YES Problem: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) Proof: DP Processor: DPs: a#(x1) -> c#(x1) a#(x1) -> b#(c(x1)) c#(c(b(x1))) -> c#(x1) c#(c(b(x1))) -> a#(c(x1)) c#(c(b(x1))) -> a#(a(c(x1))) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) TDG Processor: DPs: a#(x1) -> c#(x1) a#(x1) -> b#(c(x1)) c#(c(b(x1))) -> c#(x1) c#(c(b(x1))) -> a#(c(x1)) c#(c(b(x1))) -> a#(a(c(x1))) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) graph: c#(c(b(x1))) -> c#(x1) -> c#(c(b(x1))) -> a#(a(c(x1))) c#(c(b(x1))) -> c#(x1) -> c#(c(b(x1))) -> a#(c(x1)) c#(c(b(x1))) -> c#(x1) -> c#(c(b(x1))) -> c#(x1) c#(c(b(x1))) -> a#(c(x1)) -> a#(x1) -> b#(c(x1)) c#(c(b(x1))) -> a#(c(x1)) -> a#(x1) -> c#(x1) c#(c(b(x1))) -> a#(a(c(x1))) -> a#(x1) -> b#(c(x1)) c#(c(b(x1))) -> a#(a(c(x1))) -> a#(x1) -> c#(x1) a#(x1) -> c#(x1) -> c#(c(b(x1))) -> a#(a(c(x1))) a#(x1) -> c#(x1) -> c#(c(b(x1))) -> a#(c(x1)) a#(x1) -> c#(x1) -> c#(c(b(x1))) -> c#(x1) SCC Processor: #sccs: 1 #rules: 4 #arcs: 10/25 DPs: c#(c(b(x1))) -> c#(x1) c#(c(b(x1))) -> a#(c(x1)) a#(x1) -> c#(x1) c#(c(b(x1))) -> a#(a(c(x1))) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) Arctic Interpretation Processor: dimension: 2 usable rules: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) interpretation: [c#](x0) = [1 0]x0, [-& 0 ] [0] [c](x0) = [0 -&]x0 + [0], [a#](x0) = [1 0]x0 + [2], [0 -&] [0] [a](x0) = [1 0 ]x0 + [2], [-& 0 ] [0] [b](x0) = [0 1 ]x0 + [2] orientation: c#(c(b(x1))) = [1 2]x1 + [3] >= [1 0]x1 = c#(x1) c#(c(b(x1))) = [1 2]x1 + [3] >= [0 1]x1 + [2] = a#(c(x1)) a#(x1) = [1 0]x1 + [2] >= [1 0]x1 = c#(x1) c#(c(b(x1))) = [1 2]x1 + [3] >= [0 1]x1 + [2] = a#(a(c(x1))) [0 -&] [0] a(x1) = [1 0 ]x1 + [2] >= x1 = x1 [0 -&] [0] [0 -&] [0] a(x1) = [1 0 ]x1 + [2] >= [1 0 ]x1 + [2] = b(c(x1)) [0 1] [2] b(b(x1)) = [1 2]x1 + [3] >= x1 = x1 [-& 0 ] [0] [-& 0 ] [0] c(c(b(x1))) = [0 1 ]x1 + [2] >= [0 1 ]x1 + [2] = a(a(c(x1))) problem: DPs: c#(c(b(x1))) -> c#(x1) a#(x1) -> c#(x1) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) Restore Modifier: DPs: c#(c(b(x1))) -> c#(x1) a#(x1) -> c#(x1) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) EDG Processor: DPs: c#(c(b(x1))) -> c#(x1) a#(x1) -> c#(x1) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) graph: c#(c(b(x1))) -> c#(x1) -> c#(c(b(x1))) -> c#(x1) a#(x1) -> c#(x1) -> c#(c(b(x1))) -> c#(x1) SCC Processor: #sccs: 1 #rules: 1 #arcs: 2/4 DPs: c#(c(b(x1))) -> c#(x1) TRS: a(x1) -> x1 a(x1) -> b(c(x1)) b(b(x1)) -> x1 c(c(b(x1))) -> a(a(c(x1))) Usable Rule Processor: DPs: c#(c(b(x1))) -> c#(x1) TRS: Arctic Interpretation Processor: dimension: 1 usable rules: interpretation: [c#](x0) = x0, [c](x0) = x0 + 0, [b](x0) = 1x0 + 13 orientation: c#(c(b(x1))) = 1x1 + 13 >= x1 = c#(x1) problem: DPs: TRS: Qed