.78/1.25 Overlap (Inside 63) 4.78/1.25 Overlap (Inside 67) 4.78/1.25 Overlap (Inside 70) 4.78/1.25 Overlap (Inside 76) 4.78/1.25 Overlap (Inside 79) 4.78/1.25 Overlap (Inside 83) 4.78/1.25 Overlap (Inside 86) 4.78/1.25 Overlap (Inside 91) 4.78/1.25 Overlap (Inside 94) 4.78/1.25 Overlap (Inside 98) 4.78/1.25 Overlap (Inside 101) 4.78/1.25 Overlap (Inside 108) 4.78/1.25 Overlap (Inside 111) 4.78/1.25 Overlap (Inside 115) 4.78/1.25 Overlap (Inside 118) 4.78/1.25 Overlap (Inside 123) 4.78/1.25 Overlap (Inside 126) 4.78/1.25 Overlap (Inside 130) 4.78/1.25 Overlap (Inside 133) 4.78/1.25 Overlap (Inside 139) 4.78/1.25 Overlap (Inside 142) 4.78/1.25 Overlap (Inside 146) 4.78/1.25 Overlap (Inside 149) 4.78/1.25 Overlap (Inside 154) 4.78/1.25 Overlap (Inside 157) 4.78/1.25 Overlap (Inside 161) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 38) 4.78/1.25 Overlap (Inside 41) 4.78/1.25 Overlap (Inside 45) 4.78/1.25 Overlap (Inside 48) 4.78/1.25 Overlap (Inside 53) 4.78/1.25 Overlap (Inside 56) 4.78/1.25 Overlap (Inside 60) 4.78/1.25 Overlap (Inside 63) 4.78/1.25 Overlap (Inside 69) 4.78/1.25 Overlap (Inside 72) 4.78/1.25 Overlap (Inside 76) 4.78/1.25 Overlap (Inside 79) 4.78/1.25 Overlap (Inside 84) 4.78/1.25 Overlap (Inside 87) 4.78/1.25 Overlap (Inside 91) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 31) 4.78/1.25 Overlap (Inside 34) 4.78/1.25 Overlap (Inside 38) 4.78/1.25 Overlap (Inside 41) 4.78/1.25 Overlap (Inside 46) 4.78/1.25 Overlap (Inside 49) 4.78/1.25 Overlap (Inside 53) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 24) 4.78/1.25 Overlap (Inside 27) 4.78/1.25 Overlap (Inside 31) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Inside 17) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Overlap (Right 3) 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 Rule 0 4.78/1.25 4.78/1.25 4.78/1.25 ************************************************** 4.78/1.25 (1, 2)\Loop[] 4.78/1.25 ************************************************** 5.95/1.56 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;solver = Minisatapi;qpi = \ dim bits -> weighted (when_small (Worker (QPI { tracing = True,dim = dim,bits = bits,solver = solver})));matrix = \ dom dim bits -> weighted (when_small (Worker (Matrix { monotone = Weak,domain = dom,dim = dim,bits = bits,tracing = False,solver = solver})));kbo = \ b -> weighted (when_small (Worker (KBO { bits = b,solver = solver})));mb = Worker (Matchbound { method = RFC,max_size = 100000});remove = First_Of ([ Worker (Weight { modus = mo})] <> ([ Seq [ qpi 2 4, qpi 3 4, qpi 4 4], Seq [ qpi 5 4, qpi 6 3, qpi 7 3]] <> ([ matrix Arctic 4 3, matrix Natural 4 3] <> [ kbo 1, And_Then (Worker Mirror) (kbo 1)])));remove_tile = Seq [ remove, tiling Overlap 3];dp = As_Transformer (Apply (And_Then (Worker (DP { tracing = False})) (Worker Remap)) (Apply wop (Branch (Worker (EDG { tracing = False})) remove_tile)));noh = [ Timeout 10 (Worker (Enumerate { closure = Forward})), Timeout 10 (Worker (Enumerate { closure = Backward}))];yeah = Tree_Search_Preemptive 0 done [ Worker (Weight { modus = mo}), mb, And_Then (Worker Mirror) mb, dp, And_Then (Worker Mirror) dp]} 5.95/1.56 in Apply (Worker Remap) (First_Of ([ yeah] <> noh)) 5.95/1.60 EOF