0.00/0.01 YES 0.00/0.01 property Termination 0.00/0.01 has value True 0.00/0.01 for SRS ( [b, b] -> [c, d], [c, c] -> [d, d, d], [d, d, d] -> [a, c], [a, a] ->= [b, c], [b, c] ->= [a, a]) 0.00/0.01 reason 0.00/0.01 remap for 5 rules 0.00/0.01 property Termination 0.00/0.01 has value True 0.00/0.01 for SRS ( [0, 0] -> [1, 2], [1, 1] -> [2, 2, 2], [2, 2, 2] -> [3, 1], [3, 3] ->= [0, 1], [0, 1] ->= [3, 3]) 0.00/0.01 reason 0.00/0.01 weights 0.00/0.01 Map [(0, 42/1), (1, 50/1), (2, 33/1), (3, 46/1)] 0.00/0.01 0.00/0.01 property Termination 0.00/0.01 has value True 0.00/0.01 for SRS ( [3, 3] ->= [0, 1], [0, 1] ->= [3, 3]) 0.00/0.01 reason 0.00/0.01 has no strict rules 0.00/0.01 0.00/0.01 ************************************************** 0.00/0.01 summary 0.00/0.01 ************************************************** 0.00/0.01 SRS with 5 rules on 4 letters Remap { tracing = False} 0.00/0.01 SRS with 5 rules on 4 letters weights 0.00/0.01 SRS with 2 rules on 3 letters has no strict rules 0.00/0.01 0.00/0.01 ************************************************** 0.00/0.01 (5, 4)\Weight(2, 3)[] 0.00/0.01 ************************************************** 0.00/0.01 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));matrix = \ mo dom dim bits -> weighted (Worker (Matrix { monotone = mo,domain = dom,dim = dim,bits = bits}));kbo = \ b -> weighted (Worker (KBO { bits = b,solver = Minisatapi}));method = Apply wop (Tree_Search_Preemptive 0 done ([ ] <> ([ when_medium (kbo 1), when_medium (And_Then (Worker Mirror) (kbo 1))] <> ((for [ 3, 4] (\ d -> when_small (matrix Strict Natural d 3))) <> (for [ 2, 3, 5, 8] (\ w -> tiling Overlap w))))))} 0.00/0.01 in Apply (Worker Remap) method 0.00/0.02 EOF