0.00/0.07 YES 0.00/0.07 property Termination 0.00/0.07 has value True 0.00/0.07 for SRS ( [a, a, b, a] -> [a, a, a, a], [a, a, a, b] -> [b, a, b, a]) 0.00/0.07 reason 0.00/0.07 remap for 2 rules 0.00/0.07 property Termination 0.00/0.07 has value True 0.00/0.07 for SRS ( [0, 0, 1, 0] -> [0, 0, 0, 0], [0, 0, 0, 1] -> [1, 0, 1, 0]) 0.00/0.07 reason 0.00/0.07 DP transform 0.00/0.07 property Termination 0.00/0.07 has value True 0.00/0.07 for SRS ( [0, 0, 1, 0] ->= [0, 0, 0, 0], [0, 0, 0, 1] ->= [1, 0, 1, 0], [0#, 0, 1, 0] |-> [0#, 0, 0, 0], [0#, 0, 1, 0] |-> [0#, 0, 0], [0#, 0, 1, 0] |-> [0#, 0], [0#, 0, 0, 1] |-> [0#, 1, 0], [0#, 0, 0, 1] |-> [0#]) 0.00/0.07 reason 0.00/0.07 remap for 7 rules 0.00/0.07 property Termination 0.00/0.07 has value True 0.00/0.07 for SRS ( [0, 0, 1, 0] ->= [0, 0, 0, 0], [0, 0, 0, 1] ->= [1, 0, 1, 0], [2, 0, 1, 0] |-> [2, 0, 0, 0], [2, 0, 1, 0] |-> [2, 0, 0], [2, 0, 1, 0] |-> [2, 0], [2, 0, 0, 1] |-> [2, 1, 0], [2, 0, 0, 1] |-> [2]) 0.00/0.07 reason 0.00/0.08 weights 0.00/0.08 Map [(0, 1/7), (1, 1/7)] 0.00/0.08 0.00/0.08 property Termination 0.00/0.08 has value True 0.00/0.08 for SRS ( [0, 0, 1, 0] ->= [0, 0, 0, 0], [0, 0, 0, 1] ->= [1, 0, 1, 0], [2, 0, 1, 0] |-> [2, 0, 0, 0]) 0.00/0.08 reason 0.00/0.08 EDG has 1 SCCs 0.00/0.08 property Termination 0.00/0.08 has value True 0.00/0.08 for SRS ( [2, 0, 1, 0] |-> [2, 0, 0, 0], [0, 0, 1, 0] ->= [0, 0, 0, 0], [0, 0, 0, 1] ->= [1, 0, 1, 0]) 0.00/0.08 reason 0.00/0.08 Matrix { monotone = Strict, domain = Natural, bits = 3, dim = 2, solver = Minisatapi, verbose = False, tracing = False} 0.00/0.08 interpretation 0.00/0.08 0 / 2 0 \ 0.00/0.08 \ 0 1 / 0.00/0.08 1 / 2 1 \ 0.00/0.08 \ 0 1 / 0.00/0.08 2 / 2 1 \ 0.00/0.08 \ 0 1 / 0.00/0.08 [2, 0, 1, 0] |-> [2, 0, 0, 0] 0.00/0.08 lhs rhs ge gt 0.00/0.08 / 16 5 \ / 16 1 \ True True 0.00/0.08 \ 0 1 / \ 0 1 / 0.00/0.08 [0, 0, 1, 0] ->= [0, 0, 0, 0] 0.00/0.08 lhs rhs ge gt 0.00/0.08 / 16 4 \ / 16 0 \ True True 0.00/0.08 \ 0 1 / \ 0 1 / 0.00/0.08 [0, 0, 0, 1] ->= [1, 0, 1, 0] 0.00/0.08 lhs rhs ge gt 0.00/0.08 / 16 8 \ / 16 5 \ True True 0.00/0.08 \ 0 1 / \ 0 1 / 0.00/0.08 property Termination 0.00/0.08 has value True 0.00/0.08 for SRS ( ) 0.00/0.08 reason 0.00/0.08 EDG has 0 SCCs 0.00/0.08 0.00/0.08 ************************************************** 0.00/0.08 summary 0.00/0.08 ************************************************** 0.00/0.08 SRS with 2 rules on 2 letters Remap { tracing = False} 0.00/0.08 SRS with 2 rules on 2 letters DP transform 0.00/0.08 SRS with 7 rules on 3 letters Remap { tracing = False} 0.00/0.08 SRS with 7 rules on 3 letters weights 0.00/0.08 SRS with 3 rules on 3 letters EDG 0.00/0.08 SRS with 3 rules on 3 letters Matrix { monotone = Strict, domain = Natural, bits = 3, dim = 2, solver = Minisatapi, verbose = False, tracing = False} 0.00/0.08 SRS with 0 rules on 0 letters EDG 0.00/0.08 0.00/0.08 ************************************************** 0.00/0.08 (2, 2)\Deepee(7, 3)\Weight(3, 3)\Matrix{\Natural}{2}(0, 0)\EDG[] 0.00/0.08 ************************************************** 0.00/0.08 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;solver = Minisatapi;qpi = \ dim bits -> weighted (when_small (Worker (QPI { tracing = True,dim = dim,bits = bits,solver = solver})));matrix = \ dom dim bits -> weighted (when_small (Worker (Matrix { monotone = Weak,domain = dom,dim = dim,bits = bits,tracing = False,solver = solver})));kbo = \ b -> weighted (when_small (Worker (KBO { bits = b,solver = solver})));mb = Worker (Matchbound { method = RFC,max_size = 100000});remove = First_Of ([ Worker (Weight { modus = mo})] <> ([ Seq [ qpi 2 4, qpi 3 4, qpi 4 4], Seq [ qpi 5 4, qpi 6 3, qpi 7 3]] <> ([ matrix Arctic 4 3, matrix Natural 4 3] <> [ kbo 1, And_Then (Worker Mirror) (kbo 1)])));remove_tile = Seq [ remove, tiling Overlap 3];dp = As_Transformer (Apply (And_Then (Worker (DP { tracing = False})) (Worker Remap)) (Apply wop (Branch (Worker (EDG { tracing = False})) remove_tile)));noh = [ Timeout 10 (Worker (Enumerate { closure = Forward})), Timeout 10 (Worker (Enumerate { closure = Backward}))];yeah = Tree_Search_Preemptive 0 done [ Worker (Weight { modus = mo}), mb, And_Then (Worker Mirror) mb, dp, And_Then (Worker Mirror) dp]} 0.00/0.08 in Apply (Worker Remap) (First_Of ([ yeah] <> noh)) 0.00/0.09 EOF