0.00/0.05 YES 0.00/0.05 property Termination 0.00/0.05 has value True 0.00/0.05 for SRS ( [n, s] -> [s], [o, s] -> [s], [t] ->= [t, c, n], [c, n] ->= [n, c], [c, o] ->= [o, c], [c, o] ->= [o]) 0.00/0.05 reason 0.00/0.05 remap for 6 rules 0.00/0.05 property Termination 0.00/0.05 has value True 0.00/0.05 for SRS ( [0, 1] -> [1], [2, 1] -> [1], [3] ->= [3, 4, 0], [4, 0] ->= [0, 4], [4, 2] ->= [2, 4], [4, 2] ->= [2]) 0.00/0.05 reason 0.00/0.05 weights 0.00/0.05 Map [(2, 1/1)] 0.00/0.05 0.00/0.05 property Termination 0.00/0.05 has value True 0.00/0.05 for SRS ( [0, 1] -> [1], [3] ->= [3, 4, 0], [4, 0] ->= [0, 4], [4, 2] ->= [2, 4], [4, 2] ->= [2]) 0.00/0.05 reason 0.00/0.05 Tiling { method = Overlap, width = 3, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.05 using 57 tiles 0.00/0.05 [ [<, 1, >] , [<, 2, >] , [0, 2, >] , [0, 4, >] , [2, 2, >] , [2, 4, >] , [4, 0, >] , [4, 1, >] , [4, 2, >] , [4, 4, >] , [<, <, 0] , [<, 0, 0] , [<, 2, 0] , [<, 3, 0] , [0, 0, 0] , [0, 2, 0] , [0, 4, 0] , [2, 0, 0] , [2, 2, 0] , [2, 4, 0] , [3, 0, 0] , [3, 4, 0] , [4, 0, 0] , [4, 2, 0] , [4, 4, 0] , [<, <, 1] , [0, 4, 1] , [2, 4, 1] , [3, 4, 1] , [4, 4, 1] , [<, <, 2] , [<, 0, 2] , [<, 2, 2] , [0, 0, 2] , [0, 2, 2] , [0, 4, 2] , [2, 0, 2] , [2, 2, 2] , [2, 4, 2] , [3, 0, 2] , [4, 0, 2] , [4, 2, 2] , [4, 4, 2] , [<, <, 3] , [<, 0, 4] , [<, 2, 4] , [<, 3, 4] , [0, 0, 4] , [0, 2, 4] , [0, 4, 4] , [2, 0, 4] , [2, 2, 4] , [2, 4, 4] , [3, 0, 4] , [4, 0, 4] , [4, 2, 4] , [4, 4, 4] ] 0.00/0.05 remove some unmatched rules 0.00/0.05 0.00/0.05 property Termination 0.00/0.05 has value True 0.00/0.05 for SRS ( [[3]] ->= [[3], [4], [0]], [[4], [0]] ->= [[0], [4]], [[4], [2]] ->= [[2], [4]], [[4], [2]] ->= [[2]]) 0.00/0.05 reason 0.00/0.05 remap for 4 rules 0.00/0.05 property Termination 0.00/0.05 has value True 0.00/0.05 for SRS ( [0] ->= [0, 1, 2], [1, 2] ->= [2, 1], [1, 3] ->= [3, 1], [1, 3] ->= [3]) 0.00/0.05 reason 0.00/0.05 has no strict rules 0.00/0.05 0.00/0.05 ************************************************** 0.00/0.05 summary 0.00/0.05 ************************************************** 0.00/0.05 SRS with 6 rules on 5 letters Remap { tracing = False} 0.00/0.05 SRS with 6 rules on 5 letters weights 0.00/0.05 SRS with 5 rules on 5 letters remove some, by Tiling { method = Overlap, width = 3, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.05 SRS with 4 rules on 4 letters Remap { tracing = False} 0.00/0.05 SRS with 4 rules on 4 letters has no strict rules 0.00/0.05 0.00/0.05 ************************************************** 0.00/0.05 (6, 5)\Weight(5, 5)\TileRemoveROC{3}(4, 4)[] 0.00/0.05 ************************************************** 0.00/0.05 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));matrix = \ mo dom dim bits -> weighted (Worker (Matrix { monotone = mo,domain = dom,dim = dim,bits = bits}));kbo = \ b -> weighted (Worker (KBO { bits = b,solver = Minisatapi}));method = Apply wop (Tree_Search_Preemptive 0 done ([ ] <> ([ when_medium (kbo 1), when_medium (And_Then (Worker Mirror) (kbo 1))] <> ((for [ 3, 4] (\ d -> when_small (matrix Strict Natural d 3))) <> (for [ 2, 3, 5, 8] (\ w -> tiling Overlap w))))))} 0.00/0.05 in Apply (Worker Remap) method 0.00/0.06 EOF