/export/starexec/sandbox2/solver/bin/starexec_run_tc20-std.sh /export/starexec/sandbox2/benchmark/theBenchmark.xml /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- NO ************************************************** summary ************************************************** SRS with 1 rules on 3 letters looping SRS derivation Closure source : abcbcbcbcbcbcbcbcbcbcbcbcbcbcbcb target : bcbcbcbcaaaabcbcbcbcbcbcbcbcbcbcbcbcbcbcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaab steps : 157 strict : True last_rule_app_source : 0 last_rule_app_target : 36 ************************************************** proof ************************************************** property Termination has value Just False for SRS [c, a, b, a, b, a, b, a] -> [ a , b , a , b , a , b , a , b , c , c , c , c , c , a ] {- Input 0 -} reason Nontermination looping SRS derivation Closure source : abcbcbcbcbcbcbcbcbcbcbcbcbcbcbcb target : bcbcbcbcaaaabcbcbcbcbcbcbcbcbcbcbcbcbcbcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaabcbcaaaaabcaaaaabcaaaaabcaaaaabcaaaaab steps : 157 strict : True last_rule_app_source : 0 last_rule_app_target : 36 reason : Overlap (Inside 36) Overlap (Inside 37) Overlap (Inside 38) Overlap (Inside 39) Overlap (Inside 40) Overlap (Inside 43) Overlap (Inside 44) Overlap (Inside 45) Overlap (Inside 46) Overlap (Inside 47) Overlap (Inside 50) Overlap (Inside 51) Overlap (Inside 52) Overlap (Inside 53) Overlap (Inside 54) Overlap (Inside 57) Overlap (Inside 58) Overlap (Inside 59) Overlap (Inside 60) Overlap (Inside 61) Overlap (Inside 64) Overlap (Inside 65) Overlap (Inside 66) Overlap (Inside 67) Overlap (Inside 68) Overlap (Inside 73) Overlap (Inside 74) Overlap (Inside 75) Overlap (Inside 76) Overlap (Inside 77) Overlap (Inside 80) Overlap (Inside 81) Overlap (Inside 82) Overlap (Inside 83) Overlap (Inside 84) Overlap (Inside 87) Overlap (Inside 88) Overlap (Inside 89) Overlap (Inside 90) Overlap (Inside 91) Overlap (Inside 94) Overlap (Inside 95) Overlap (Inside 96) Overlap (Inside 97) Overlap (Inside 98) Overlap (Inside 101) Overlap (Inside 102) Overlap (Inside 103) Overlap (Inside 104) Overlap (Inside 105) Overlap (Inside 110) Overlap (Inside 111) Overlap (Inside 112) Overlap (Inside 113) Overlap (Inside 114) Overlap (Inside 117) Overlap (Inside 118) Overlap (Inside 119) Overlap (Inside 120) Overlap (Inside 121) Overlap (Inside 124) Overlap (Inside 125) Overlap (Inside 126) Overlap (Inside 127) Overlap (Inside 128) Overlap (Inside 131) Overlap (Inside 132) Overlap (Inside 133) Overlap (Inside 134) Overlap (Inside 135) Overlap (Inside 138) Overlap (Inside 139) Overlap (Inside 140) Overlap (Inside 141) Overlap (Inside 142) Overlap (Inside 147) Overlap (Inside 148) Overlap (Inside 149) Overlap (Inside 150) Overlap (Inside 151) Overlap (Inside 154) Overlap (Inside 155) Overlap (Inside 156) Overlap (Inside 157) Overlap (Inside 158) Overlap (Inside 161) Overlap (Inside 162) Overlap (Inside 163) Overlap (Inside 164) Overlap (Inside 165) Overlap (Inside 168) Overlap (Inside 169) Overlap (Inside 170) Overlap (Inside 171) Overlap (Inside 172) Overlap (Inside 175) Overlap (Inside 176) Overlap (Inside 177) Overlap (Inside 178) Overlap (Inside 179) Overlap (Inside 184) Overlap (Inside 185) Overlap (Inside 186) Overlap (Inside 187) Overlap (Inside 188) Overlap (Inside 191) Overlap (Inside 192) Overlap (Inside 193) Overlap (Inside 194) Overlap (Inside 195) Overlap (Inside 198) Overlap (Inside 199) Overlap (Inside 200) Overlap (Inside 201) Overlap (Inside 202) Overlap (Inside 205) Overlap (Inside 206) Overlap (Inside 207) Overlap (Inside 208) Overlap (Inside 209) Overlap (Inside 212) Overlap (Inside 213) Overlap (Inside 214) Overlap (Inside 215) Overlap (Right 2) Overlap (Inside 28) Overlap (Inside 29) Overlap (Inside 30) Overlap (Inside 31) Overlap (Inside 32) Overlap (Inside 35) Overlap (Inside 36) Overlap (Inside 37) Overlap (Inside 38) Overlap (Inside 39) Overlap (Inside 42) Overlap (Inside 43) Overlap (Inside 44) Overlap (Inside 45) Overlap (Inside 46) Overlap (Inside 49) Overlap (Inside 50) Overlap (Inside 51) Overlap (Inside 52) Overlap (Inside 53) Overlap (Inside 56) Overlap (Inside 57) Overlap (Inside 58) Overlap (Inside 59) Overlap (Right 2) Overlap (Inside 20) Overlap (Inside 21) Overlap (Inside 22) Overlap (Inside 23) Overlap (Right 2) Overlap (Right 2) Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 ************************************************** skeleton: (1,3)\Loop{}[] ************************************************** let {} in let {trac = False;done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight {modus = mo})) Pass;weighted = \ m -> And_Then m wop;tiling = \ m w -> weighted (And_Then (Worker (Tiling {method = m,width = w,unlabel = False})) (Worker Remap));when_small = \ m -> And_Then (Worker (SizeAtmost 1000)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;solver = Minisatapi;qpi = \ dim bits -> weighted (when_small (Worker (QPI {tracing = trac,dim = dim,bits = bits,solver = solver})));matrix = \ dom dim bits -> weighted (when_small (Worker (Matrix {monotone = Weak,domain = dom,dim = dim,bits = bits,tracing = trac,solver = solver})));kbo = \ b -> weighted (when_small (Worker (KBO {bits = b,solver = solver})));mb = Worker (Matchbound {method = RFC,max_size = 100000});remove = First_Of ([ Worker (Weight {modus = mo})] <> ([ Seq [ qpi 2 4, qpi 3 4, qpi 4 4], Seq [ qpi 5 4, qpi 6 3, qpi 7 3]] <> ([ Seq [ matrix Arctic 2 5, matrix Arctic 3 4, matrix Arctic 4 3], Seq [ matrix Natural 2 5, matrix Natural 3 4, matrix Natural 4 3]] <> [ kbo 1, And_Then (Worker Mirror) (And_Then (kbo 1) (Worker Mirror))])));dp = As_Transformer (Apply (And_Then (Worker (DP {tracing = True})) (Worker Remap)) (Apply wop (Branch (Worker (EDG {tracing = True})) remove)));noh = [ Worker (Enumerate {closure = Forward}), Worker (Enumerate {closure = Backward})];yeah = Tree_Search_Preemptive 0 done ([ Worker (Weight {modus = mo}), mb, And_Then (Worker Mirror) mb, dp, And_Then (Worker Mirror) dp, tiling Forward 2, And_Then (Worker Mirror) (tiling Forward 2)] <> [ Worker (Unlabel {verbose = True})])} in Apply (Worker Remap) (Seq [ Worker KKST01, First_Of ([ yeah] <> noh)])