8.03/3.69 YES 10.06/4.22 proof of /export/starexec/sandbox/benchmark/theBenchmark.hs 10.06/4.22 # AProVE Commit ID: 48fb2092695e11cc9f56e44b17a92a5f88ffb256 marcel 20180622 unpublished dirty 10.06/4.22 10.06/4.22 10.06/4.22 H-Termination with start terms of the given HASKELL could be proven: 10.06/4.22 10.06/4.22 (0) HASKELL 10.06/4.22 (1) BR [EQUIVALENT, 0 ms] 10.06/4.22 (2) HASKELL 10.06/4.22 (3) COR [EQUIVALENT, 0 ms] 10.06/4.22 (4) HASKELL 10.06/4.22 (5) Narrow [SOUND, 0 ms] 10.06/4.22 (6) AND 10.06/4.22 (7) QDP 10.06/4.22 (8) QDPSizeChangeProof [EQUIVALENT, 0 ms] 10.06/4.22 (9) YES 10.06/4.22 (10) QDP 10.06/4.22 (11) QDPSizeChangeProof [EQUIVALENT, 0 ms] 10.06/4.22 (12) YES 10.06/4.22 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (0) 10.06/4.22 Obligation: 10.06/4.22 mainModule Main 10.06/4.22 module Main where { 10.06/4.22 import qualified Prelude; 10.06/4.22 data MyBool = MyTrue | MyFalse ; 10.06/4.22 10.06/4.22 data MyInt = Pos Main.Nat | Neg Main.Nat ; 10.06/4.22 10.06/4.22 data Main.Nat = Succ Main.Nat | Zero ; 10.06/4.22 10.06/4.22 data Ordering = LT | EQ | GT ; 10.06/4.22 10.06/4.22 data Ratio a = CnPc a a ; 10.06/4.22 10.06/4.22 compareMyInt :: MyInt -> MyInt -> Ordering; 10.06/4.22 compareMyInt = primCmpInt; 10.06/4.22 10.06/4.22 esEsMyInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 esEsMyInt = primEqInt; 10.06/4.22 10.06/4.22 esEsOrdering :: Ordering -> Ordering -> MyBool; 10.06/4.22 esEsOrdering LT LT = MyTrue; 10.06/4.22 esEsOrdering LT EQ = MyFalse; 10.06/4.22 esEsOrdering LT GT = MyFalse; 10.06/4.22 esEsOrdering EQ LT = MyFalse; 10.06/4.22 esEsOrdering EQ EQ = MyTrue; 10.06/4.22 esEsOrdering EQ GT = MyFalse; 10.06/4.22 esEsOrdering GT LT = MyFalse; 10.06/4.22 esEsOrdering GT EQ = MyFalse; 10.06/4.22 esEsOrdering GT GT = MyTrue; 10.06/4.22 10.06/4.22 fromIntMyInt :: MyInt -> MyInt; 10.06/4.22 fromIntMyInt x = x; 10.06/4.22 10.06/4.22 gtMyInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 gtMyInt x y = esEsOrdering (compareMyInt x y) GT; 10.06/4.22 10.06/4.22 otherwise :: MyBool; 10.06/4.22 otherwise = MyTrue; 10.06/4.22 10.06/4.22 primCmpInt :: MyInt -> MyInt -> Ordering; 10.06/4.22 primCmpInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Pos x) (Main.Pos y) = primCmpNat x y; 10.06/4.22 primCmpInt (Main.Pos x) (Main.Neg y) = GT; 10.06/4.22 primCmpInt (Main.Neg x) (Main.Pos y) = LT; 10.06/4.22 primCmpInt (Main.Neg x) (Main.Neg y) = primCmpNat y x; 10.06/4.22 10.06/4.22 primCmpNat :: Main.Nat -> Main.Nat -> Ordering; 10.06/4.22 primCmpNat Main.Zero Main.Zero = EQ; 10.06/4.22 primCmpNat Main.Zero (Main.Succ y) = LT; 10.06/4.22 primCmpNat (Main.Succ x) Main.Zero = GT; 10.06/4.22 primCmpNat (Main.Succ x) (Main.Succ y) = primCmpNat x y; 10.06/4.22 10.06/4.22 primEqInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 primEqInt (Main.Pos (Main.Succ x)) (Main.Pos (Main.Succ y)) = primEqNat x y; 10.06/4.22 primEqInt (Main.Neg (Main.Succ x)) (Main.Neg (Main.Succ y)) = primEqNat x y; 10.06/4.22 primEqInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = MyTrue; 10.06/4.22 primEqInt vv vw = MyFalse; 10.06/4.22 10.06/4.22 primEqNat :: Main.Nat -> Main.Nat -> MyBool; 10.06/4.22 primEqNat Main.Zero Main.Zero = MyTrue; 10.06/4.22 primEqNat Main.Zero (Main.Succ y) = MyFalse; 10.06/4.22 primEqNat (Main.Succ x) Main.Zero = MyFalse; 10.06/4.22 primEqNat (Main.Succ x) (Main.Succ y) = primEqNat x y; 10.06/4.22 10.06/4.22 signumMyInt :: MyInt -> MyInt; 10.06/4.22 signumMyInt = signumReal; 10.06/4.22 10.06/4.22 signumRatio :: Ratio MyInt -> Ratio MyInt; 10.06/4.22 signumRatio (CnPc x y) = CnPc (signumMyInt x) (fromIntMyInt (Main.Pos (Main.Succ Main.Zero))); 10.06/4.22 10.06/4.22 signumReal x = signumReal3 x; 10.06/4.22 10.06/4.22 signumReal0 x MyTrue = fromIntMyInt (Main.Neg (Main.Succ Main.Zero)); 10.06/4.22 10.06/4.22 signumReal1 x MyTrue = fromIntMyInt (Main.Pos (Main.Succ Main.Zero)); 10.06/4.22 signumReal1 x MyFalse = signumReal0 x otherwise; 10.06/4.22 10.06/4.22 signumReal2 x MyTrue = fromIntMyInt (Main.Pos Main.Zero); 10.06/4.22 signumReal2 x MyFalse = signumReal1 x (gtMyInt x (fromIntMyInt (Main.Pos Main.Zero))); 10.06/4.22 10.06/4.22 signumReal3 x = signumReal2 x (esEsMyInt x (fromIntMyInt (Main.Pos Main.Zero))); 10.06/4.22 10.06/4.22 } 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (1) BR (EQUIVALENT) 10.06/4.22 Replaced joker patterns by fresh variables and removed binding patterns. 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (2) 10.06/4.22 Obligation: 10.06/4.22 mainModule Main 10.06/4.22 module Main where { 10.06/4.22 import qualified Prelude; 10.06/4.22 data MyBool = MyTrue | MyFalse ; 10.06/4.22 10.06/4.22 data MyInt = Pos Main.Nat | Neg Main.Nat ; 10.06/4.22 10.06/4.22 data Main.Nat = Succ Main.Nat | Zero ; 10.06/4.22 10.06/4.22 data Ordering = LT | EQ | GT ; 10.06/4.22 10.06/4.22 data Ratio a = CnPc a a ; 10.06/4.22 10.06/4.22 compareMyInt :: MyInt -> MyInt -> Ordering; 10.06/4.22 compareMyInt = primCmpInt; 10.06/4.22 10.06/4.22 esEsMyInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 esEsMyInt = primEqInt; 10.06/4.22 10.06/4.22 esEsOrdering :: Ordering -> Ordering -> MyBool; 10.06/4.22 esEsOrdering LT LT = MyTrue; 10.06/4.22 esEsOrdering LT EQ = MyFalse; 10.06/4.22 esEsOrdering LT GT = MyFalse; 10.06/4.22 esEsOrdering EQ LT = MyFalse; 10.06/4.22 esEsOrdering EQ EQ = MyTrue; 10.06/4.22 esEsOrdering EQ GT = MyFalse; 10.06/4.22 esEsOrdering GT LT = MyFalse; 10.06/4.22 esEsOrdering GT EQ = MyFalse; 10.06/4.22 esEsOrdering GT GT = MyTrue; 10.06/4.22 10.06/4.22 fromIntMyInt :: MyInt -> MyInt; 10.06/4.22 fromIntMyInt x = x; 10.06/4.22 10.06/4.22 gtMyInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 gtMyInt x y = esEsOrdering (compareMyInt x y) GT; 10.06/4.22 10.06/4.22 otherwise :: MyBool; 10.06/4.22 otherwise = MyTrue; 10.06/4.22 10.06/4.22 primCmpInt :: MyInt -> MyInt -> Ordering; 10.06/4.22 primCmpInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Pos x) (Main.Pos y) = primCmpNat x y; 10.06/4.22 primCmpInt (Main.Pos x) (Main.Neg y) = GT; 10.06/4.22 primCmpInt (Main.Neg x) (Main.Pos y) = LT; 10.06/4.22 primCmpInt (Main.Neg x) (Main.Neg y) = primCmpNat y x; 10.06/4.22 10.06/4.22 primCmpNat :: Main.Nat -> Main.Nat -> Ordering; 10.06/4.22 primCmpNat Main.Zero Main.Zero = EQ; 10.06/4.22 primCmpNat Main.Zero (Main.Succ y) = LT; 10.06/4.22 primCmpNat (Main.Succ x) Main.Zero = GT; 10.06/4.22 primCmpNat (Main.Succ x) (Main.Succ y) = primCmpNat x y; 10.06/4.22 10.06/4.22 primEqInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 primEqInt (Main.Pos (Main.Succ x)) (Main.Pos (Main.Succ y)) = primEqNat x y; 10.06/4.22 primEqInt (Main.Neg (Main.Succ x)) (Main.Neg (Main.Succ y)) = primEqNat x y; 10.06/4.22 primEqInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = MyTrue; 10.06/4.22 primEqInt vv vw = MyFalse; 10.06/4.22 10.06/4.22 primEqNat :: Main.Nat -> Main.Nat -> MyBool; 10.06/4.22 primEqNat Main.Zero Main.Zero = MyTrue; 10.06/4.22 primEqNat Main.Zero (Main.Succ y) = MyFalse; 10.06/4.22 primEqNat (Main.Succ x) Main.Zero = MyFalse; 10.06/4.22 primEqNat (Main.Succ x) (Main.Succ y) = primEqNat x y; 10.06/4.22 10.06/4.22 signumMyInt :: MyInt -> MyInt; 10.06/4.22 signumMyInt = signumReal; 10.06/4.22 10.06/4.22 signumRatio :: Ratio MyInt -> Ratio MyInt; 10.06/4.22 signumRatio (CnPc x y) = CnPc (signumMyInt x) (fromIntMyInt (Main.Pos (Main.Succ Main.Zero))); 10.06/4.22 10.06/4.22 signumReal x = signumReal3 x; 10.06/4.22 10.06/4.22 signumReal0 x MyTrue = fromIntMyInt (Main.Neg (Main.Succ Main.Zero)); 10.06/4.22 10.06/4.22 signumReal1 x MyTrue = fromIntMyInt (Main.Pos (Main.Succ Main.Zero)); 10.06/4.22 signumReal1 x MyFalse = signumReal0 x otherwise; 10.06/4.22 10.06/4.22 signumReal2 x MyTrue = fromIntMyInt (Main.Pos Main.Zero); 10.06/4.22 signumReal2 x MyFalse = signumReal1 x (gtMyInt x (fromIntMyInt (Main.Pos Main.Zero))); 10.06/4.22 10.06/4.22 signumReal3 x = signumReal2 x (esEsMyInt x (fromIntMyInt (Main.Pos Main.Zero))); 10.06/4.22 10.06/4.22 } 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (3) COR (EQUIVALENT) 10.06/4.22 Cond Reductions: 10.06/4.22 The following Function with conditions 10.06/4.22 "undefined |Falseundefined; 10.06/4.22 " 10.06/4.22 is transformed to 10.06/4.22 "undefined = undefined1; 10.06/4.22 " 10.06/4.22 "undefined0 True = undefined; 10.06/4.22 " 10.06/4.22 "undefined1 = undefined0 False; 10.06/4.22 " 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (4) 10.06/4.22 Obligation: 10.06/4.22 mainModule Main 10.06/4.22 module Main where { 10.06/4.22 import qualified Prelude; 10.06/4.22 data MyBool = MyTrue | MyFalse ; 10.06/4.22 10.06/4.22 data MyInt = Pos Main.Nat | Neg Main.Nat ; 10.06/4.22 10.06/4.22 data Main.Nat = Succ Main.Nat | Zero ; 10.06/4.22 10.06/4.22 data Ordering = LT | EQ | GT ; 10.06/4.22 10.06/4.22 data Ratio a = CnPc a a ; 10.06/4.22 10.06/4.22 compareMyInt :: MyInt -> MyInt -> Ordering; 10.06/4.22 compareMyInt = primCmpInt; 10.06/4.22 10.06/4.22 esEsMyInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 esEsMyInt = primEqInt; 10.06/4.22 10.06/4.22 esEsOrdering :: Ordering -> Ordering -> MyBool; 10.06/4.22 esEsOrdering LT LT = MyTrue; 10.06/4.22 esEsOrdering LT EQ = MyFalse; 10.06/4.22 esEsOrdering LT GT = MyFalse; 10.06/4.22 esEsOrdering EQ LT = MyFalse; 10.06/4.22 esEsOrdering EQ EQ = MyTrue; 10.06/4.22 esEsOrdering EQ GT = MyFalse; 10.06/4.22 esEsOrdering GT LT = MyFalse; 10.06/4.22 esEsOrdering GT EQ = MyFalse; 10.06/4.22 esEsOrdering GT GT = MyTrue; 10.06/4.22 10.06/4.22 fromIntMyInt :: MyInt -> MyInt; 10.06/4.22 fromIntMyInt x = x; 10.06/4.22 10.06/4.22 gtMyInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 gtMyInt x y = esEsOrdering (compareMyInt x y) GT; 10.06/4.22 10.06/4.22 otherwise :: MyBool; 10.06/4.22 otherwise = MyTrue; 10.06/4.22 10.06/4.22 primCmpInt :: MyInt -> MyInt -> Ordering; 10.06/4.22 primCmpInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = EQ; 10.06/4.22 primCmpInt (Main.Pos x) (Main.Pos y) = primCmpNat x y; 10.06/4.22 primCmpInt (Main.Pos x) (Main.Neg y) = GT; 10.06/4.22 primCmpInt (Main.Neg x) (Main.Pos y) = LT; 10.06/4.22 primCmpInt (Main.Neg x) (Main.Neg y) = primCmpNat y x; 10.06/4.22 10.06/4.22 primCmpNat :: Main.Nat -> Main.Nat -> Ordering; 10.06/4.22 primCmpNat Main.Zero Main.Zero = EQ; 10.06/4.22 primCmpNat Main.Zero (Main.Succ y) = LT; 10.06/4.22 primCmpNat (Main.Succ x) Main.Zero = GT; 10.06/4.22 primCmpNat (Main.Succ x) (Main.Succ y) = primCmpNat x y; 10.06/4.22 10.06/4.22 primEqInt :: MyInt -> MyInt -> MyBool; 10.06/4.22 primEqInt (Main.Pos (Main.Succ x)) (Main.Pos (Main.Succ y)) = primEqNat x y; 10.06/4.22 primEqInt (Main.Neg (Main.Succ x)) (Main.Neg (Main.Succ y)) = primEqNat x y; 10.06/4.22 primEqInt (Main.Pos Main.Zero) (Main.Neg Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Neg Main.Zero) (Main.Pos Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Neg Main.Zero) (Main.Neg Main.Zero) = MyTrue; 10.06/4.22 primEqInt (Main.Pos Main.Zero) (Main.Pos Main.Zero) = MyTrue; 10.06/4.22 primEqInt vv vw = MyFalse; 10.06/4.22 10.06/4.22 primEqNat :: Main.Nat -> Main.Nat -> MyBool; 10.06/4.22 primEqNat Main.Zero Main.Zero = MyTrue; 10.06/4.22 primEqNat Main.Zero (Main.Succ y) = MyFalse; 10.06/4.22 primEqNat (Main.Succ x) Main.Zero = MyFalse; 10.06/4.22 primEqNat (Main.Succ x) (Main.Succ y) = primEqNat x y; 10.06/4.22 10.06/4.22 signumMyInt :: MyInt -> MyInt; 10.06/4.22 signumMyInt = signumReal; 10.06/4.22 10.06/4.22 signumRatio :: Ratio MyInt -> Ratio MyInt; 10.06/4.22 signumRatio (CnPc x y) = CnPc (signumMyInt x) (fromIntMyInt (Main.Pos (Main.Succ Main.Zero))); 10.06/4.22 10.06/4.22 signumReal x = signumReal3 x; 10.06/4.22 10.06/4.22 signumReal0 x MyTrue = fromIntMyInt (Main.Neg (Main.Succ Main.Zero)); 10.06/4.22 10.06/4.22 signumReal1 x MyTrue = fromIntMyInt (Main.Pos (Main.Succ Main.Zero)); 10.06/4.22 signumReal1 x MyFalse = signumReal0 x otherwise; 10.06/4.22 10.06/4.22 signumReal2 x MyTrue = fromIntMyInt (Main.Pos Main.Zero); 10.06/4.22 signumReal2 x MyFalse = signumReal1 x (gtMyInt x (fromIntMyInt (Main.Pos Main.Zero))); 10.06/4.22 10.06/4.22 signumReal3 x = signumReal2 x (esEsMyInt x (fromIntMyInt (Main.Pos Main.Zero))); 10.06/4.22 10.06/4.22 } 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (5) Narrow (SOUND) 10.06/4.22 Haskell To QDPs 10.06/4.22 10.06/4.22 digraph dp_graph { 10.06/4.22 node [outthreshold=100, inthreshold=100];1[label="signumRatio",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 10.06/4.22 3[label="signumRatio vz3",fontsize=16,color="burlywood",shape="triangle"];309[label="vz3/CnPc vz30 vz31",fontsize=10,color="white",style="solid",shape="box"];3 -> 309[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 309 -> 4[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 4[label="signumRatio (CnPc vz30 vz31)",fontsize=16,color="black",shape="box"];4 -> 5[label="",style="solid", color="black", weight=3]; 10.06/4.22 5[label="CnPc (signumMyInt vz30) (fromIntMyInt (Pos (Succ Zero)))",fontsize=16,color="green",shape="box"];5 -> 6[label="",style="dashed", color="green", weight=3]; 10.06/4.22 5 -> 7[label="",style="dashed", color="green", weight=3]; 10.06/4.22 6[label="signumMyInt vz30",fontsize=16,color="black",shape="box"];6 -> 8[label="",style="solid", color="black", weight=3]; 10.06/4.22 7[label="fromIntMyInt (Pos (Succ Zero))",fontsize=16,color="black",shape="triangle"];7 -> 9[label="",style="solid", color="black", weight=3]; 10.06/4.22 8[label="signumReal vz30",fontsize=16,color="black",shape="box"];8 -> 10[label="",style="solid", color="black", weight=3]; 10.06/4.22 9[label="Pos (Succ Zero)",fontsize=16,color="green",shape="box"];10[label="signumReal3 vz30",fontsize=16,color="black",shape="box"];10 -> 11[label="",style="solid", color="black", weight=3]; 10.06/4.22 11[label="signumReal2 vz30 (esEsMyInt vz30 (fromIntMyInt (Pos Zero)))",fontsize=16,color="black",shape="box"];11 -> 12[label="",style="solid", color="black", weight=3]; 10.06/4.22 12[label="signumReal2 vz30 (primEqInt vz30 (fromIntMyInt (Pos Zero)))",fontsize=16,color="burlywood",shape="box"];310[label="vz30/Pos vz300",fontsize=10,color="white",style="solid",shape="box"];12 -> 310[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 310 -> 13[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 311[label="vz30/Neg vz300",fontsize=10,color="white",style="solid",shape="box"];12 -> 311[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 311 -> 14[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 13[label="signumReal2 (Pos vz300) (primEqInt (Pos vz300) (fromIntMyInt (Pos Zero)))",fontsize=16,color="burlywood",shape="box"];312[label="vz300/Succ vz3000",fontsize=10,color="white",style="solid",shape="box"];13 -> 312[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 312 -> 15[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 313[label="vz300/Zero",fontsize=10,color="white",style="solid",shape="box"];13 -> 313[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 313 -> 16[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 14[label="signumReal2 (Neg vz300) (primEqInt (Neg vz300) (fromIntMyInt (Pos Zero)))",fontsize=16,color="burlywood",shape="box"];314[label="vz300/Succ vz3000",fontsize=10,color="white",style="solid",shape="box"];14 -> 314[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 314 -> 17[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 315[label="vz300/Zero",fontsize=10,color="white",style="solid",shape="box"];14 -> 315[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 315 -> 18[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 15[label="signumReal2 (Pos (Succ vz3000)) (primEqInt (Pos (Succ vz3000)) (fromIntMyInt (Pos Zero)))",fontsize=16,color="black",shape="box"];15 -> 19[label="",style="solid", color="black", weight=3]; 10.06/4.22 16[label="signumReal2 (Pos Zero) (primEqInt (Pos Zero) (fromIntMyInt (Pos Zero)))",fontsize=16,color="black",shape="box"];16 -> 20[label="",style="solid", color="black", weight=3]; 10.06/4.22 17[label="signumReal2 (Neg (Succ vz3000)) (primEqInt (Neg (Succ vz3000)) (fromIntMyInt (Pos Zero)))",fontsize=16,color="black",shape="box"];17 -> 21[label="",style="solid", color="black", weight=3]; 10.06/4.22 18[label="signumReal2 (Neg Zero) (primEqInt (Neg Zero) (fromIntMyInt (Pos Zero)))",fontsize=16,color="black",shape="box"];18 -> 22[label="",style="solid", color="black", weight=3]; 10.06/4.22 19[label="signumReal2 (Pos (Succ vz3000)) (primEqInt (Pos (Succ vz3000)) (Pos Zero))",fontsize=16,color="black",shape="box"];19 -> 23[label="",style="solid", color="black", weight=3]; 10.06/4.22 20[label="signumReal2 (Pos Zero) (primEqInt (Pos Zero) (Pos Zero))",fontsize=16,color="black",shape="box"];20 -> 24[label="",style="solid", color="black", weight=3]; 10.06/4.22 21[label="signumReal2 (Neg (Succ vz3000)) (primEqInt (Neg (Succ vz3000)) (Pos Zero))",fontsize=16,color="black",shape="box"];21 -> 25[label="",style="solid", color="black", weight=3]; 10.06/4.22 22[label="signumReal2 (Neg Zero) (primEqInt (Neg Zero) (Pos Zero))",fontsize=16,color="black",shape="box"];22 -> 26[label="",style="solid", color="black", weight=3]; 10.06/4.22 23[label="signumReal2 (Pos (Succ vz3000)) MyFalse",fontsize=16,color="black",shape="box"];23 -> 27[label="",style="solid", color="black", weight=3]; 10.06/4.22 24[label="signumReal2 (Pos Zero) MyTrue",fontsize=16,color="black",shape="box"];24 -> 28[label="",style="solid", color="black", weight=3]; 10.06/4.22 25[label="signumReal2 (Neg (Succ vz3000)) MyFalse",fontsize=16,color="black",shape="box"];25 -> 29[label="",style="solid", color="black", weight=3]; 10.06/4.22 26[label="signumReal2 (Neg Zero) MyTrue",fontsize=16,color="black",shape="box"];26 -> 30[label="",style="solid", color="black", weight=3]; 10.06/4.22 27[label="signumReal1 (Pos (Succ vz3000)) (gtMyInt (Pos (Succ vz3000)) (fromIntMyInt (Pos Zero)))",fontsize=16,color="black",shape="box"];27 -> 31[label="",style="solid", color="black", weight=3]; 10.06/4.22 28[label="fromIntMyInt (Pos Zero)",fontsize=16,color="black",shape="triangle"];28 -> 32[label="",style="solid", color="black", weight=3]; 10.06/4.22 29 -> 33[label="",style="dashed", color="red", weight=0]; 10.06/4.22 29[label="signumReal1 (Neg (Succ vz3000)) (gtMyInt (Neg (Succ vz3000)) (fromIntMyInt (Pos Zero)))",fontsize=16,color="magenta"];29 -> 34[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 30 -> 28[label="",style="dashed", color="red", weight=0]; 10.06/4.22 30[label="fromIntMyInt (Pos Zero)",fontsize=16,color="magenta"];31 -> 35[label="",style="dashed", color="red", weight=0]; 10.06/4.22 31[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering (compareMyInt (Pos (Succ vz3000)) (fromIntMyInt (Pos Zero))) GT)",fontsize=16,color="magenta"];31 -> 36[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 32[label="Pos Zero",fontsize=16,color="green",shape="box"];34 -> 28[label="",style="dashed", color="red", weight=0]; 10.06/4.22 34[label="fromIntMyInt (Pos Zero)",fontsize=16,color="magenta"];33[label="signumReal1 (Neg (Succ vz3000)) (gtMyInt (Neg (Succ vz3000)) vz4)",fontsize=16,color="black",shape="triangle"];33 -> 37[label="",style="solid", color="black", weight=3]; 10.06/4.22 36 -> 28[label="",style="dashed", color="red", weight=0]; 10.06/4.22 36[label="fromIntMyInt (Pos Zero)",fontsize=16,color="magenta"];35[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering (compareMyInt (Pos (Succ vz3000)) vz5) GT)",fontsize=16,color="black",shape="triangle"];35 -> 38[label="",style="solid", color="black", weight=3]; 10.06/4.22 37[label="signumReal1 (Neg (Succ vz3000)) (esEsOrdering (compareMyInt (Neg (Succ vz3000)) vz4) GT)",fontsize=16,color="black",shape="box"];37 -> 39[label="",style="solid", color="black", weight=3]; 10.06/4.22 38[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering (primCmpInt (Pos (Succ vz3000)) vz5) GT)",fontsize=16,color="burlywood",shape="box"];316[label="vz5/Pos vz50",fontsize=10,color="white",style="solid",shape="box"];38 -> 316[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 316 -> 40[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 317[label="vz5/Neg vz50",fontsize=10,color="white",style="solid",shape="box"];38 -> 317[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 317 -> 41[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 39[label="signumReal1 (Neg (Succ vz3000)) (esEsOrdering (primCmpInt (Neg (Succ vz3000)) vz4) GT)",fontsize=16,color="burlywood",shape="box"];318[label="vz4/Pos vz40",fontsize=10,color="white",style="solid",shape="box"];39 -> 318[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 318 -> 42[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 319[label="vz4/Neg vz40",fontsize=10,color="white",style="solid",shape="box"];39 -> 319[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 319 -> 43[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 40[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering (primCmpInt (Pos (Succ vz3000)) (Pos vz50)) GT)",fontsize=16,color="black",shape="box"];40 -> 44[label="",style="solid", color="black", weight=3]; 10.06/4.22 41[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering (primCmpInt (Pos (Succ vz3000)) (Neg vz50)) GT)",fontsize=16,color="black",shape="box"];41 -> 45[label="",style="solid", color="black", weight=3]; 10.06/4.22 42[label="signumReal1 (Neg (Succ vz3000)) (esEsOrdering (primCmpInt (Neg (Succ vz3000)) (Pos vz40)) GT)",fontsize=16,color="black",shape="box"];42 -> 46[label="",style="solid", color="black", weight=3]; 10.06/4.22 43[label="signumReal1 (Neg (Succ vz3000)) (esEsOrdering (primCmpInt (Neg (Succ vz3000)) (Neg vz40)) GT)",fontsize=16,color="black",shape="box"];43 -> 47[label="",style="solid", color="black", weight=3]; 10.06/4.22 44 -> 206[label="",style="dashed", color="red", weight=0]; 10.06/4.22 44[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering (primCmpNat (Succ vz3000) vz50) GT)",fontsize=16,color="magenta"];44 -> 207[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 44 -> 208[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 44 -> 209[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 45[label="signumReal1 (Pos (Succ vz3000)) (esEsOrdering GT GT)",fontsize=16,color="black",shape="triangle"];45 -> 50[label="",style="solid", color="black", weight=3]; 10.06/4.22 46[label="signumReal1 (Neg (Succ vz3000)) (esEsOrdering LT GT)",fontsize=16,color="black",shape="triangle"];46 -> 51[label="",style="solid", color="black", weight=3]; 10.06/4.22 47 -> 264[label="",style="dashed", color="red", weight=0]; 10.06/4.22 47[label="signumReal1 (Neg (Succ vz3000)) (esEsOrdering (primCmpNat vz40 (Succ vz3000)) GT)",fontsize=16,color="magenta"];47 -> 265[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 47 -> 266[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 47 -> 267[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 207[label="vz50",fontsize=16,color="green",shape="box"];208[label="Succ vz3000",fontsize=16,color="green",shape="box"];209[label="vz3000",fontsize=16,color="green",shape="box"];206[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat vz8 vz9) GT)",fontsize=16,color="burlywood",shape="triangle"];320[label="vz8/Succ vz80",fontsize=10,color="white",style="solid",shape="box"];206 -> 320[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 320 -> 228[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 321[label="vz8/Zero",fontsize=10,color="white",style="solid",shape="box"];206 -> 321[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 321 -> 229[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 50[label="signumReal1 (Pos (Succ vz3000)) MyTrue",fontsize=16,color="black",shape="box"];50 -> 56[label="",style="solid", color="black", weight=3]; 10.06/4.22 51[label="signumReal1 (Neg (Succ vz3000)) MyFalse",fontsize=16,color="black",shape="triangle"];51 -> 57[label="",style="solid", color="black", weight=3]; 10.06/4.22 265[label="vz40",fontsize=16,color="green",shape="box"];266[label="Succ vz3000",fontsize=16,color="green",shape="box"];267[label="vz3000",fontsize=16,color="green",shape="box"];264[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat vz14 vz15) GT)",fontsize=16,color="burlywood",shape="triangle"];322[label="vz14/Succ vz140",fontsize=10,color="white",style="solid",shape="box"];264 -> 322[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 322 -> 289[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 323[label="vz14/Zero",fontsize=10,color="white",style="solid",shape="box"];264 -> 323[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 323 -> 290[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 228[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat (Succ vz80) vz9) GT)",fontsize=16,color="burlywood",shape="box"];324[label="vz9/Succ vz90",fontsize=10,color="white",style="solid",shape="box"];228 -> 324[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 324 -> 238[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 325[label="vz9/Zero",fontsize=10,color="white",style="solid",shape="box"];228 -> 325[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 325 -> 239[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 229[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat Zero vz9) GT)",fontsize=16,color="burlywood",shape="box"];326[label="vz9/Succ vz90",fontsize=10,color="white",style="solid",shape="box"];229 -> 326[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 326 -> 240[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 327[label="vz9/Zero",fontsize=10,color="white",style="solid",shape="box"];229 -> 327[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 327 -> 241[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 56 -> 7[label="",style="dashed", color="red", weight=0]; 10.06/4.22 56[label="fromIntMyInt (Pos (Succ Zero))",fontsize=16,color="magenta"];57[label="signumReal0 (Neg (Succ vz3000)) otherwise",fontsize=16,color="black",shape="box"];57 -> 62[label="",style="solid", color="black", weight=3]; 10.06/4.22 289[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat (Succ vz140) vz15) GT)",fontsize=16,color="burlywood",shape="box"];328[label="vz15/Succ vz150",fontsize=10,color="white",style="solid",shape="box"];289 -> 328[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 328 -> 292[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 329[label="vz15/Zero",fontsize=10,color="white",style="solid",shape="box"];289 -> 329[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 329 -> 293[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 290[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat Zero vz15) GT)",fontsize=16,color="burlywood",shape="box"];330[label="vz15/Succ vz150",fontsize=10,color="white",style="solid",shape="box"];290 -> 330[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 330 -> 294[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 331[label="vz15/Zero",fontsize=10,color="white",style="solid",shape="box"];290 -> 331[label="",style="solid", color="burlywood", weight=9]; 10.06/4.22 331 -> 295[label="",style="solid", color="burlywood", weight=3]; 10.06/4.22 238[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat (Succ vz80) (Succ vz90)) GT)",fontsize=16,color="black",shape="box"];238 -> 249[label="",style="solid", color="black", weight=3]; 10.06/4.22 239[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat (Succ vz80) Zero) GT)",fontsize=16,color="black",shape="box"];239 -> 250[label="",style="solid", color="black", weight=3]; 10.06/4.22 240[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat Zero (Succ vz90)) GT)",fontsize=16,color="black",shape="box"];240 -> 251[label="",style="solid", color="black", weight=3]; 10.06/4.22 241[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat Zero Zero) GT)",fontsize=16,color="black",shape="box"];241 -> 252[label="",style="solid", color="black", weight=3]; 10.06/4.22 62[label="signumReal0 (Neg (Succ vz3000)) MyTrue",fontsize=16,color="black",shape="box"];62 -> 69[label="",style="solid", color="black", weight=3]; 10.06/4.22 292[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat (Succ vz140) (Succ vz150)) GT)",fontsize=16,color="black",shape="box"];292 -> 297[label="",style="solid", color="black", weight=3]; 10.06/4.22 293[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat (Succ vz140) Zero) GT)",fontsize=16,color="black",shape="box"];293 -> 298[label="",style="solid", color="black", weight=3]; 10.06/4.22 294[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat Zero (Succ vz150)) GT)",fontsize=16,color="black",shape="box"];294 -> 299[label="",style="solid", color="black", weight=3]; 10.06/4.22 295[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat Zero Zero) GT)",fontsize=16,color="black",shape="box"];295 -> 300[label="",style="solid", color="black", weight=3]; 10.06/4.22 249 -> 206[label="",style="dashed", color="red", weight=0]; 10.06/4.22 249[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering (primCmpNat vz80 vz90) GT)",fontsize=16,color="magenta"];249 -> 259[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 249 -> 260[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 250 -> 45[label="",style="dashed", color="red", weight=0]; 10.06/4.22 250[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering GT GT)",fontsize=16,color="magenta"];250 -> 261[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 251[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering LT GT)",fontsize=16,color="black",shape="box"];251 -> 262[label="",style="solid", color="black", weight=3]; 10.06/4.22 252[label="signumReal1 (Pos (Succ vz7)) (esEsOrdering EQ GT)",fontsize=16,color="black",shape="box"];252 -> 263[label="",style="solid", color="black", weight=3]; 10.06/4.22 69[label="fromIntMyInt (Neg (Succ Zero))",fontsize=16,color="black",shape="triangle"];69 -> 78[label="",style="solid", color="black", weight=3]; 10.06/4.22 297 -> 264[label="",style="dashed", color="red", weight=0]; 10.06/4.22 297[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering (primCmpNat vz140 vz150) GT)",fontsize=16,color="magenta"];297 -> 302[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 297 -> 303[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 298[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering GT GT)",fontsize=16,color="black",shape="box"];298 -> 304[label="",style="solid", color="black", weight=3]; 10.06/4.22 299 -> 46[label="",style="dashed", color="red", weight=0]; 10.06/4.22 299[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering LT GT)",fontsize=16,color="magenta"];299 -> 305[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 300[label="signumReal1 (Neg (Succ vz13)) (esEsOrdering EQ GT)",fontsize=16,color="black",shape="box"];300 -> 306[label="",style="solid", color="black", weight=3]; 10.06/4.22 259[label="vz90",fontsize=16,color="green",shape="box"];260[label="vz80",fontsize=16,color="green",shape="box"];261[label="vz7",fontsize=16,color="green",shape="box"];262[label="signumReal1 (Pos (Succ vz7)) MyFalse",fontsize=16,color="black",shape="triangle"];262 -> 291[label="",style="solid", color="black", weight=3]; 10.06/4.22 263 -> 262[label="",style="dashed", color="red", weight=0]; 10.06/4.22 263[label="signumReal1 (Pos (Succ vz7)) MyFalse",fontsize=16,color="magenta"];78[label="Neg (Succ Zero)",fontsize=16,color="green",shape="box"];302[label="vz140",fontsize=16,color="green",shape="box"];303[label="vz150",fontsize=16,color="green",shape="box"];304[label="signumReal1 (Neg (Succ vz13)) MyTrue",fontsize=16,color="black",shape="box"];304 -> 307[label="",style="solid", color="black", weight=3]; 10.06/4.22 305[label="vz13",fontsize=16,color="green",shape="box"];306 -> 51[label="",style="dashed", color="red", weight=0]; 10.06/4.22 306[label="signumReal1 (Neg (Succ vz13)) MyFalse",fontsize=16,color="magenta"];306 -> 308[label="",style="dashed", color="magenta", weight=3]; 10.06/4.22 291[label="signumReal0 (Pos (Succ vz7)) otherwise",fontsize=16,color="black",shape="box"];291 -> 296[label="",style="solid", color="black", weight=3]; 10.06/4.22 307 -> 7[label="",style="dashed", color="red", weight=0]; 10.06/4.22 307[label="fromIntMyInt (Pos (Succ Zero))",fontsize=16,color="magenta"];308[label="vz13",fontsize=16,color="green",shape="box"];296[label="signumReal0 (Pos (Succ vz7)) MyTrue",fontsize=16,color="black",shape="box"];296 -> 301[label="",style="solid", color="black", weight=3]; 10.06/4.22 301 -> 69[label="",style="dashed", color="red", weight=0]; 10.06/4.22 301[label="fromIntMyInt (Neg (Succ Zero))",fontsize=16,color="magenta"];} 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (6) 10.06/4.22 Complex Obligation (AND) 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (7) 10.06/4.22 Obligation: 10.06/4.22 Q DP problem: 10.06/4.22 The TRS P consists of the following rules: 10.06/4.22 10.06/4.22 new_signumReal1(vz13, Main.Succ(vz140), Main.Succ(vz150)) -> new_signumReal1(vz13, vz140, vz150) 10.06/4.22 10.06/4.22 R is empty. 10.06/4.22 Q is empty. 10.06/4.22 We have to consider all minimal (P,Q,R)-chains. 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (8) QDPSizeChangeProof (EQUIVALENT) 10.06/4.22 By using the subterm criterion [SUBTERM_CRITERION] together with the size-change analysis [AAECC05] we have proven that there are no infinite chains for this DP problem. 10.06/4.22 10.06/4.22 From the DPs we obtained the following set of size-change graphs: 10.06/4.22 *new_signumReal1(vz13, Main.Succ(vz140), Main.Succ(vz150)) -> new_signumReal1(vz13, vz140, vz150) 10.06/4.22 The graph contains the following edges 1 >= 1, 2 > 2, 3 > 3 10.06/4.22 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (9) 10.06/4.22 YES 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (10) 10.06/4.22 Obligation: 10.06/4.22 Q DP problem: 10.06/4.22 The TRS P consists of the following rules: 10.06/4.22 10.06/4.22 new_signumReal10(vz7, Main.Succ(vz80), Main.Succ(vz90)) -> new_signumReal10(vz7, vz80, vz90) 10.06/4.22 10.06/4.22 R is empty. 10.06/4.22 Q is empty. 10.06/4.22 We have to consider all minimal (P,Q,R)-chains. 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (11) QDPSizeChangeProof (EQUIVALENT) 10.06/4.22 By using the subterm criterion [SUBTERM_CRITERION] together with the size-change analysis [AAECC05] we have proven that there are no infinite chains for this DP problem. 10.06/4.22 10.06/4.22 From the DPs we obtained the following set of size-change graphs: 10.06/4.22 *new_signumReal10(vz7, Main.Succ(vz80), Main.Succ(vz90)) -> new_signumReal10(vz7, vz80, vz90) 10.06/4.22 The graph contains the following edges 1 >= 1, 2 > 2, 3 > 3 10.06/4.22 10.06/4.22 10.06/4.22 ---------------------------------------- 10.06/4.22 10.06/4.22 (12) 10.06/4.22 YES 10.15/4.26 EOF