/export/starexec/sandbox2/solver/bin/starexec_run_tc20-std.sh /export/starexec/sandbox2/benchmark/theBenchmark.xml /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- NO ************************************************** summary ************************************************** SRS with 1 rules on 2 letters looping SRS derivation Closure source : abaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa target : aaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaababab steps : 122 strict : True last_rule_app_source : 0 last_rule_app_target : 39 ************************************************** proof ************************************************** property Termination has value Just False for SRS [a, b, a, a, a, a, a, a] -> [ a , a , a , a , a , a , a , a , b , a , b , a , b ] {- Input 0 -} reason Nontermination looping SRS derivation Closure source : abaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa target : aaaaaaaababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaabababaaaabababaabababaabababaaabababaabababaabababaaabababaabababaababab steps : 122 strict : True last_rule_app_source : 0 last_rule_app_target : 39 reason : Overlap (Inside 39) Overlap (Inside 41) Overlap (Inside 43) Overlap (Inside 46) Overlap (Inside 48) Overlap (Inside 50) Overlap (Inside 53) Overlap (Inside 55) Overlap (Inside 57) Overlap (Inside 61) Overlap (Inside 63) Overlap (Inside 65) Overlap (Inside 68) Overlap (Inside 70) Overlap (Inside 72) Overlap (Inside 75) Overlap (Inside 77) Overlap (Inside 79) Overlap (Inside 83) Overlap (Inside 85) Overlap (Inside 87) Overlap (Inside 90) Overlap (Inside 92) Overlap (Inside 94) Overlap (Inside 97) Overlap (Inside 99) Overlap (Inside 101) Overlap (Inside 106) Overlap (Inside 108) Overlap (Inside 110) Overlap (Inside 113) Overlap (Inside 115) Overlap (Inside 117) Overlap (Inside 120) Overlap (Inside 122) Overlap (Inside 124) Overlap (Inside 128) Overlap (Inside 130) Overlap (Inside 132) Overlap (Inside 135) Overlap (Inside 137) Overlap (Inside 139) Overlap (Inside 142) Overlap (Inside 144) Overlap (Inside 146) Overlap (Inside 150) Overlap (Inside 152) Overlap (Inside 154) Overlap (Inside 157) Overlap (Inside 159) Overlap (Inside 161) Overlap (Inside 164) Overlap (Inside 166) Overlap (Inside 168) Overlap (Inside 173) Overlap (Inside 175) Overlap (Inside 177) Overlap (Inside 180) Overlap (Inside 182) Overlap (Inside 184) Overlap (Inside 187) Overlap (Inside 189) Overlap (Inside 191) Overlap (Inside 195) Overlap (Inside 197) Overlap (Inside 199) Overlap (Inside 202) Overlap (Inside 204) Overlap (Inside 206) Overlap (Inside 209) Overlap (Inside 211) Overlap (Inside 213) Overlap (Inside 217) Overlap (Inside 219) Overlap (Inside 221) Overlap (Inside 224) Overlap (Inside 226) Overlap (Inside 228) Overlap (Inside 231) Overlap (Inside 233) Overlap (Right 2) Overlap (Inside 32) Overlap (Inside 34) Overlap (Inside 36) Overlap (Inside 39) Overlap (Inside 41) Overlap (Inside 43) Overlap (Inside 46) Overlap (Inside 48) Overlap (Inside 50) Overlap (Inside 54) Overlap (Inside 56) Overlap (Inside 58) Overlap (Inside 61) Overlap (Inside 63) Overlap (Inside 65) Overlap (Inside 68) Overlap (Inside 70) Overlap (Inside 72) Overlap (Inside 76) Overlap (Inside 78) Overlap (Inside 80) Overlap (Inside 83) Overlap (Inside 85) Overlap (Inside 87) Overlap (Inside 90) Overlap (Inside 92) Overlap (Right 2) Overlap (Inside 25) Overlap (Inside 27) Overlap (Inside 29) Overlap (Inside 32) Overlap (Inside 34) Overlap (Inside 36) Overlap (Inside 39) Overlap (Inside 41) Overlap (Right 2) Overlap (Inside 18) Overlap (Inside 20) Overlap (Right 2) Overlap (Right 2) Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 Rule 0 ************************************************** skeleton: (1,2)\Loop{}[] ************************************************** let {} in let {trac = False;done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 10000 GLPK Fail));wop = Or_Else (Worker (Weight {modus = mo})) Pass;weighted = \ m -> And_Then m wop;tiling = \ m w -> weighted (And_Then (Worker (Tiling {method = m,width = w,unlabel = False})) (Worker Remap));when_small = \ m -> And_Then (Worker (SizeAtmost 1000)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;solver = Minisatapi;qpi = \ dim bits -> weighted (when_small (Worker (QPI {tracing = trac,dim = dim,bits = bits,solver = solver})));matrix = \ dom dim bits -> weighted (when_small (Worker (Matrix {monotone = Weak,domain = dom,dim = dim,bits = bits,tracing = trac,solver = solver})));kbo = \ b -> weighted (when_small (Worker (KBO {bits = b,solver = solver})));mb = Worker (Matchbound {method = RFC,max_size = 100000});remove = First_Of ([ Worker (Weight {modus = mo})] <> ([ Seq [ qpi 2 4, qpi 3 4, qpi 4 4], Seq [ qpi 5 4, qpi 6 3, qpi 7 3]] <> ([ Seq [ matrix Arctic 2 5, matrix Arctic 3 4, matrix Arctic 4 3], Seq [ matrix Natural 2 5, matrix Natural 3 4, matrix Natural 4 3]] <> [ kbo 1, And_Then (Worker Mirror) (And_Then (kbo 1) (Worker Mirror))])));dp = As_Transformer (Apply (And_Then (Worker (DP {tracing = True})) (Worker Remap)) (Apply wop (Branch (Worker (EDG {tracing = True})) remove)));noh = [ Worker (Enumerate {closure = Forward}), Worker (Enumerate {closure = Backward})];yeah = Tree_Search_Preemptive 0 done ([ Worker (Weight {modus = mo}), mb, And_Then (Worker Mirror) mb, dp, And_Then (Worker Mirror) dp, tiling Forward 2, And_Then (Worker Mirror) (tiling Forward 2)] <> [ Worker (Unlabel {verbose = True})])} in Apply (Worker Remap) (Seq [ Worker KKST01, First_Of ([ yeah] <> noh)])