/export/starexec/sandbox2/solver/bin/starexec_run_standard /export/starexec/sandbox2/benchmark/theBenchmark.hs /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox2/benchmark/theBenchmark.hs # AProVE Commit ID: 794c25de1cacf0d048858bcd21c9a779e1221865 marcel 20200619 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) NumRed [SOUND, 0 ms] (6) HASKELL (7) Narrow [EQUIVALENT, 20 ms] (8) YES ---------------------------------------- (0) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (5) NumRed (SOUND) Num Reduction:All numbers are transformed to their corresponding representation with Succ, Pred and Zero. ---------------------------------------- (6) Obligation: mainModule Main module Main where { import qualified Prelude; } ---------------------------------------- (7) Narrow (EQUIVALENT) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="fromIntegral",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="fromIntegral vx3",fontsize=16,color="black",shape="triangle"];3 -> 4[label="",style="solid", color="black", weight=3]; 4[label="fromInteger . toInteger",fontsize=16,color="black",shape="box"];4 -> 5[label="",style="solid", color="black", weight=3]; 5[label="fromInteger (toInteger vx3)",fontsize=16,color="blue",shape="box"];51[label="fromInteger :: Integer -> Int",fontsize=10,color="white",style="solid",shape="box"];5 -> 51[label="",style="solid", color="blue", weight=9]; 51 -> 6[label="",style="solid", color="blue", weight=3]; 52[label="fromInteger :: Integer -> Double",fontsize=10,color="white",style="solid",shape="box"];5 -> 52[label="",style="solid", color="blue", weight=9]; 52 -> 7[label="",style="solid", color="blue", weight=3]; 53[label="fromInteger :: Integer -> Ratio a",fontsize=10,color="white",style="solid",shape="box"];5 -> 53[label="",style="solid", color="blue", weight=9]; 53 -> 8[label="",style="solid", color="blue", weight=3]; 54[label="fromInteger :: Integer -> Integer",fontsize=10,color="white",style="solid",shape="box"];5 -> 54[label="",style="solid", color="blue", weight=9]; 54 -> 9[label="",style="solid", color="blue", weight=3]; 55[label="fromInteger :: Integer -> Float",fontsize=10,color="white",style="solid",shape="box"];5 -> 55[label="",style="solid", color="blue", weight=9]; 55 -> 10[label="",style="solid", color="blue", weight=3]; 6[label="fromInteger (toInteger vx3)",fontsize=16,color="black",shape="box"];6 -> 36[label="",style="solid", color="black", weight=3]; 7[label="fromInteger (toInteger vx3)",fontsize=16,color="black",shape="box"];7 -> 12[label="",style="solid", color="black", weight=3]; 8[label="fromInteger (toInteger vx3)",fontsize=16,color="black",shape="box"];8 -> 13[label="",style="solid", color="black", weight=3]; 9[label="fromInteger (toInteger vx3)",fontsize=16,color="black",shape="box"];9 -> 40[label="",style="solid", color="black", weight=3]; 10[label="fromInteger (toInteger vx3)",fontsize=16,color="black",shape="box"];10 -> 15[label="",style="solid", color="black", weight=3]; 36 -> 30[label="",style="dashed", color="red", weight=0]; 36[label="fromInteger (Integer vx3)",fontsize=16,color="magenta"];36 -> 46[label="",style="dashed", color="magenta", weight=3]; 12[label="primIntegerToDouble (toInteger vx3)",fontsize=16,color="black",shape="box"];12 -> 17[label="",style="solid", color="black", weight=3]; 13[label="fromInteger (toInteger vx3) :% fromInt (Pos (Succ Zero))",fontsize=16,color="green",shape="box"];13 -> 18[label="",style="dashed", color="green", weight=3]; 13 -> 19[label="",style="dashed", color="green", weight=3]; 40 -> 25[label="",style="dashed", color="red", weight=0]; 40[label="toInteger vx3",fontsize=16,color="magenta"];15 -> 21[label="",style="dashed", color="red", weight=0]; 15[label="primIntegerToFloat (toInteger vx3)",fontsize=16,color="magenta"];15 -> 22[label="",style="dashed", color="magenta", weight=3]; 46[label="Integer vx3",fontsize=16,color="green",shape="box"];30[label="fromInteger vx5",fontsize=16,color="burlywood",shape="triangle"];56[label="vx5/Integer vx50",fontsize=10,color="white",style="solid",shape="box"];30 -> 56[label="",style="solid", color="burlywood", weight=9]; 56 -> 41[label="",style="solid", color="burlywood", weight=3]; 17[label="primIntegerToDouble (Integer vx3)",fontsize=16,color="black",shape="box"];17 -> 23[label="",style="solid", color="black", weight=3]; 18[label="fromInteger (toInteger vx3)",fontsize=16,color="blue",shape="box"];57[label="fromInteger :: Integer -> Int",fontsize=10,color="white",style="solid",shape="box"];18 -> 57[label="",style="solid", color="blue", weight=9]; 57 -> 37[label="",style="solid", color="blue", weight=3]; 58[label="fromInteger :: Integer -> Integer",fontsize=10,color="white",style="solid",shape="box"];18 -> 58[label="",style="solid", color="blue", weight=9]; 58 -> 38[label="",style="solid", color="blue", weight=3]; 19[label="fromInt (Pos (Succ Zero))",fontsize=16,color="blue",shape="box"];59[label="fromInt :: -> Int Int",fontsize=10,color="white",style="solid",shape="box"];19 -> 59[label="",style="solid", color="blue", weight=9]; 59 -> 32[label="",style="solid", color="blue", weight=3]; 60[label="fromInt :: -> Int Integer",fontsize=10,color="white",style="solid",shape="box"];19 -> 60[label="",style="solid", color="blue", weight=9]; 60 -> 33[label="",style="solid", color="blue", weight=3]; 25[label="toInteger vx3",fontsize=16,color="black",shape="triangle"];25 -> 29[label="",style="solid", color="black", weight=3]; 22 -> 25[label="",style="dashed", color="red", weight=0]; 22[label="toInteger vx3",fontsize=16,color="magenta"];21[label="primIntegerToFloat vx4",fontsize=16,color="burlywood",shape="triangle"];61[label="vx4/Integer vx40",fontsize=10,color="white",style="solid",shape="box"];21 -> 61[label="",style="solid", color="burlywood", weight=9]; 61 -> 34[label="",style="solid", color="burlywood", weight=3]; 41[label="fromInteger (Integer vx50)",fontsize=16,color="black",shape="box"];41 -> 49[label="",style="solid", color="black", weight=3]; 23[label="primIntToDouble vx3",fontsize=16,color="black",shape="box"];23 -> 35[label="",style="solid", color="black", weight=3]; 37 -> 30[label="",style="dashed", color="red", weight=0]; 37[label="fromInteger (toInteger vx3)",fontsize=16,color="magenta"];37 -> 47[label="",style="dashed", color="magenta", weight=3]; 38 -> 31[label="",style="dashed", color="red", weight=0]; 38[label="fromInteger (toInteger vx3)",fontsize=16,color="magenta"];38 -> 48[label="",style="dashed", color="magenta", weight=3]; 32[label="fromInt (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];32 -> 43[label="",style="solid", color="black", weight=3]; 33[label="fromInt (Pos (Succ Zero))",fontsize=16,color="black",shape="box"];33 -> 44[label="",style="solid", color="black", weight=3]; 29[label="Integer vx3",fontsize=16,color="green",shape="box"];34[label="primIntegerToFloat (Integer vx40)",fontsize=16,color="black",shape="box"];34 -> 45[label="",style="solid", color="black", weight=3]; 49[label="vx50",fontsize=16,color="green",shape="box"];35[label="Double vx3 (Pos (Succ Zero))",fontsize=16,color="green",shape="box"];47 -> 25[label="",style="dashed", color="red", weight=0]; 47[label="toInteger vx3",fontsize=16,color="magenta"];48 -> 25[label="",style="dashed", color="red", weight=0]; 48[label="toInteger vx3",fontsize=16,color="magenta"];31[label="fromInteger vx5",fontsize=16,color="black",shape="triangle"];31 -> 42[label="",style="solid", color="black", weight=3]; 43[label="Pos (Succ Zero)",fontsize=16,color="green",shape="box"];44[label="Integer (Pos (Succ Zero))",fontsize=16,color="green",shape="box"];45[label="primIntToFloat vx40",fontsize=16,color="black",shape="box"];45 -> 50[label="",style="solid", color="black", weight=3]; 42[label="vx5",fontsize=16,color="green",shape="box"];50[label="Float vx40 (Pos (Succ Zero))",fontsize=16,color="green",shape="box"];} ---------------------------------------- (8) YES