0.00/0.13 YES 0.00/0.13 property Termination 0.00/0.13 has value True 0.00/0.13 for SRS ( [b, c, a] -> [d, d], [b] -> [c, c], [a, a] -> [a], [a, b] ->= [d], [d] ->= [a, b]) 0.00/0.13 reason 0.00/0.13 remap for 5 rules 0.00/0.13 property Termination 0.00/0.13 has value True 0.00/0.13 for SRS ( [0, 1, 2] -> [3, 3], [0] -> [1, 1], [2, 2] -> [2], [2, 0] ->= [3], [3] ->= [2, 0]) 0.00/0.13 reason 0.00/0.13 Tiling { method = Overlap, width = 3, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.13 using 78 tiles 0.00/0.13 [ [<, 2, >] , [<, 3, >] , [0, 0, >] , [0, 3, >] , [1, 0, >] , [1, 1, >] , [1, 3, >] , [2, 0, >] , [2, 3, >] , [3, 0, >] , [3, 3, >] , [<, 2, 0] , [<, 3, 0] , [0, 0, 0] , [0, 2, 0] , [0, 3, 0] , [1, 0, 0] , [1, 1, 0] , [1, 2, 0] , [1, 3, 0] , [2, 0, 0] , [2, 2, 0] , [2, 3, 0] , [3, 0, 0] , [3, 2, 0] , [3, 3, 0] , [<, <, 1] , [<, 1, 1] , [<, 2, 1] , [<, 3, 1] , [0, 0, 1] , [0, 1, 1] , [0, 2, 1] , [0, 3, 1] , [1, 0, 1] , [1, 1, 1] , [1, 2, 1] , [1, 3, 1] , [2, 0, 1] , [2, 1, 1] , [2, 2, 1] , [2, 3, 1] , [3, 0, 1] , [3, 1, 1] , [3, 2, 1] , [3, 3, 1] , [<, <, 2] , [<, 2, 2] , [<, 3, 2] , [0, 0, 2] , [0, 2, 2] , [0, 3, 2] , [1, 0, 2] , [1, 1, 2] , [1, 2, 2] , [1, 3, 2] , [2, 0, 2] , [2, 2, 2] , [2, 3, 2] , [3, 0, 2] , [3, 2, 2] , [3, 3, 2] , [<, <, 3] , [<, 2, 3] , [<, 3, 3] , [0, 0, 3] , [0, 2, 3] , [0, 3, 3] , [1, 0, 3] , [1, 1, 3] , [1, 2, 3] , [1, 3, 3] , [2, 0, 3] , [2, 2, 3] , [2, 3, 3] , [3, 0, 3] , [3, 2, 3] , [3, 3, 3] ] 0.00/0.13 remove some unmatched rules 0.00/0.13 0.00/0.13 property Termination 0.00/0.13 has value True 0.00/0.13 for SRS ( [[0]] -> [[1], [1]], [[2], [2]] -> [[2]], [[2], [0]] ->= [[3]], [[3]] ->= [[2], [0]]) 0.00/0.13 reason 0.00/0.13 remap for 4 rules 0.00/0.13 property Termination 0.00/0.13 has value True 0.00/0.13 for SRS ( [0] -> [1, 1], [2, 2] -> [2], [2, 0] ->= [3], [3] ->= [2, 0]) 0.00/0.13 reason 0.00/0.13 weights 0.00/0.13 Map [(0, 1/1), (2, 1/1), (3, 2/1)] 0.00/0.13 0.00/0.13 property Termination 0.00/0.13 has value True 0.00/0.13 for SRS ( [2, 0] ->= [3], [3] ->= [2, 0]) 0.00/0.13 reason 0.00/0.13 has no strict rules 0.00/0.13 0.00/0.13 ************************************************** 0.00/0.13 summary 0.00/0.13 ************************************************** 0.00/0.13 SRS with 5 rules on 4 letters Remap { tracing = False} 0.00/0.13 SRS with 5 rules on 4 letters remove some, by Tiling { method = Overlap, width = 3, state_type = Bit64, map_type = Enum, verbose = False, tracing = False} 0.00/0.13 SRS with 4 rules on 4 letters Remap { tracing = False} 0.00/0.13 SRS with 4 rules on 4 letters weights 0.00/0.13 SRS with 2 rules on 3 letters has no strict rules 0.00/0.13 0.00/0.13 ************************************************** 0.00/0.13 (5, 4)\TileRemoveROC{3}(4, 4)\Weight(2, 3)[] 0.00/0.13 ************************************************** 0.00/0.14 let { done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight { modus = mo})) Pass;weighted = \ m -> And_Then m wop;when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;tiling = \ m w -> weighted (And_Then (Worker (Tiling { method = m,width = w})) (Worker Remap));matrix = \ mo dom dim bits -> weighted (Worker (Matrix { monotone = mo,domain = dom,dim = dim,bits = bits}));kbo = \ b -> weighted (Worker (KBO { bits = b,solver = Minisatapi}));method = Apply wop (Tree_Search_Preemptive 0 done ([ ] <> ([ when_medium (kbo 1), when_medium (And_Then (Worker Mirror) (kbo 1))] <> ((for [ 3, 4] (\ d -> when_small (matrix Strict Natural d 3))) <> (for [ 2, 3, 5, 8] (\ w -> tiling Overlap w))))))} 0.00/0.14 in Apply (Worker Remap) method 0.00/0.14 EOF