9.07/3.85 MAYBE 10.94/4.40 proof of /export/starexec/sandbox/benchmark/theBenchmark.hs 10.94/4.40 # AProVE Commit ID: 48fb2092695e11cc9f56e44b17a92a5f88ffb256 marcel 20180622 unpublished dirty 10.94/4.40 10.94/4.40 10.94/4.40 H-Termination with start terms of the given HASKELL could not be shown: 10.94/4.40 10.94/4.40 (0) HASKELL 10.94/4.40 (1) BR [EQUIVALENT, 0 ms] 10.94/4.40 (2) HASKELL 10.94/4.40 (3) COR [EQUIVALENT, 0 ms] 10.94/4.40 (4) HASKELL 10.94/4.40 (5) NumRed [SOUND, 0 ms] 10.94/4.40 (6) HASKELL 10.94/4.40 (7) Narrow [SOUND, 0 ms] 10.94/4.40 (8) QDP 10.94/4.40 (9) MRRProof [EQUIVALENT, 109 ms] 10.94/4.40 (10) QDP 10.94/4.40 (11) NonTerminationLoopProof [COMPLETE, 0 ms] 10.94/4.40 (12) NO 10.94/4.40 (13) Narrow [COMPLETE, 0 ms] 10.94/4.40 (14) TRUE 10.94/4.40 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (0) 10.94/4.40 Obligation: 10.94/4.40 mainModule Main 10.94/4.40 module Main where { 10.94/4.40 import qualified Prelude; 10.94/4.40 } 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (1) BR (EQUIVALENT) 10.94/4.40 Replaced joker patterns by fresh variables and removed binding patterns. 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (2) 10.94/4.40 Obligation: 10.94/4.40 mainModule Main 10.94/4.40 module Main where { 10.94/4.40 import qualified Prelude; 10.94/4.40 } 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (3) COR (EQUIVALENT) 10.94/4.40 Cond Reductions: 10.94/4.40 The following Function with conditions 10.94/4.40 "undefined |Falseundefined; 10.94/4.40 " 10.94/4.40 is transformed to 10.94/4.40 "undefined = undefined1; 10.94/4.40 " 10.94/4.40 "undefined0 True = undefined; 10.94/4.40 " 10.94/4.40 "undefined1 = undefined0 False; 10.94/4.40 " 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (4) 10.94/4.40 Obligation: 10.94/4.40 mainModule Main 10.94/4.40 module Main where { 10.94/4.40 import qualified Prelude; 10.94/4.40 } 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (5) NumRed (SOUND) 10.94/4.40 Num Reduction:All numbers are transformed to their corresponding representation with Succ, Pred and Zero. 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (6) 10.94/4.40 Obligation: 10.94/4.40 mainModule Main 10.94/4.40 module Main where { 10.94/4.40 import qualified Prelude; 10.94/4.40 } 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (7) Narrow (SOUND) 10.94/4.40 Haskell To QDPs 10.94/4.40 10.94/4.40 digraph dp_graph { 10.94/4.40 node [outthreshold=100, inthreshold=100];1[label="enumFrom",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 10.94/4.40 3[label="enumFrom vx3",fontsize=16,color="black",shape="triangle"];3 -> 4[label="",style="solid", color="black", weight=3]; 10.94/4.40 4[label="numericEnumFrom vx3",fontsize=16,color="black",shape="triangle"];4 -> 5[label="",style="solid", color="black", weight=3]; 10.94/4.40 5[label="vx3 : (numericEnumFrom $! vx3 + fromInt (Pos (Succ Zero)))",fontsize=16,color="green",shape="box"];5 -> 6[label="",style="dashed", color="green", weight=3]; 10.94/4.40 6[label="(numericEnumFrom $! vx3 + fromInt (Pos (Succ Zero)))",fontsize=16,color="black",shape="box"];6 -> 7[label="",style="solid", color="black", weight=3]; 10.94/4.40 7 -> 8[label="",style="dashed", color="red", weight=0]; 10.94/4.40 7[label="(vx3 + fromInt (Pos (Succ Zero)) `seq` numericEnumFrom (vx3 + fromInt (Pos (Succ Zero))))",fontsize=16,color="magenta"];7 -> 9[label="",style="dashed", color="magenta", weight=3]; 10.94/4.40 9 -> 4[label="",style="dashed", color="red", weight=0]; 10.94/4.40 9[label="numericEnumFrom (vx3 + fromInt (Pos (Succ Zero)))",fontsize=16,color="magenta"];9 -> 10[label="",style="dashed", color="magenta", weight=3]; 10.94/4.40 8[label="(vx3 + fromInt (Pos (Succ Zero)) `seq` vx4)",fontsize=16,color="black",shape="triangle"];8 -> 11[label="",style="solid", color="black", weight=3]; 10.94/4.40 10[label="vx3 + fromInt (Pos (Succ Zero))",fontsize=16,color="black",shape="triangle"];10 -> 12[label="",style="solid", color="black", weight=3]; 10.94/4.40 11 -> 13[label="",style="dashed", color="red", weight=0]; 10.94/4.40 11[label="enforceWHNF (WHNF (vx3 + fromInt (Pos (Succ Zero)))) vx4",fontsize=16,color="magenta"];11 -> 14[label="",style="dashed", color="magenta", weight=3]; 10.94/4.40 12[label="primPlusInt vx3 (fromInt (Pos (Succ Zero)))",fontsize=16,color="burlywood",shape="box"];40[label="vx3/Pos vx30",fontsize=10,color="white",style="solid",shape="box"];12 -> 40[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 40 -> 15[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 41[label="vx3/Neg vx30",fontsize=10,color="white",style="solid",shape="box"];12 -> 41[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 41 -> 16[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 14 -> 10[label="",style="dashed", color="red", weight=0]; 10.94/4.40 14[label="vx3 + fromInt (Pos (Succ Zero))",fontsize=16,color="magenta"];13[label="enforceWHNF (WHNF vx5) vx4",fontsize=16,color="black",shape="triangle"];13 -> 17[label="",style="solid", color="black", weight=3]; 10.94/4.40 15[label="primPlusInt (Pos vx30) (fromInt (Pos (Succ Zero)))",fontsize=16,color="black",shape="box"];15 -> 18[label="",style="solid", color="black", weight=3]; 10.94/4.40 16[label="primPlusInt (Neg vx30) (fromInt (Pos (Succ Zero)))",fontsize=16,color="black",shape="box"];16 -> 19[label="",style="solid", color="black", weight=3]; 10.94/4.40 17[label="vx4",fontsize=16,color="green",shape="box"];18[label="primPlusInt (Pos vx30) (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];18 -> 20[label="",style="solid", color="black", weight=3]; 10.94/4.40 19[label="primPlusInt (Neg vx30) (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];19 -> 21[label="",style="solid", color="black", weight=3]; 10.94/4.40 20[label="Pos (primPlusNat vx30 (Succ Zero))",fontsize=16,color="green",shape="box"];20 -> 22[label="",style="dashed", color="green", weight=3]; 10.94/4.40 21[label="primMinusNat (Succ Zero) vx30",fontsize=16,color="burlywood",shape="box"];42[label="vx30/Succ vx300",fontsize=10,color="white",style="solid",shape="box"];21 -> 42[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 42 -> 23[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 43[label="vx30/Zero",fontsize=10,color="white",style="solid",shape="box"];21 -> 43[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 43 -> 24[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 22[label="primPlusNat vx30 (Succ Zero)",fontsize=16,color="burlywood",shape="box"];44[label="vx30/Succ vx300",fontsize=10,color="white",style="solid",shape="box"];22 -> 44[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 44 -> 25[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 45[label="vx30/Zero",fontsize=10,color="white",style="solid",shape="box"];22 -> 45[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 45 -> 26[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 23[label="primMinusNat (Succ Zero) (Succ vx300)",fontsize=16,color="black",shape="box"];23 -> 27[label="",style="solid", color="black", weight=3]; 10.94/4.40 24[label="primMinusNat (Succ Zero) Zero",fontsize=16,color="black",shape="box"];24 -> 28[label="",style="solid", color="black", weight=3]; 10.94/4.40 25[label="primPlusNat (Succ vx300) (Succ Zero)",fontsize=16,color="black",shape="box"];25 -> 29[label="",style="solid", color="black", weight=3]; 10.94/4.40 26[label="primPlusNat Zero (Succ Zero)",fontsize=16,color="black",shape="box"];26 -> 30[label="",style="solid", color="black", weight=3]; 10.94/4.40 27[label="primMinusNat Zero vx300",fontsize=16,color="burlywood",shape="box"];46[label="vx300/Succ vx3000",fontsize=10,color="white",style="solid",shape="box"];27 -> 46[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 46 -> 31[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 47[label="vx300/Zero",fontsize=10,color="white",style="solid",shape="box"];27 -> 47[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 47 -> 32[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 28[label="Pos (Succ Zero)",fontsize=16,color="green",shape="box"];29[label="Succ (Succ (primPlusNat vx300 Zero))",fontsize=16,color="green",shape="box"];29 -> 33[label="",style="dashed", color="green", weight=3]; 10.94/4.40 30[label="Succ Zero",fontsize=16,color="green",shape="box"];31[label="primMinusNat Zero (Succ vx3000)",fontsize=16,color="black",shape="box"];31 -> 34[label="",style="solid", color="black", weight=3]; 10.94/4.40 32[label="primMinusNat Zero Zero",fontsize=16,color="black",shape="box"];32 -> 35[label="",style="solid", color="black", weight=3]; 10.94/4.40 33[label="primPlusNat vx300 Zero",fontsize=16,color="burlywood",shape="box"];48[label="vx300/Succ vx3000",fontsize=10,color="white",style="solid",shape="box"];33 -> 48[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 48 -> 36[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 49[label="vx300/Zero",fontsize=10,color="white",style="solid",shape="box"];33 -> 49[label="",style="solid", color="burlywood", weight=9]; 10.94/4.40 49 -> 37[label="",style="solid", color="burlywood", weight=3]; 10.94/4.40 34[label="Neg (Succ vx3000)",fontsize=16,color="green",shape="box"];35[label="Pos Zero",fontsize=16,color="green",shape="box"];36[label="primPlusNat (Succ vx3000) Zero",fontsize=16,color="black",shape="box"];36 -> 38[label="",style="solid", color="black", weight=3]; 10.94/4.40 37[label="primPlusNat Zero Zero",fontsize=16,color="black",shape="box"];37 -> 39[label="",style="solid", color="black", weight=3]; 10.94/4.40 38[label="Succ vx3000",fontsize=16,color="green",shape="box"];39[label="Zero",fontsize=16,color="green",shape="box"];} 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (8) 10.94/4.40 Obligation: 10.94/4.40 Q DP problem: 10.94/4.40 The TRS P consists of the following rules: 10.94/4.40 10.94/4.40 new_numericEnumFrom(vx3) -> new_numericEnumFrom(new_ps(vx3)) 10.94/4.40 10.94/4.40 The TRS R consists of the following rules: 10.94/4.40 10.94/4.40 new_ps(Neg(Succ(Zero))) -> Pos(Zero) 10.94/4.40 new_ps(Pos(vx30)) -> Pos(new_primPlusNat(vx30)) 10.94/4.40 new_primPlusNat(Succ(vx300)) -> Succ(Succ(new_primPlusNat0(vx300))) 10.94/4.40 new_ps(Neg(Succ(Succ(vx3000)))) -> Neg(Succ(vx3000)) 10.94/4.40 new_primPlusNat(Zero) -> Succ(Zero) 10.94/4.40 new_primPlusNat0(Succ(vx3000)) -> Succ(vx3000) 10.94/4.40 new_ps(Neg(Zero)) -> Pos(Succ(Zero)) 10.94/4.40 new_primPlusNat0(Zero) -> Zero 10.94/4.40 10.94/4.40 The set Q consists of the following terms: 10.94/4.40 10.94/4.40 new_primPlusNat(Succ(x0)) 10.94/4.40 new_ps(Neg(Zero)) 10.94/4.40 new_primPlusNat0(Succ(x0)) 10.94/4.40 new_ps(Neg(Succ(Succ(x0)))) 10.94/4.40 new_primPlusNat0(Zero) 10.94/4.40 new_ps(Pos(x0)) 10.94/4.40 new_primPlusNat(Zero) 10.94/4.40 new_ps(Neg(Succ(Zero))) 10.94/4.40 10.94/4.40 We have to consider all minimal (P,Q,R)-chains. 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (9) MRRProof (EQUIVALENT) 10.94/4.40 By using the rule removal processor [LPAR04] with the following ordering, at least one Dependency Pair or term rewrite system rule of this QDP problem can be strictly oriented. 10.94/4.40 10.94/4.40 10.94/4.40 Strictly oriented rules of the TRS R: 10.94/4.40 10.94/4.40 new_ps(Neg(Succ(Zero))) -> Pos(Zero) 10.94/4.40 new_ps(Neg(Zero)) -> Pos(Succ(Zero)) 10.94/4.40 10.94/4.40 Used ordering: Polynomial interpretation [POLO]: 10.94/4.40 10.94/4.40 POL(Neg(x_1)) = 2 + 2*x_1 10.94/4.40 POL(Pos(x_1)) = 2*x_1 10.94/4.40 POL(Succ(x_1)) = x_1 10.94/4.40 POL(Zero) = 2 10.94/4.40 POL(new_numericEnumFrom(x_1)) = 2*x_1 10.94/4.40 POL(new_primPlusNat(x_1)) = x_1 10.94/4.40 POL(new_primPlusNat0(x_1)) = x_1 10.94/4.40 POL(new_ps(x_1)) = x_1 10.94/4.40 10.94/4.40 10.94/4.40 ---------------------------------------- 10.94/4.40 10.94/4.40 (10) 10.94/4.40 Obligation: 10.94/4.40 Q DP problem: 10.94/4.40 The TRS P consists of the following rules: 10.94/4.41 10.94/4.41 new_numericEnumFrom(vx3) -> new_numericEnumFrom(new_ps(vx3)) 10.94/4.41 10.94/4.41 The TRS R consists of the following rules: 10.94/4.41 10.94/4.41 new_ps(Pos(vx30)) -> Pos(new_primPlusNat(vx30)) 10.94/4.41 new_primPlusNat(Succ(vx300)) -> Succ(Succ(new_primPlusNat0(vx300))) 10.94/4.41 new_ps(Neg(Succ(Succ(vx3000)))) -> Neg(Succ(vx3000)) 10.94/4.41 new_primPlusNat(Zero) -> Succ(Zero) 10.94/4.41 new_primPlusNat0(Succ(vx3000)) -> Succ(vx3000) 10.94/4.41 new_primPlusNat0(Zero) -> Zero 10.94/4.41 10.94/4.41 The set Q consists of the following terms: 10.94/4.41 10.94/4.41 new_primPlusNat(Succ(x0)) 10.94/4.41 new_ps(Neg(Zero)) 10.94/4.41 new_primPlusNat0(Succ(x0)) 10.94/4.41 new_ps(Neg(Succ(Succ(x0)))) 10.94/4.41 new_primPlusNat0(Zero) 10.94/4.41 new_ps(Pos(x0)) 10.94/4.41 new_primPlusNat(Zero) 10.94/4.41 new_ps(Neg(Succ(Zero))) 10.94/4.41 10.94/4.41 We have to consider all minimal (P,Q,R)-chains. 10.94/4.41 ---------------------------------------- 10.94/4.41 10.94/4.41 (11) NonTerminationLoopProof (COMPLETE) 10.94/4.41 We used the non-termination processor [FROCOS05] to show that the DP problem is infinite. 10.94/4.41 Found a loop by semiunifying a rule from P directly. 10.94/4.41 10.94/4.41 s = new_numericEnumFrom(vx3) evaluates to t =new_numericEnumFrom(new_ps(vx3)) 10.94/4.41 10.94/4.41 Thus s starts an infinite chain as s semiunifies with t with the following substitutions: 10.94/4.41 * Matcher: [vx3 / new_ps(vx3)] 10.94/4.41 * Semiunifier: [ ] 10.94/4.41 10.94/4.41 -------------------------------------------------------------------------------- 10.94/4.41 Rewriting sequence 10.94/4.41 10.94/4.41 The DP semiunifies directly so there is only one rewrite step from new_numericEnumFrom(vx3) to new_numericEnumFrom(new_ps(vx3)). 10.94/4.41 10.94/4.41 10.94/4.41 10.94/4.41 10.94/4.41 ---------------------------------------- 10.94/4.41 10.94/4.41 (12) 10.94/4.41 NO 10.94/4.41 10.94/4.41 ---------------------------------------- 10.94/4.41 10.94/4.41 (13) Narrow (COMPLETE) 10.94/4.41 Haskell To QDPs 10.94/4.41 10.94/4.41 digraph dp_graph { 10.94/4.41 node [outthreshold=100, inthreshold=100];1[label="enumFrom",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 10.94/4.41 3[label="enumFrom vx3",fontsize=16,color="black",shape="triangle"];3 -> 4[label="",style="solid", color="black", weight=3]; 10.94/4.41 4[label="numericEnumFrom vx3",fontsize=16,color="black",shape="triangle"];4 -> 5[label="",style="solid", color="black", weight=3]; 10.94/4.41 5[label="vx3 : (numericEnumFrom $! vx3 + fromInt (Pos (Succ Zero)))",fontsize=16,color="green",shape="box"];5 -> 6[label="",style="dashed", color="green", weight=3]; 10.94/4.41 6[label="(numericEnumFrom $! vx3 + fromInt (Pos (Succ Zero)))",fontsize=16,color="black",shape="box"];6 -> 7[label="",style="solid", color="black", weight=3]; 10.94/4.41 7 -> 8[label="",style="dashed", color="red", weight=0]; 10.94/4.41 7[label="(vx3 + fromInt (Pos (Succ Zero)) `seq` numericEnumFrom (vx3 + fromInt (Pos (Succ Zero))))",fontsize=16,color="magenta"];7 -> 9[label="",style="dashed", color="magenta", weight=3]; 10.94/4.41 9 -> 4[label="",style="dashed", color="red", weight=0]; 10.94/4.41 9[label="numericEnumFrom (vx3 + fromInt (Pos (Succ Zero)))",fontsize=16,color="magenta"];9 -> 10[label="",style="dashed", color="magenta", weight=3]; 10.94/4.41 8[label="(vx3 + fromInt (Pos (Succ Zero)) `seq` vx4)",fontsize=16,color="black",shape="triangle"];8 -> 11[label="",style="solid", color="black", weight=3]; 10.94/4.41 10[label="vx3 + fromInt (Pos (Succ Zero))",fontsize=16,color="black",shape="triangle"];10 -> 12[label="",style="solid", color="black", weight=3]; 10.94/4.41 11 -> 13[label="",style="dashed", color="red", weight=0]; 10.94/4.41 11[label="enforceWHNF (WHNF (vx3 + fromInt (Pos (Succ Zero)))) vx4",fontsize=16,color="magenta"];11 -> 14[label="",style="dashed", color="magenta", weight=3]; 10.94/4.41 12[label="primPlusInt vx3 (fromInt (Pos (Succ Zero)))",fontsize=16,color="burlywood",shape="box"];40[label="vx3/Pos vx30",fontsize=10,color="white",style="solid",shape="box"];12 -> 40[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 40 -> 15[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 41[label="vx3/Neg vx30",fontsize=10,color="white",style="solid",shape="box"];12 -> 41[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 41 -> 16[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 14 -> 10[label="",style="dashed", color="red", weight=0]; 10.94/4.41 14[label="vx3 + fromInt (Pos (Succ Zero))",fontsize=16,color="magenta"];13[label="enforceWHNF (WHNF vx5) vx4",fontsize=16,color="black",shape="triangle"];13 -> 17[label="",style="solid", color="black", weight=3]; 10.94/4.41 15[label="primPlusInt (Pos vx30) (fromInt (Pos (Succ Zero)))",fontsize=16,color="black",shape="box"];15 -> 18[label="",style="solid", color="black", weight=3]; 10.94/4.41 16[label="primPlusInt (Neg vx30) (fromInt (Pos (Succ Zero)))",fontsize=16,color="black",shape="box"];16 -> 19[label="",style="solid", color="black", weight=3]; 10.94/4.41 17[label="vx4",fontsize=16,color="green",shape="box"];18[label="primPlusInt (Pos vx30) (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];18 -> 20[label="",style="solid", color="black", weight=3]; 10.94/4.41 19[label="primPlusInt (Neg vx30) (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];19 -> 21[label="",style="solid", color="black", weight=3]; 10.94/4.41 20[label="Pos (primPlusNat vx30 (Succ Zero))",fontsize=16,color="green",shape="box"];20 -> 22[label="",style="dashed", color="green", weight=3]; 10.94/4.41 21[label="primMinusNat (Succ Zero) vx30",fontsize=16,color="burlywood",shape="box"];42[label="vx30/Succ vx300",fontsize=10,color="white",style="solid",shape="box"];21 -> 42[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 42 -> 23[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 43[label="vx30/Zero",fontsize=10,color="white",style="solid",shape="box"];21 -> 43[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 43 -> 24[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 22[label="primPlusNat vx30 (Succ Zero)",fontsize=16,color="burlywood",shape="box"];44[label="vx30/Succ vx300",fontsize=10,color="white",style="solid",shape="box"];22 -> 44[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 44 -> 25[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 45[label="vx30/Zero",fontsize=10,color="white",style="solid",shape="box"];22 -> 45[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 45 -> 26[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 23[label="primMinusNat (Succ Zero) (Succ vx300)",fontsize=16,color="black",shape="box"];23 -> 27[label="",style="solid", color="black", weight=3]; 10.94/4.41 24[label="primMinusNat (Succ Zero) Zero",fontsize=16,color="black",shape="box"];24 -> 28[label="",style="solid", color="black", weight=3]; 10.94/4.41 25[label="primPlusNat (Succ vx300) (Succ Zero)",fontsize=16,color="black",shape="box"];25 -> 29[label="",style="solid", color="black", weight=3]; 10.94/4.41 26[label="primPlusNat Zero (Succ Zero)",fontsize=16,color="black",shape="box"];26 -> 30[label="",style="solid", color="black", weight=3]; 10.94/4.41 27[label="primMinusNat Zero vx300",fontsize=16,color="burlywood",shape="box"];46[label="vx300/Succ vx3000",fontsize=10,color="white",style="solid",shape="box"];27 -> 46[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 46 -> 31[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 47[label="vx300/Zero",fontsize=10,color="white",style="solid",shape="box"];27 -> 47[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 47 -> 32[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 28[label="Pos (Succ Zero)",fontsize=16,color="green",shape="box"];29[label="Succ (Succ (primPlusNat vx300 Zero))",fontsize=16,color="green",shape="box"];29 -> 33[label="",style="dashed", color="green", weight=3]; 10.94/4.41 30[label="Succ Zero",fontsize=16,color="green",shape="box"];31[label="primMinusNat Zero (Succ vx3000)",fontsize=16,color="black",shape="box"];31 -> 34[label="",style="solid", color="black", weight=3]; 10.94/4.41 32[label="primMinusNat Zero Zero",fontsize=16,color="black",shape="box"];32 -> 35[label="",style="solid", color="black", weight=3]; 10.94/4.41 33[label="primPlusNat vx300 Zero",fontsize=16,color="burlywood",shape="box"];48[label="vx300/Succ vx3000",fontsize=10,color="white",style="solid",shape="box"];33 -> 48[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 48 -> 36[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 49[label="vx300/Zero",fontsize=10,color="white",style="solid",shape="box"];33 -> 49[label="",style="solid", color="burlywood", weight=9]; 10.94/4.41 49 -> 37[label="",style="solid", color="burlywood", weight=3]; 10.94/4.41 34[label="Neg (Succ vx3000)",fontsize=16,color="green",shape="box"];35[label="Pos Zero",fontsize=16,color="green",shape="box"];36[label="primPlusNat (Succ vx3000) Zero",fontsize=16,color="black",shape="box"];36 -> 38[label="",style="solid", color="black", weight=3]; 10.94/4.41 37[label="primPlusNat Zero Zero",fontsize=16,color="black",shape="box"];37 -> 39[label="",style="solid", color="black", weight=3]; 10.94/4.41 38[label="Succ vx3000",fontsize=16,color="green",shape="box"];39[label="Zero",fontsize=16,color="green",shape="box"];} 10.94/4.41 10.94/4.41 ---------------------------------------- 10.94/4.41 10.94/4.41 (14) 10.94/4.41 TRUE 11.13/4.44 EOF