0.00/0.08 YES 0.00/0.08 property Termination 0.00/0.08 has value True 0.00/0.08 for SRS ( [c, c, c] -> [a, a, c], [b, a, a] -> [b, b, c], [c, a, c] -> [a, c, c], [b, c, c] -> [b, c, b], [a, a, b] ->= [c, b, a], [a, b, a] ->= [a, c, c]) 0.00/0.08 reason 0.00/0.08 remap for 6 rules 0.00/0.08 property Termination 0.00/0.08 has value True 0.00/0.08 for SRS ( [0, 0, 0] -> [1, 1, 0], [2, 1, 1] -> [2, 2, 0], [0, 1, 0] -> [1, 0, 0], [2, 0, 0] -> [2, 0, 2], [1, 1, 2] ->= [0, 2, 1], [1, 2, 1] ->= [1, 0, 0]) 0.00/0.08 reason 0.00/0.08 Tiling { method = Overlap, width = 2, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.08 using 15 tiles 0.00/0.08 [ [0, >] , [1, >] , [2, >] , [<, 0] , [0, 0] , [1, 0] , [2, 0] , [<, 1] , [0, 1] , [1, 1] , [2, 1] , [<, 2] , [0, 2] , [1, 2] , [2, 2] ] 0.00/0.08 tile all rules 0.00/0.08 0.00/0.08 property Termination 0.00/0.08 has value True 0.00/0.09 for SRS ( [[<, 0], [0, 0], [0, 0], [0, >]] -> [[<, 1], [1, 1], [1, 0], [0, >]], [[<, 0], [0, 0], [0, 0], [0, 0]] -> [[<, 1], [1, 1], [1, 0], [0, 0]], [[<, 0], [0, 0], [0, 0], [0, 1]] -> [[<, 1], [1, 1], [1, 0], [0, 1]], [[<, 0], [0, 0], [0, 0], [0, 2]] -> [[<, 1], [1, 1], [1, 0], [0, 2]], [[0, 0], [0, 0], [0, 0], [0, >]] -> [[0, 1], [1, 1], [1, 0], [0, >]], [[0, 0], [0, 0], [0, 0], [0, 0]] -> [[0, 1], [1, 1], [1, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1]] -> [[0, 1], [1, 1], [1, 0], [0, 1]], [[0, 0], [0, 0], [0, 0], [0, 2]] -> [[0, 1], [1, 1], [1, 0], [0, 2]], [[1, 0], [0, 0], [0, 0], [0, >]] -> [[1, 1], [1, 1], [1, 0], [0, >]], [[1, 0], [0, 0], [0, 0], [0, 0]] -> [[1, 1], [1, 1], [1, 0], [0, 0]], [[1, 0], [0, 0], [0, 0], [0, 1]] -> [[1, 1], [1, 1], [1, 0], [0, 1]], [[1, 0], [0, 0], [0, 0], [0, 2]] -> [[1, 1], [1, 1], [1, 0], [0, 2]], [[2, 0], [0, 0], [0, 0], [0, >]] -> [[2, 1], [1, 1], [1, 0], [0, >]], [[2, 0], [0, 0], [0, 0], [0, 0]] -> [[2, 1], [1, 1], [1, 0], [0, 0]], [[2, 0], [0, 0], [0, 0], [0, 1]] -> [[2, 1], [1, 1], [1, 0], [0, 1]], [[2, 0], [0, 0], [0, 0], [0, 2]] -> [[2, 1], [1, 1], [1, 0], [0, 2]], [[<, 2], [2, 1], [1, 1], [1, >]] -> [[<, 2], [2, 2], [2, 0], [0, >]], [[<, 2], [2, 1], [1, 1], [1, 0]] -> [[<, 2], [2, 2], [2, 0], [0, 0]], [[<, 2], [2, 1], [1, 1], [1, 1]] -> [[<, 2], [2, 2], [2, 0], [0, 1]], [[<, 2], [2, 1], [1, 1], [1, 2]] -> [[<, 2], [2, 2], [2, 0], [0, 2]], [[0, 2], [2, 1], [1, 1], [1, >]] -> [[0, 2], [2, 2], [2, 0], [0, >]], [[0, 2], [2, 1], [1, 1], [1, 0]] -> [[0, 2], [2, 2], [2, 0], [0, 0]], [[0, 2], [2, 1], [1, 1], [1, 1]] -> [[0, 2], [2, 2], [2, 0], [0, 1]], [[0, 2], [2, 1], [1, 1], [1, 2]] -> [[0, 2], [2, 2], [2, 0], [0, 2]], [[1, 2], [2, 1], [1, 1], [1, >]] -> [[1, 2], [2, 2], [2, 0], [0, >]], [[1, 2], [2, 1], [1, 1], [1, 0]] -> [[1, 2], [2, 2], [2, 0], [0, 0]], [[1, 2], [2, 1], [1, 1], [1, 1]] -> [[1, 2], [2, 2], [2, 0], [0, 1]], [[1, 2], [2, 1], [1, 1], [1, 2]] -> [[1, 2], [2, 2], [2, 0], [0, 2]], [[2, 2], [2, 1], [1, 1], [1, >]] -> [[2, 2], [2, 2], [2, 0], [0, >]], [[2, 2], [2, 1], [1, 1], [1, 0]] -> [[2, 2], [2, 2], [2, 0], [0, 0]], [[2, 2], [2, 1], [1, 1], [1, 1]] -> [[2, 2], [2, 2], [2, 0], [0, 1]], [[2, 2], [2, 1], [1, 1], [1, 2]] -> [[2, 2], [2, 2], [2, 0], [0, 2]], [[<, 0], [0, 1], [1, 0], [0, >]] -> [[<, 1], [1, 0], [0, 0], [0, >]], [[<, 0], [0, 1], [1, 0], [0, 0]] -> [[<, 1], [1, 0], [0, 0], [0, 0]], [[<, 0], [0, 1], [1, 0], [0, 1]] -> [[<, 1], [1, 0], [0, 0], [0, 1]], [[<, 0], [0, 1], [1, 0], [0, 2]] -> [[<, 1], [1, 0], [0, 0], [0, 2]], [[0, 0], [0, 1], [1, 0], [0, >]] -> [[0, 1], [1, 0], [0, 0], [0, >]], [[0, 0], [0, 1], [1, 0], [0, 0]] -> [[0, 1], [1, 0], [0, 0], [0, 0]], [[0, 0], [0, 1], [1, 0], [0, 1]] -> [[0, 1], [1, 0], [0, 0], [0, 1]], [[0, 0], [0, 1], [1, 0], [0, 2]] -> [[0, 1], [1, 0], [0, 0], [0, 2]], [[1, 0], [0, 1], [1, 0], [0, >]] -> [[1, 1], [1, 0], [0, 0], [0, >]], [[1, 0], [0, 1], [1, 0], [0, 0]] -> [[1, 1], [1, 0], [0, 0], [0, 0]], [[1, 0], [0, 1], [1, 0], [0, 1]] -> [[1, 1], [1, 0], [0, 0], [0, 1]], [[1, 0], [0, 1], [1, 0], [0, 2]] -> [[1, 1], [1, 0], [0, 0], [0, 2]], [[2, 0], [0, 1], [1, 0], [0, >]] -> [[2, 1], [1, 0], [0, 0], [0, >]], [[2, 0], [0, 1], [1, 0], [0, 0]] -> [[2, 1], [1, 0], [0, 0], [0, 0]], [[2, 0], [0, 1], [1, 0], [0, 1]] -> [[2, 1], [1, 0], [0, 0], [0, 1]], [[2, 0], [0, 1], [1, 0], [0, 2]] -> [[2, 1], [1, 0], [0, 0], [0, 2]], [[<, 2], [2, 0], [0, 0], [0, >]] -> [[<, 2], [2, 0], [0, 2], [2, >]], [[<, 2], [2, 0], [0, 0], [0, 0]] -> [[<, 2], [2, 0], [0, 2], [2, 0]], [[<, 2], [2, 0], [0, 0], [0, 1]] -> [[<, 2], [2, 0], [0, 2], [2, 1]], [[<, 2], [2, 0], [0, 0], [0, 2]] -> [[<, 2], [2, 0], [0, 2], [2, 2]], [[0, 2], [2, 0], [0, 0], [0, >]] -> [[0, 2], [2, 0], [0, 2], [2, >]], [[0, 2], [2, 0], [0, 0], [0, 0]] -> [[0, 2], [2, 0], [0, 2], [2, 0]], [[0, 2], [2, 0], [0, 0], [0, 1]] -> [[0, 2], [2, 0], [0, 2], [2, 1]], [[0, 2], [2, 0], [0, 0], [0, 2]] -> [[0, 2], [2, 0], [0, 2], [2, 2]], [[1, 2], [2, 0], [0, 0], [0, >]] -> [[1, 2], [2, 0], [0, 2], [2, >]], [[1, 2], [2, 0], [0, 0], [0, 0]] -> [[1, 2], [2, 0], [0, 2], [2, 0]], [[1, 2], [2, 0], [0, 0], [0, 1]] -> [[1, 2], [2, 0], [0, 2], [2, 1]], [[1, 2], [2, 0], [0, 0], [0, 2]] -> [[1, 2], [2, 0], [0, 2], [2, 2]], [[2, 2], [2, 0], [0, 0], [0, >]] -> [[2, 2], [2, 0], [0, 2], [2, >]], [[2, 2], [2, 0], [0, 0], [0, 0]] -> [[2, 2], [2, 0], [0, 2], [2, 0]], [[2, 2], [2, 0], [0, 0], [0, 1]] -> [[2, 2], [2, 0], [0, 2], [2, 1]], [[2, 2], [2, 0], [0, 0], [0, 2]] -> [[2, 2], [2, 0], [0, 2], [2, 2]], [[<, 1], [1, 1], [1, 2], [2, >]] ->= [[<, 0], [0, 2], [2, 1], [1, >]], [[<, 1], [1, 1], [1, 2], [2, 0]] ->= [[<, 0], [0, 2], [2, 1], [1, 0]], [[<, 1], [1, 1], [1, 2], [2, 1]] ->= [[<, 0], [0, 2], [2, 1], [1, 1]], [[<, 1], [1, 1], [1, 2], [2, 2]] ->= [[<, 0], [0, 2], [2, 1], [1, 2]], [[0, 1], [1, 1], [1, 2], [2, >]] ->= [[0, 0], [0, 2], [2, 1], [1, >]], [[0, 1], [1, 1], [1, 2], [2, 0]] ->= [[0, 0], [0, 2], [2, 1], [1, 0]], [[0, 1], [1, 1], [1, 2], [2, 1]] ->= [[0, 0], [0, 2], [2, 1], [1, 1]], [[0, 1], [1, 1], [1, 2], [2, 2]] ->= [[0, 0], [0, 2], [2, 1], [1, 2]], [[1, 1], [1, 1], [1, 2], [2, >]] ->= [[1, 0], [0, 2], [2, 1], [1, >]], [[1, 1], [1, 1], [1, 2], [2, 0]] ->= [[1, 0], [0, 2], [2, 1], [1, 0]], [[1, 1], [1, 1], [1, 2], [2, 1]] ->= [[1, 0], [0, 2], [2, 1], [1, 1]], [[1, 1], [1, 1], [1, 2], [2, 2]] ->= [[1, 0], [0, 2], [2, 1], [1, 2]], [[2, 1], [1, 1], [1, 2], [2, >]] ->= [[2, 0], [0, 2], [2, 1], [1, >]], [[2, 1], [1, 1], [1, 2], [2, 0]] ->= [[2, 0], [0, 2], [2, 1], [1, 0]], [[2, 1], [1, 1], [1, 2], [2, 1]] ->= [[2, 0], [0, 2], [2, 1], [1, 1]], [[2, 1], [1, 1], [1, 2], [2, 2]] ->= [[2, 0], [0, 2], [2, 1], [1, 2]], [[<, 1], [1, 2], [2, 1], [1, >]] ->= [[<, 1], [1, 0], [0, 0], [0, >]], [[<, 1], [1, 2], [2, 1], [1, 0]] ->= [[<, 1], [1, 0], [0, 0], [0, 0]], [[<, 1], [1, 2], [2, 1], [1, 1]] ->= [[<, 1], [1, 0], [0, 0], [0, 1]], [[<, 1], [1, 2], [2, 1], [1, 2]] ->= [[<, 1], [1, 0], [0, 0], [0, 2]], [[0, 1], [1, 2], [2, 1], [1, >]] ->= [[0, 1], [1, 0], [0, 0], [0, >]], [[0, 1], [1, 2], [2, 1], [1, 0]] ->= [[0, 1], [1, 0], [0, 0], [0, 0]], [[0, 1], [1, 2], [2, 1], [1, 1]] ->= [[0, 1], [1, 0], [0, 0], [0, 1]], [[0, 1], [1, 2], [2, 1], [1, 2]] ->= [[0, 1], [1, 0], [0, 0], [0, 2]], [[1, 1], [1, 2], [2, 1], [1, >]] ->= [[1, 1], [1, 0], [0, 0], [0, >]], [[1, 1], [1, 2], [2, 1], [1, 0]] ->= [[1, 1], [1, 0], [0, 0], [0, 0]], [[1, 1], [1, 2], [2, 1], [1, 1]] ->= [[1, 1], [1, 0], [0, 0], [0, 1]], [[1, 1], [1, 2], [2, 1], [1, 2]] ->= [[1, 1], [1, 0], [0, 0], [0, 2]], [[2, 1], [1, 2], [2, 1], [1, >]] ->= [[2, 1], [1, 0], [0, 0], [0, >]], [[2, 1], [1, 2], [2, 1], [1, 0]] ->= [[2, 1], [1, 0], [0, 0], [0, 0]], [[2, 1], [1, 2], [2, 1], [1, 1]] ->= [[2, 1], [1, 0], [0, 0], [0, 1]], [[2, 1], [1, 2], [2, 1], [1, 2]] ->= [[2, 1], [1, 0], [0, 0], [0, 2]]) 0.00/0.09 reason 0.00/0.09 remap for 96 rules 0.00/0.09 property Termination 0.00/0.09 has value True 0.00/0.09 for SRS ( [0, 1, 1, 2] -> [3, 4, 5, 2], [0, 1, 1, 1] -> [3, 4, 5, 1], [0, 1, 1, 6] -> [3, 4, 5, 6], [0, 1, 1, 7] -> [3, 4, 5, 7], [1, 1, 1, 2] -> [6, 4, 5, 2], [1, 1, 1, 1] -> [6, 4, 5, 1], [1, 1, 1, 6] -> [6, 4, 5, 6], [1, 1, 1, 7] -> [6, 4, 5, 7], [5, 1, 1, 2] -> [4, 4, 5, 2], [5, 1, 1, 1] -> [4, 4, 5, 1], [5, 1, 1, 6] -> [4, 4, 5, 6], [5, 1, 1, 7] -> [4, 4, 5, 7], [8, 1, 1, 2] -> [9, 4, 5, 2], [8, 1, 1, 1] -> [9, 4, 5, 1], [8, 1, 1, 6] -> [9, 4, 5, 6], [8, 1, 1, 7] -> [9, 4, 5, 7], [10, 9, 4, 11] -> [10, 12, 8, 2], [10, 9, 4, 5] -> [10, 12, 8, 1], [10, 9, 4, 4] -> [10, 12, 8, 6], [10, 9, 4, 13] -> [10, 12, 8, 7], [7, 9, 4, 11] -> [7, 12, 8, 2], [7, 9, 4, 5] -> [7, 12, 8, 1], [7, 9, 4, 4] -> [7, 12, 8, 6], [7, 9, 4, 13] -> [7, 12, 8, 7], [13, 9, 4, 11] -> [13, 12, 8, 2], [13, 9, 4, 5] -> [13, 12, 8, 1], [13, 9, 4, 4] -> [13, 12, 8, 6], [13, 9, 4, 13] -> [13, 12, 8, 7], [12, 9, 4, 11] -> [12, 12, 8, 2], [12, 9, 4, 5] -> [12, 12, 8, 1], [12, 9, 4, 4] -> [12, 12, 8, 6], [12, 9, 4, 13] -> [12, 12, 8, 7], [0, 6, 5, 2] -> [3, 5, 1, 2], [0, 6, 5, 1] -> [3, 5, 1, 1], [0, 6, 5, 6] -> [3, 5, 1, 6], [0, 6, 5, 7] -> [3, 5, 1, 7], [1, 6, 5, 2] -> [6, 5, 1, 2], [1, 6, 5, 1] -> [6, 5, 1, 1], [1, 6, 5, 6] -> [6, 5, 1, 6], [1, 6, 5, 7] -> [6, 5, 1, 7], [5, 6, 5, 2] -> [4, 5, 1, 2], [5, 6, 5, 1] -> [4, 5, 1, 1], [5, 6, 5, 6] -> [4, 5, 1, 6], [5, 6, 5, 7] -> [4, 5, 1, 7], [8, 6, 5, 2] -> [9, 5, 1, 2], [8, 6, 5, 1] -> [9, 5, 1, 1], [8, 6, 5, 6] -> [9, 5, 1, 6], [8, 6, 5, 7] -> [9, 5, 1, 7], [10, 8, 1, 2] -> [10, 8, 7, 14], [10, 8, 1, 1] -> [10, 8, 7, 8], [10, 8, 1, 6] -> [10, 8, 7, 9], [10, 8, 1, 7] -> [10, 8, 7, 12], [7, 8, 1, 2] -> [7, 8, 7, 14], [7, 8, 1, 1] -> [7, 8, 7, 8], [7, 8, 1, 6] -> [7, 8, 7, 9], [7, 8, 1, 7] -> [7, 8, 7, 12], [13, 8, 1, 2] -> [13, 8, 7, 14], [13, 8, 1, 1] -> [13, 8, 7, 8], [13, 8, 1, 6] -> [13, 8, 7, 9], [13, 8, 1, 7] -> [13, 8, 7, 12], [12, 8, 1, 2] -> [12, 8, 7, 14], [12, 8, 1, 1] -> [12, 8, 7, 8], [12, 8, 1, 6] -> [12, 8, 7, 9], [12, 8, 1, 7] -> [12, 8, 7, 12], [3, 4, 13, 14] ->= [0, 7, 9, 11], [3, 4, 13, 8] ->= [0, 7, 9, 5], [3, 4, 13, 9] ->= [0, 7, 9, 4], [3, 4, 13, 12] ->= [0, 7, 9, 13], [6, 4, 13, 14] ->= [1, 7, 9, 11], [6, 4, 13, 8] ->= [1, 7, 9, 5], [6, 4, 13, 9] ->= [1, 7, 9, 4], [6, 4, 13, 12] ->= [1, 7, 9, 13], [4, 4, 13, 14] ->= [5, 7, 9, 11], [4, 4, 13, 8] ->= [5, 7, 9, 5], [4, 4, 13, 9] ->= [5, 7, 9, 4], [4, 4, 13, 12] ->= [5, 7, 9, 13], [9, 4, 13, 14] ->= [8, 7, 9, 11], [9, 4, 13, 8] ->= [8, 7, 9, 5], [9, 4, 13, 9] ->= [8, 7, 9, 4], [9, 4, 13, 12] ->= [8, 7, 9, 13], [3, 13, 9, 11] ->= [3, 5, 1, 2], [3, 13, 9, 5] ->= [3, 5, 1, 1], [3, 13, 9, 4] ->= [3, 5, 1, 6], [3, 13, 9, 13] ->= [3, 5, 1, 7], [6, 13, 9, 11] ->= [6, 5, 1, 2], [6, 13, 9, 5] ->= [6, 5, 1, 1], [6, 13, 9, 4] ->= [6, 5, 1, 6], [6, 13, 9, 13] ->= [6, 5, 1, 7], [4, 13, 9, 11] ->= [4, 5, 1, 2], [4, 13, 9, 5] ->= [4, 5, 1, 1], [4, 13, 9, 4] ->= [4, 5, 1, 6], [4, 13, 9, 13] ->= [4, 5, 1, 7], [9, 13, 9, 11] ->= [9, 5, 1, 2], [9, 13, 9, 5] ->= [9, 5, 1, 1], [9, 13, 9, 4] ->= [9, 5, 1, 6], [9, 13, 9, 13] ->= [9, 5, 1, 7]) 0.00/0.09 reason 0.00/0.09 weights 0.00/0.09 Map [(0, 3/2), (1, 25/1), (2, 1/1), (4, 17/1), (5, 31/2), (6, 29/1), (8, 4/1), (11, 1/1), (13, 107/2)] 0.00/0.09 0.00/0.09 property Termination 0.00/0.09 has value True 0.00/0.09 for SRS ( [1, 6, 5, 2] -> [6, 5, 1, 2], [1, 6, 5, 1] -> [6, 5, 1, 1], [1, 6, 5, 6] -> [6, 5, 1, 6], [1, 6, 5, 7] -> [6, 5, 1, 7]) 0.00/0.09 reason 0.00/0.09 Tiling { method = Overlap, width = 3, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.09 using 18 tiles 0.00/0.09 [ [1, 1, >] , [1, 2, >] , [1, 6, >] , [1, 7, >] , [1, 1, 1] , [5, 1, 1] , [6, 5, 1] , [1, 1, 2] , [5, 1, 2] , [<, 6, 5] , [1, 6, 5] , [5, 6, 5] , [<, <, 6] , [1, 1, 6] , [5, 1, 6] , [6, 5, 6] , [1, 1, 7] , [5, 1, 7] ] 0.00/0.09 remove some unmatched rules 0.00/0.09 0.00/0.09 property Termination 0.00/0.09 has value True 0.00/0.09 for SRS ( [[1], [6], [5], [1]] -> [[6], [5], [1], [1]], [[1], [6], [5], [6]] -> [[6], [5], [1], [6]]) 0.00/0.09 reason 0.00/0.09 remap for 2 rules 0.00/0.09 property Termination 0.00/0.09 has value True 0.00/0.09 for SRS ( [0, 1, 2, 0] -> [1, 2, 0, 0], [0, 1, 2, 1] -> [1, 2, 0, 1]) 0.00/0.09 reason 0.00/0.09 Matrix { monotone = Strict, domain = Natural, bits = 3, dim = 2, solver = Minisatapi, verbose = False, tracing = False} 0.00/0.09 interpretation 0.00/0.09 0 / 2 0 \ 0.00/0.09 \ 0 1 / 0.00/0.09 1 / 2 1 \ 0.00/0.09 \ 0 1 / 0.00/0.09 2 / 1 0 \ 0.00/0.09 \ 0 1 / 0.00/0.09 [0, 1, 2, 0] -> [1, 2, 0, 0] 0.00/0.09 lhs rhs ge gt 0.00/0.09 / 8 2 \ / 8 1 \ True True 0.00/0.09 \ 0 1 / \ 0 1 / 0.00/0.09 [0, 1, 2, 1] -> [1, 2, 0, 1] 0.00/0.09 lhs rhs ge gt 0.00/0.09 / 8 6 \ / 8 5 \ True True 0.00/0.09 \ 0 1 / \ 0 1 / 0.00/0.09 property Termination 0.00/0.09 has value True 0.00/0.09 for SRS ( ) 0.00/0.09 reason 0.00/0.09 has no strict rules 0.00/0.09 0.00/0.09 ************************************************** 0.00/0.09 summary 0.00/0.09 ************************************************** 0.00/0.09 SRS with 6 rules on 3 letters Remap { tracing = False} 0.00/0.09 SRS with 6 rules on 3 letters tile all, by Tiling { method = Overlap, width = 2, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.09 SRS with 96 rules on 15 letters Remap { tracing = False} 0.00/0.09 SRS with 96 rules on 15 letters weights 0.00/0.09 SRS with 4 rules on 5 letters remove some, by Tiling { method = Overlap, width = 3, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.09 SRS with 2 rules on 3 letters Remap { tracing = False} 0.00/0.09 SRS with 2 rules on 3 letters Matrix { monotone = Strict, domain = Natural, bits = 3, dim = 2, solver = Minisatapi, verbose = False, tracing = False} 0.00/0.09 SRS with 0 rules on 0 letters has no strict rules 0.00/0.09 0.00/0.09 ************************************************** 0.00/0.09 (6, 3)\TileAllROC{2}(96, 15)\Weight(4, 5)\TileRemoveROC{3}(2, 3)\Matrix{\Natural}{2}(0, 0)[] 0.00/0.09 ************************************************** 0.00/0.10 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));matrix = \ mo dom dim bits -> weighted (Worker (Matrix { monotone = mo,domain = dom,dim = dim,bits = bits}));kbo = \ b -> weighted (Worker (KBO { bits = b,solver = Minisatapi}));method = Apply wop (Tree_Search_Preemptive 0 done ([ ] <> ([ when_medium (kbo 1), when_medium (And_Then (Worker Mirror) (kbo 1))] <> ((for [ 3, 4] (\ d -> when_small (matrix Strict Natural d 3))) <> (for [ 2, 3, 5, 8] (\ w -> tiling Overlap w))))))} 0.00/0.10 in Apply (Worker Remap) method 0.00/0.10 EOF