/export/starexec/sandbox2/solver/bin/starexec_run_tc20-rel.sh /export/starexec/sandbox2/benchmark/theBenchmark.xml /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- YES ************************************************** summary ************************************************** SRS with 2 strict rules and 4 weak rules on 3 letters Matrix { monotone = Strict, domain = Natural, shape = Full, bits = 3, dim = 3, solver = Minisatapi, verbose = False, tracing = False} SRS with 1 strict rules and 1 weak rules on 3 letters weights SRS with 0 rules on 0 letters no strict rules ************************************************** proof ************************************************** property Termination has value Just True for SRS [c, c, c] -> [a, b, c] {- Input 0 -} [b, a, c] -> [b, c, b] {- Input 1 -} [a, b, a] ->= [c, a, c] {- Input 2 -} [b, b, c] ->= [a, b, b] {- Input 3 -} [c, a, b] ->= [b, c, c] {- Input 4 -} [a, b, c] ->= [b, b, b] {- Input 5 -} reason ( c , St / 1 1 1 \ | 1 0 0 | \ 0 0 1 / ) ( a , St / 1 1 2 \ | 1 0 1 | \ 0 0 1 / ) ( b , St / 1 1 0 \ | 1 0 0 | \ 0 0 1 / ) property Termination has value Just True for SRS [c, c, c] -> [a, b, c] {- Input 0 -} [b, b, c] ->= [a, b, b] {- Input 3 -} reason (c, 2/1) property Termination has value Just True for SRS reason no strict rules ************************************************** skeleton: (2/4,3)\Matrix{\Natural}{3}(1/1,3)\Weight(0,0)[] ************************************************** let {} in let {done = Worker No_Strict_Rules;mo = Pre (Or_Else Count (IfSizeLeq 100000 GLPK Fail));wop = Or_Else (Worker (Weight {modus = mo})) Pass;weighted = \ m -> And_Then m wop;when_small = \ m -> And_Then (Worker (SizeAtmost 100)) m;when_medium = \ m -> And_Then (Worker (SizeAtmost 10000)) m;tiling = \ m w -> weighted (And_Then (Worker (Tiling {method = m,width = w,tracing = True})) (Worker Remap));matrix = \ mo dom dim bits -> when_small (weighted (Worker (Matrix {monotone = mo,domain = dom,dim = dim,bits = bits,shape = Corner})));kbo = \ b -> when_medium (weighted (Worker (KBO {bits = b,solver = Minisatapi})));yeah = Apply wop (Tree_Search_Preemptive 0 done ([ ] <> ([ kbo 1, And_Then (Worker Mirror) (kbo 1)] <> ((for [ 3, 4] (\ d -> matrix Strict Natural d 3)) <> (for [ 2, 3, 5] (\ w -> tiling Overlap w))))));noh = [ Timeout 5 (Worker (Enumerate {closure = Forward})), Timeout 5 (Worker (Enumerate {closure = Backward}))]} in Apply (Worker Remap) (First_Of ([ yeah] <> noh))