YES Problem: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(b(c(a(x1)))) Proof: String Reversal Processor: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) DP Processor: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) c#(a(c(x1))) -> a#(x1) c#(a(c(x1))) -> b#(a(x1)) c#(a(c(x1))) -> c#(b(a(x1))) c#(a(c(x1))) -> a#(c(b(a(x1)))) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) TDG Processor: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) c#(a(c(x1))) -> a#(x1) c#(a(c(x1))) -> b#(a(x1)) c#(a(c(x1))) -> c#(b(a(x1))) c#(a(c(x1))) -> a#(c(b(a(x1)))) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) graph: c#(a(c(x1))) -> c#(b(a(x1))) -> c#(a(c(x1))) -> a#(c(b(a(x1)))) c#(a(c(x1))) -> c#(b(a(x1))) -> c#(a(c(x1))) -> c#(b(a(x1))) c#(a(c(x1))) -> c#(b(a(x1))) -> c#(a(c(x1))) -> b#(a(x1)) c#(a(c(x1))) -> c#(b(a(x1))) -> c#(a(c(x1))) -> a#(x1) c#(a(c(x1))) -> b#(a(x1)) -> b#(b(x1)) -> c#(x1) c#(a(c(x1))) -> a#(c(b(a(x1)))) -> a#(x1) -> b#(x1) c#(a(c(x1))) -> a#(x1) -> a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) -> c#(a(c(x1))) -> a#(c(b(a(x1)))) b#(b(x1)) -> c#(x1) -> c#(a(c(x1))) -> c#(b(a(x1))) b#(b(x1)) -> c#(x1) -> c#(a(c(x1))) -> b#(a(x1)) b#(b(x1)) -> c#(x1) -> c#(a(c(x1))) -> a#(x1) a#(x1) -> b#(x1) -> b#(b(x1)) -> c#(x1) Arctic Interpretation Processor: dimension: 1 usable rules: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) interpretation: [b#](x0) = 4x0, [b](x0) = 4x0, [a#](x0) = 4x0, [c#](x0) = 8x0, [a](x0) = 4x0, [c](x0) = 8x0 orientation: a#(x1) = 4x1 >= 4x1 = b#(x1) b#(b(x1)) = 8x1 >= 8x1 = c#(x1) c#(a(c(x1))) = 20x1 >= 4x1 = a#(x1) c#(a(c(x1))) = 20x1 >= 8x1 = b#(a(x1)) c#(a(c(x1))) = 20x1 >= 16x1 = c#(b(a(x1))) c#(a(c(x1))) = 20x1 >= 20x1 = a#(c(b(a(x1)))) a(x1) = 4x1 >= 4x1 = b(x1) b(b(x1)) = 8x1 >= 8x1 = c(x1) c(a(c(x1))) = 20x1 >= 20x1 = a(c(b(a(x1)))) problem: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) c#(a(c(x1))) -> a#(c(b(a(x1)))) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) Restore Modifier: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) c#(a(c(x1))) -> a#(c(b(a(x1)))) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) EDG Processor: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) c#(a(c(x1))) -> a#(c(b(a(x1)))) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) graph: c#(a(c(x1))) -> a#(c(b(a(x1)))) -> a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) -> c#(a(c(x1))) -> a#(c(b(a(x1)))) a#(x1) -> b#(x1) -> b#(b(x1)) -> c#(x1) Arctic Interpretation Processor: dimension: 3 usable rules: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) interpretation: [b#](x0) = [1 -& 0 ]x0, [-& -& 0 ] [0 ] [b](x0) = [0 0 1 ]x0 + [0 ] [0 0 0 ] [-&], [a#](x0) = [1 -& 0 ]x0 + [0], [c#](x0) = [0 0 1]x0 + [0], [-& -& 0 ] [0] [a](x0) = [0 0 1 ]x0 + [0] [0 0 1 ] [0], [0 -& 0 ] [0] [c](x0) = [0 1 0 ]x0 + [0] [0 0 1 ] [0] orientation: a#(x1) = [1 -& 0 ]x1 + [0] >= [1 -& 0 ]x1 = b#(x1) b#(b(x1)) = [0 0 1]x1 + [1] >= [0 0 1]x1 + [0] = c#(x1) c#(a(c(x1))) = [2 2 3]x1 + [2] >= [1 1 2]x1 + [1] = a#(c(b(a(x1)))) [-& -& 0 ] [0] [-& -& 0 ] [0 ] a(x1) = [0 0 1 ]x1 + [0] >= [0 0 1 ]x1 + [0 ] = b(x1) [0 0 1 ] [0] [0 0 0 ] [-&] [0 0 0] [0] [0 -& 0 ] [0] b(b(x1)) = [1 1 1]x1 + [0] >= [0 1 0 ]x1 + [0] = c(x1) [0 0 1] [0] [0 0 1 ] [0] [1 1 2] [1] [1 1 2] [1] c(a(c(x1))) = [2 2 3]x1 + [2] >= [2 2 3]x1 + [2] = a(c(b(a(x1)))) [2 2 3] [2] [2 2 3] [2] problem: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) Restore Modifier: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) EDG Processor: DPs: a#(x1) -> b#(x1) b#(b(x1)) -> c#(x1) TRS: a(x1) -> b(x1) b(b(x1)) -> c(x1) c(a(c(x1))) -> a(c(b(a(x1)))) graph: a#(x1) -> b#(x1) -> b#(b(x1)) -> c#(x1) SCC Processor: #sccs: 0 #rules: 0 #arcs: 1/4