/export/starexec/sandbox2/solver/bin/starexec_run_standard /export/starexec/sandbox2/benchmark/theBenchmark.hs /export/starexec/sandbox2/output/output_files -------------------------------------------------------------------------------- YES proof of /export/starexec/sandbox2/benchmark/theBenchmark.hs # AProVE Commit ID: 794c25de1cacf0d048858bcd21c9a779e1221865 marcel 20200619 unpublished dirty H-Termination with start terms of the given HASKELL could be proven: (0) HASKELL (1) BR [EQUIVALENT, 0 ms] (2) HASKELL (3) COR [EQUIVALENT, 0 ms] (4) HASKELL (5) NumRed [SOUND, 0 ms] (6) HASKELL (7) Narrow [EQUIVALENT, 11 ms] (8) YES ---------------------------------------- (0) Obligation: mainModule Main module FiniteMap where { import qualified Main; import qualified Maybe; import qualified Prelude; data FiniteMap a b = EmptyFM | Branch a b Int (FiniteMap a b) (FiniteMap a b) ; emptyFM :: FiniteMap b a; emptyFM = EmptyFM; unitFM :: a -> b -> FiniteMap a b; unitFM key elt = Branch key elt 1 emptyFM emptyFM; } module Maybe where { import qualified FiniteMap; import qualified Main; import qualified Prelude; } module Main where { import qualified FiniteMap; import qualified Maybe; import qualified Prelude; } ---------------------------------------- (1) BR (EQUIVALENT) Replaced joker patterns by fresh variables and removed binding patterns. ---------------------------------------- (2) Obligation: mainModule Main module FiniteMap where { import qualified Main; import qualified Maybe; import qualified Prelude; data FiniteMap b a = EmptyFM | Branch b a Int (FiniteMap b a) (FiniteMap b a) ; emptyFM :: FiniteMap a b; emptyFM = EmptyFM; unitFM :: a -> b -> FiniteMap a b; unitFM key elt = Branch key elt 1 emptyFM emptyFM; } module Maybe where { import qualified FiniteMap; import qualified Main; import qualified Prelude; } module Main where { import qualified FiniteMap; import qualified Maybe; import qualified Prelude; } ---------------------------------------- (3) COR (EQUIVALENT) Cond Reductions: The following Function with conditions "undefined |Falseundefined; " is transformed to "undefined = undefined1; " "undefined0 True = undefined; " "undefined1 = undefined0 False; " ---------------------------------------- (4) Obligation: mainModule Main module FiniteMap where { import qualified Main; import qualified Maybe; import qualified Prelude; data FiniteMap a b = EmptyFM | Branch a b Int (FiniteMap a b) (FiniteMap a b) ; emptyFM :: FiniteMap a b; emptyFM = EmptyFM; unitFM :: a -> b -> FiniteMap a b; unitFM key elt = Branch key elt 1 emptyFM emptyFM; } module Maybe where { import qualified FiniteMap; import qualified Main; import qualified Prelude; } module Main where { import qualified FiniteMap; import qualified Maybe; import qualified Prelude; } ---------------------------------------- (5) NumRed (SOUND) Num Reduction:All numbers are transformed to their corresponding representation with Succ, Pred and Zero. ---------------------------------------- (6) Obligation: mainModule Main module FiniteMap where { import qualified Main; import qualified Maybe; import qualified Prelude; data FiniteMap b a = EmptyFM | Branch b a Int (FiniteMap b a) (FiniteMap b a) ; emptyFM :: FiniteMap b a; emptyFM = EmptyFM; unitFM :: b -> a -> FiniteMap b a; unitFM key elt = Branch key elt (Pos (Succ Zero)) emptyFM emptyFM; } module Maybe where { import qualified FiniteMap; import qualified Main; import qualified Prelude; } module Main where { import qualified FiniteMap; import qualified Maybe; import qualified Prelude; } ---------------------------------------- (7) Narrow (EQUIVALENT) Haskell To QDPs digraph dp_graph { node [outthreshold=100, inthreshold=100];1[label="FiniteMap.unitFM",fontsize=16,color="grey",shape="box"];1 -> 3[label="",style="dashed", color="grey", weight=3]; 3[label="FiniteMap.unitFM vy3",fontsize=16,color="grey",shape="box"];3 -> 4[label="",style="dashed", color="grey", weight=3]; 4[label="FiniteMap.unitFM vy3 vy4",fontsize=16,color="black",shape="triangle"];4 -> 5[label="",style="solid", color="black", weight=3]; 5[label="FiniteMap.Branch vy3 vy4 (Pos (Succ Zero)) FiniteMap.emptyFM FiniteMap.emptyFM",fontsize=16,color="green",shape="box"];5 -> 6[label="",style="dashed", color="green", weight=3]; 5 -> 7[label="",style="dashed", color="green", weight=3]; 6[label="FiniteMap.emptyFM",fontsize=16,color="black",shape="triangle"];6 -> 8[label="",style="solid", color="black", weight=3]; 7 -> 6[label="",style="dashed", color="red", weight=0]; 7[label="FiniteMap.emptyFM",fontsize=16,color="magenta"];8[label="FiniteMap.EmptyFM",fontsize=16,color="green",shape="box"];} ---------------------------------------- (8) YES