/export/starexec/sandbox/solver/bin/starexec_run_rcdcRelativeAlsoLower /export/starexec/sandbox/benchmark/theBenchmark.xml /export/starexec/sandbox/output/output_files -------------------------------------------------------------------------------- WORST_CASE(Omega(n^1), ?) proof of /export/starexec/sandbox/benchmark/theBenchmark.xml # AProVE Commit ID: 794c25de1cacf0d048858bcd21c9a779e1221865 marcel 20200619 unpublished dirty The Derivational Complexity (innermost) of the given DCpxTrs could be proven to be BOUNDS(n^1, INF). (0) DCpxTrs (1) DerivationalComplexityToRuntimeComplexityProof [BOTH BOUNDS(ID, ID), 0 ms] (2) CpxRelTRS (3) SInnermostTerminationProof [BOTH CONCRETE BOUNDS(ID, ID), 311 ms] (4) CpxRelTRS (5) RelTrsToDecreasingLoopProblemProof [LOWER BOUND(ID), 0 ms] (6) TRS for Loop Detection (7) DecreasingLoopProof [LOWER BOUND(ID), 0 ms] (8) BEST (9) proven lower bound (10) LowerBoundPropagationProof [FINISHED, 0 ms] (11) BOUNDS(n^1, INF) (12) TRS for Loop Detection ---------------------------------------- (0) Obligation: The Derivational Complexity (innermost) of the given DCpxTrs could be proven to be BOUNDS(n^1, INF). The TRS R consists of the following rules: double(x) -> permute(x, x, a) permute(x, y, a) -> permute(isZero(x), x, b) permute(false, x, b) -> permute(ack(x, x), p(x), c) permute(true, x, b) -> 0 permute(y, x, c) -> s(s(permute(x, y, a))) p(0) -> 0 p(s(x)) -> x ack(0, x) -> plus(x, s(0)) ack(s(x), 0) -> ack(x, s(0)) ack(s(x), s(y)) -> ack(x, ack(s(x), y)) plus(0, y) -> y plus(s(x), y) -> plus(x, s(y)) plus(x, s(s(y))) -> s(plus(s(x), y)) plus(x, s(0)) -> s(x) plus(x, 0) -> x isZero(0) -> true isZero(s(x)) -> false S is empty. Rewrite Strategy: INNERMOST ---------------------------------------- (1) DerivationalComplexityToRuntimeComplexityProof (BOTH BOUNDS(ID, ID)) The following rules have been added to S to convert the given derivational complexity problem to a runtime complexity problem: encArg(a) -> a encArg(b) -> b encArg(false) -> false encArg(c) -> c encArg(true) -> true encArg(0) -> 0 encArg(s(x_1)) -> s(encArg(x_1)) encArg(cons_double(x_1)) -> double(encArg(x_1)) encArg(cons_permute(x_1, x_2, x_3)) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encArg(cons_p(x_1)) -> p(encArg(x_1)) encArg(cons_ack(x_1, x_2)) -> ack(encArg(x_1), encArg(x_2)) encArg(cons_plus(x_1, x_2)) -> plus(encArg(x_1), encArg(x_2)) encArg(cons_isZero(x_1)) -> isZero(encArg(x_1)) encode_double(x_1) -> double(encArg(x_1)) encode_permute(x_1, x_2, x_3) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encode_a -> a encode_isZero(x_1) -> isZero(encArg(x_1)) encode_b -> b encode_false -> false encode_ack(x_1, x_2) -> ack(encArg(x_1), encArg(x_2)) encode_p(x_1) -> p(encArg(x_1)) encode_c -> c encode_true -> true encode_0 -> 0 encode_s(x_1) -> s(encArg(x_1)) encode_plus(x_1, x_2) -> plus(encArg(x_1), encArg(x_2)) ---------------------------------------- (2) Obligation: The Runtime Complexity (innermost) of the given CpxRelTRS could be proven to be BOUNDS(n^1, INF). The TRS R consists of the following rules: double(x) -> permute(x, x, a) permute(x, y, a) -> permute(isZero(x), x, b) permute(false, x, b) -> permute(ack(x, x), p(x), c) permute(true, x, b) -> 0 permute(y, x, c) -> s(s(permute(x, y, a))) p(0) -> 0 p(s(x)) -> x ack(0, x) -> plus(x, s(0)) ack(s(x), 0) -> ack(x, s(0)) ack(s(x), s(y)) -> ack(x, ack(s(x), y)) plus(0, y) -> y plus(s(x), y) -> plus(x, s(y)) plus(x, s(s(y))) -> s(plus(s(x), y)) plus(x, s(0)) -> s(x) plus(x, 0) -> x isZero(0) -> true isZero(s(x)) -> false The (relative) TRS S consists of the following rules: encArg(a) -> a encArg(b) -> b encArg(false) -> false encArg(c) -> c encArg(true) -> true encArg(0) -> 0 encArg(s(x_1)) -> s(encArg(x_1)) encArg(cons_double(x_1)) -> double(encArg(x_1)) encArg(cons_permute(x_1, x_2, x_3)) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encArg(cons_p(x_1)) -> p(encArg(x_1)) encArg(cons_ack(x_1, x_2)) -> ack(encArg(x_1), encArg(x_2)) encArg(cons_plus(x_1, x_2)) -> plus(encArg(x_1), encArg(x_2)) encArg(cons_isZero(x_1)) -> isZero(encArg(x_1)) encode_double(x_1) -> double(encArg(x_1)) encode_permute(x_1, x_2, x_3) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encode_a -> a encode_isZero(x_1) -> isZero(encArg(x_1)) encode_b -> b encode_false -> false encode_ack(x_1, x_2) -> ack(encArg(x_1), encArg(x_2)) encode_p(x_1) -> p(encArg(x_1)) encode_c -> c encode_true -> true encode_0 -> 0 encode_s(x_1) -> s(encArg(x_1)) encode_plus(x_1, x_2) -> plus(encArg(x_1), encArg(x_2)) Rewrite Strategy: INNERMOST ---------------------------------------- (3) SInnermostTerminationProof (BOTH CONCRETE BOUNDS(ID, ID)) proved innermost termination of relative rules ---------------------------------------- (4) Obligation: The Runtime Complexity (innermost) of the given CpxRelTRS could be proven to be BOUNDS(n^1, INF). The TRS R consists of the following rules: double(x) -> permute(x, x, a) permute(x, y, a) -> permute(isZero(x), x, b) permute(false, x, b) -> permute(ack(x, x), p(x), c) permute(true, x, b) -> 0 permute(y, x, c) -> s(s(permute(x, y, a))) p(0) -> 0 p(s(x)) -> x ack(0, x) -> plus(x, s(0)) ack(s(x), 0) -> ack(x, s(0)) ack(s(x), s(y)) -> ack(x, ack(s(x), y)) plus(0, y) -> y plus(s(x), y) -> plus(x, s(y)) plus(x, s(s(y))) -> s(plus(s(x), y)) plus(x, s(0)) -> s(x) plus(x, 0) -> x isZero(0) -> true isZero(s(x)) -> false The (relative) TRS S consists of the following rules: encArg(a) -> a encArg(b) -> b encArg(false) -> false encArg(c) -> c encArg(true) -> true encArg(0) -> 0 encArg(s(x_1)) -> s(encArg(x_1)) encArg(cons_double(x_1)) -> double(encArg(x_1)) encArg(cons_permute(x_1, x_2, x_3)) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encArg(cons_p(x_1)) -> p(encArg(x_1)) encArg(cons_ack(x_1, x_2)) -> ack(encArg(x_1), encArg(x_2)) encArg(cons_plus(x_1, x_2)) -> plus(encArg(x_1), encArg(x_2)) encArg(cons_isZero(x_1)) -> isZero(encArg(x_1)) encode_double(x_1) -> double(encArg(x_1)) encode_permute(x_1, x_2, x_3) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encode_a -> a encode_isZero(x_1) -> isZero(encArg(x_1)) encode_b -> b encode_false -> false encode_ack(x_1, x_2) -> ack(encArg(x_1), encArg(x_2)) encode_p(x_1) -> p(encArg(x_1)) encode_c -> c encode_true -> true encode_0 -> 0 encode_s(x_1) -> s(encArg(x_1)) encode_plus(x_1, x_2) -> plus(encArg(x_1), encArg(x_2)) Rewrite Strategy: INNERMOST ---------------------------------------- (5) RelTrsToDecreasingLoopProblemProof (LOWER BOUND(ID)) Transformed a relative TRS into a decreasing-loop problem. ---------------------------------------- (6) Obligation: Analyzing the following TRS for decreasing loops: The Runtime Complexity (innermost) of the given CpxRelTRS could be proven to be BOUNDS(n^1, INF). The TRS R consists of the following rules: double(x) -> permute(x, x, a) permute(x, y, a) -> permute(isZero(x), x, b) permute(false, x, b) -> permute(ack(x, x), p(x), c) permute(true, x, b) -> 0 permute(y, x, c) -> s(s(permute(x, y, a))) p(0) -> 0 p(s(x)) -> x ack(0, x) -> plus(x, s(0)) ack(s(x), 0) -> ack(x, s(0)) ack(s(x), s(y)) -> ack(x, ack(s(x), y)) plus(0, y) -> y plus(s(x), y) -> plus(x, s(y)) plus(x, s(s(y))) -> s(plus(s(x), y)) plus(x, s(0)) -> s(x) plus(x, 0) -> x isZero(0) -> true isZero(s(x)) -> false The (relative) TRS S consists of the following rules: encArg(a) -> a encArg(b) -> b encArg(false) -> false encArg(c) -> c encArg(true) -> true encArg(0) -> 0 encArg(s(x_1)) -> s(encArg(x_1)) encArg(cons_double(x_1)) -> double(encArg(x_1)) encArg(cons_permute(x_1, x_2, x_3)) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encArg(cons_p(x_1)) -> p(encArg(x_1)) encArg(cons_ack(x_1, x_2)) -> ack(encArg(x_1), encArg(x_2)) encArg(cons_plus(x_1, x_2)) -> plus(encArg(x_1), encArg(x_2)) encArg(cons_isZero(x_1)) -> isZero(encArg(x_1)) encode_double(x_1) -> double(encArg(x_1)) encode_permute(x_1, x_2, x_3) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encode_a -> a encode_isZero(x_1) -> isZero(encArg(x_1)) encode_b -> b encode_false -> false encode_ack(x_1, x_2) -> ack(encArg(x_1), encArg(x_2)) encode_p(x_1) -> p(encArg(x_1)) encode_c -> c encode_true -> true encode_0 -> 0 encode_s(x_1) -> s(encArg(x_1)) encode_plus(x_1, x_2) -> plus(encArg(x_1), encArg(x_2)) Rewrite Strategy: INNERMOST ---------------------------------------- (7) DecreasingLoopProof (LOWER BOUND(ID)) The following loop(s) give(s) rise to the lower bound Omega(n^1): The rewrite sequence plus(x, s(s(y))) ->^+ s(plus(s(x), y)) gives rise to a decreasing loop by considering the right hand sides subterm at position [0]. The pumping substitution is [y / s(s(y))]. The result substitution is [x / s(x)]. ---------------------------------------- (8) Complex Obligation (BEST) ---------------------------------------- (9) Obligation: Proved the lower bound n^1 for the following obligation: The Runtime Complexity (innermost) of the given CpxRelTRS could be proven to be BOUNDS(n^1, INF). The TRS R consists of the following rules: double(x) -> permute(x, x, a) permute(x, y, a) -> permute(isZero(x), x, b) permute(false, x, b) -> permute(ack(x, x), p(x), c) permute(true, x, b) -> 0 permute(y, x, c) -> s(s(permute(x, y, a))) p(0) -> 0 p(s(x)) -> x ack(0, x) -> plus(x, s(0)) ack(s(x), 0) -> ack(x, s(0)) ack(s(x), s(y)) -> ack(x, ack(s(x), y)) plus(0, y) -> y plus(s(x), y) -> plus(x, s(y)) plus(x, s(s(y))) -> s(plus(s(x), y)) plus(x, s(0)) -> s(x) plus(x, 0) -> x isZero(0) -> true isZero(s(x)) -> false The (relative) TRS S consists of the following rules: encArg(a) -> a encArg(b) -> b encArg(false) -> false encArg(c) -> c encArg(true) -> true encArg(0) -> 0 encArg(s(x_1)) -> s(encArg(x_1)) encArg(cons_double(x_1)) -> double(encArg(x_1)) encArg(cons_permute(x_1, x_2, x_3)) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encArg(cons_p(x_1)) -> p(encArg(x_1)) encArg(cons_ack(x_1, x_2)) -> ack(encArg(x_1), encArg(x_2)) encArg(cons_plus(x_1, x_2)) -> plus(encArg(x_1), encArg(x_2)) encArg(cons_isZero(x_1)) -> isZero(encArg(x_1)) encode_double(x_1) -> double(encArg(x_1)) encode_permute(x_1, x_2, x_3) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encode_a -> a encode_isZero(x_1) -> isZero(encArg(x_1)) encode_b -> b encode_false -> false encode_ack(x_1, x_2) -> ack(encArg(x_1), encArg(x_2)) encode_p(x_1) -> p(encArg(x_1)) encode_c -> c encode_true -> true encode_0 -> 0 encode_s(x_1) -> s(encArg(x_1)) encode_plus(x_1, x_2) -> plus(encArg(x_1), encArg(x_2)) Rewrite Strategy: INNERMOST ---------------------------------------- (10) LowerBoundPropagationProof (FINISHED) Propagated lower bound. ---------------------------------------- (11) BOUNDS(n^1, INF) ---------------------------------------- (12) Obligation: Analyzing the following TRS for decreasing loops: The Runtime Complexity (innermost) of the given CpxRelTRS could be proven to be BOUNDS(n^1, INF). The TRS R consists of the following rules: double(x) -> permute(x, x, a) permute(x, y, a) -> permute(isZero(x), x, b) permute(false, x, b) -> permute(ack(x, x), p(x), c) permute(true, x, b) -> 0 permute(y, x, c) -> s(s(permute(x, y, a))) p(0) -> 0 p(s(x)) -> x ack(0, x) -> plus(x, s(0)) ack(s(x), 0) -> ack(x, s(0)) ack(s(x), s(y)) -> ack(x, ack(s(x), y)) plus(0, y) -> y plus(s(x), y) -> plus(x, s(y)) plus(x, s(s(y))) -> s(plus(s(x), y)) plus(x, s(0)) -> s(x) plus(x, 0) -> x isZero(0) -> true isZero(s(x)) -> false The (relative) TRS S consists of the following rules: encArg(a) -> a encArg(b) -> b encArg(false) -> false encArg(c) -> c encArg(true) -> true encArg(0) -> 0 encArg(s(x_1)) -> s(encArg(x_1)) encArg(cons_double(x_1)) -> double(encArg(x_1)) encArg(cons_permute(x_1, x_2, x_3)) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encArg(cons_p(x_1)) -> p(encArg(x_1)) encArg(cons_ack(x_1, x_2)) -> ack(encArg(x_1), encArg(x_2)) encArg(cons_plus(x_1, x_2)) -> plus(encArg(x_1), encArg(x_2)) encArg(cons_isZero(x_1)) -> isZero(encArg(x_1)) encode_double(x_1) -> double(encArg(x_1)) encode_permute(x_1, x_2, x_3) -> permute(encArg(x_1), encArg(x_2), encArg(x_3)) encode_a -> a encode_isZero(x_1) -> isZero(encArg(x_1)) encode_b -> b encode_false -> false encode_ack(x_1, x_2) -> ack(encArg(x_1), encArg(x_2)) encode_p(x_1) -> p(encArg(x_1)) encode_c -> c encode_true -> true encode_0 -> 0 encode_s(x_1) -> s(encArg(x_1)) encode_plus(x_1, x_2) -> plus(encArg(x_1), encArg(x_2)) Rewrite Strategy: INNERMOST